Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
FreshPtat
Ao Kuang
Level 14
God Stats
5W - 0L
1,834 SR
Queue Stats
153W - 123L
1,369 Elo+
Solo
Hera
Hera
OwnedKpuca
Hera
Level 66
God Stats
3W - 0L
1,517 SR
Queue Stats
20W - 18L
1,631 Elo+
Party 3
Achilles
Achilles
PunSH
Achilles
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 14L
1,532 Elo+
Party 3
Apollo
Apollo
Ynui
Apollo
Level 10
God Stats
7W - 3L
1,525 SR
Queue Stats
43W - 31L
1,350 Elo+
Party 1
Team Averages
Level 26
1,575 SR
1,476 Elo+

VS

Team Averages
Level 15
1,442 SR
1,359 Elo+
Artemis
Artemis
CaptainMehdi
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hun Batz
Hun Batz
EatBread1
Hun Batz
Level 29
God Stats
0W - 1L
1,448 SR
Queue Stats
15W - 22L
1,465 Elo+
Party 4
Ymir
Ymir
OrezaiZ
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Jormungandr
Jormungandr
Sorackerman
Jormungandr
Level 5
God Stats
2W - 8L
1,260 SR
Queue Stats
2W - 9L
1,129 Elo+
Party 2
Ares
Ares
lou2neige
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,199 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 1 / 8
5,502
500
2,541
6,907
4,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
FreshPtat
Ao Kuang
10
6 / 1 / 7
6,497
591
7,047
5,211
1,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
7 / 1 / 9
6,454
587
5,426
3,353
918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
PunSH
Achilles
10
8 / 1 / 3
6,492
590
4,298
4,828
3,112
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
Ynui
Apollo
11
10 / 3 / 5
6,787
617
8,190
6,987
2,199
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CaptainMehdi
Artemis
8
2 / 5 / 1
5,281
480
6,704
6,531
1,580
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
EatBread1
Hun Batz
10
4 / 6 / 0
6,936
631
2,935
7,266
2,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
OrezaiZ
Ymir
6
1 / 5 / 4
4,807
437
2,228
8,292
5,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
Sorackerman
Jormungandr
7
0 / 8 / 1
4,564
415
2,158
8,576
2,986
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ares
6
0 / 7 / 3
4,513
410
1,889
7,830
4,119
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
16
31
Kills
7
7
Deaths
31
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
8
4
L
Artemis
CaptainMehdi
Artemis
2
5
1
0.5
L
Hun Batz
EatBread1
Hun Batz
4
6
0
0.67
W
Ao Kuang
FreshPtat
Ao Kuang
6
1
7
9.5
L
Ymir
OrezaiZ
Ymir
1
5
4
0.6
W
7
1
9
11.5
W
Achilles
PunSH
Achilles
8
1
3
9.5
L
Jormungandr
Sorackerman
Jormungandr
0
8
1
0.06
W
Apollo
Ynui
Apollo
10
3
5
4.17
L
Ares
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,502
Damage
15,914
27,286
Taken
38,495
11,972
Mitigated
17,025
5,849
Healing
1,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,541
456
0
930
6,907
4,109
239
1,052
5,855
12,998
0
L
Artemis
CaptainMehdi
Artemis
6,704
3,928
133
568
6,531
1,580
306
1,255
5,098
0
22,236
L
Hun Batz
EatBread1
Hun Batz
2,935
742
0
877
7,266
2,888
0
1,978
5,288
0
23,209
W
Ao Kuang
FreshPtat
Ao Kuang
7,047
2,770
0
2,036
5,211
1,634
0
1,340
3,871
30,981
0
L
Ymir
OrezaiZ
Ymir
2,228
1,236
0
0
8,292
5,452
0
3,909
4,383
5,804
0
W
5,426
1,309
0
250
3,353
918
977
1,350
2,003
22,090
0
W
Achilles
PunSH
Achilles
4,298
1,915
0
884
4,828
3,112
344
1,316
3,512
0
17,945
L
Jormungandr
Sorackerman
Jormungandr
2,158
1,006
0
0
8,576
2,986
36
3,613
4,913
17,759
0
W
Apollo
Ynui
Apollo
8,190
3,912
0
1,749
6,987
2,199
1,237
1,217
5,770
0
29,386
L
Ares
1,889
682
0
0
7,830
4,119
0
4,031
3,799
8,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,732
Gold Earned
26,101
200
Minions Killed
127
0
Camps Cleared
0
978,816
Distance Traveled
860,217
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,502
500
12
1
0
189,577
2
L
Artemis
5,281
480
38
3
0
180,444
1
L
Hun Batz
6,936
631
43
4
0
213,983
2
W
Ao Kuang
6,497
591
58
5
0
210,892
0
L
Ymir
4,807
437
8
1
0
159,457
0
W
Hera
6,454
587
27
2
0
204,681
0
W
Achilles
6,492
590
43
4
0
178,059
0
L
Jormungandr
4,564
415
26
2
0
155,187
2
W
Apollo
6,787
617
60
5
0
195,607
0
L
Ares
4,513
410
12
1
0
151,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role