Player Matchup

Thanatos
Thanatos
Gold II
CyraxGG
Thanatos
Gold II
Level 157
God Stats
4W - 3L
1,802 SR
Queue Stats
460W - 456L
1,601 MMR
Solo
Jormungandr
Jormungandr
Gold III
M1see_
Jormungandr
Gold III
Level 104
God Stats
4W - 3L
1,924 SR
Queue Stats
109W - 107L
1,483 MMR
Party 1
Hel
Hel
Platinum II
McTussen
Hel
Platinum II
Level 155
God Stats
6W - 14L
1,562 SR
Queue Stats
99W - 96L
1,616 MMR
Solo
Danzaburou
Danzaburou
Platinum V
cruzer685
Danzaburou
Platinum V
Level 85
God Stats
12W - 17L
1,494 SR
Queue Stats
139W - 132L
1,645 MMR
Party 1
Sun Wukong
Sun Wukong
Gold II
mikey v noobs
Sun Wukong
Gold II
Level 60
God Stats
6W - 10L
1,416 SR
Queue Stats
181W - 170L
1,629 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 112
1,640 SR
1,595 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 104
1,505 SR
1,563 MMR
Zhong Kui
Zhong Kui
Platinum V
 
Zhong Kui
Platinum V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold V
Headscream
Sylvanus
Gold V
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 20L
1,574 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
Ruby_Defries
Erlang Shen
Gold IV
Level 123
God Stats
6W - 6L
1,300 SR
Queue Stats
317W - 323L
1,515 MMR
Solo
Skadi
Skadi
Gold I
SkillrJeNsi
Skadi
Gold I
Level 126
God Stats
7W - 3L
1,632 SR
Queue Stats
147W - 149L
1,590 MMR
Solo
Nu Wa
Nu Wa
Gold I
pesdl_
Nu Wa
Gold I
Level 122
God Stats
33W - 19L
1,592 SR
Queue Stats
265W - 264L
1,636 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CyraxGG
Thanatos
14
1 / 6 / 2
8,155
510
7,272
13,425
4,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
M1see_
Jormungandr
11
1 / 2 / 2
7,181
449
5,048
15,801
8,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 2 / 0
7,971
498
6,007
9,508
5,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
cruzer685
Danzaburou
12
1 / 3 / 0
7,533
471
6,024
10,161
2,695
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
mikey v noobs
Sun Wukong
9
0 / 5 / 1
5,980
374
2,687
10,506
6,557
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ArtemisTiamatGilgameshMorgan Le FayOdin

VS

Bans
PersephoneJanusIzanamiMerlinLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
5 / 0 / 3
9,034
565
11,754
11,763
11,018
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
Headscream
Sylvanus
11
1 / 0 / 6
7,096
444
3,859
9,280
6,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
Ruby_Defries
Erlang Shen
14
7 / 3 / 3
8,831
552
6,603
10,514
4,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 1 / 3
8,680
543
6,650
8,566
2,540
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
pesdl_
Nu Wa
14
4 / 2 / 6
8,722
545
11,824
6,583
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
6
Kills
18
18
Deaths
6
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
0
3
6.5
L
Thanatos
CyraxGG
Thanatos
1
6
2
0.33
W
Sylvanus
Headscream
Sylvanus
1
0
6
4
L
Jormungandr
M1see_
Jormungandr
1
2
2
1
L
3
2
0
1.5
W
Erlang Shen
Ruby_Defries
Erlang Shen
7
3
3
2.83
W
1
1
3
2.5
L
Danzaburou
cruzer685
Danzaburou
1
3
0
0.33
L
Sun Wukong
mikey v noobs
Sun Wukong
0
5
1
0.1
W
Nu Wa
pesdl_
Nu Wa
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,038
Damage
40,690
59,401
Taken
46,706
27,271
Mitigated
26,441
24,641
Healing
20,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
11,754
1,241
0
8,576
11,763
11,018
542
2,698
9,065
50,161
0
L
Thanatos
CyraxGG
Thanatos
7,272
2,212
0
7,789
13,425
4,154
0
5,135
8,142
0
57,161
W
Sylvanus
Headscream
Sylvanus
3,859
1,287
2,174
2,120
9,280
6,179
99
2,670
6,610
18,987
7,495
L
Jormungandr
M1see_
Jormungandr
5,048
1,554
0
4,110
15,801
8,341
0
8,193
7,416
30,017
0
L
6,007
386
1,350
4,817
9,508
5,524
0
5,004
4,352
65,548
0
W
Erlang Shen
Ruby_Defries
Erlang Shen
6,603
3,373
0
3,166
10,514
4,893
0
1,499
9,015
0
53,445
W
6,650
3,182
0
2,849
8,566
2,540
2,676
846
7,720
0
63,960
L
Danzaburou
cruzer685
Danzaburou
6,024
1,856
0
4,474
10,161
2,695
0
2,317
7,806
0
49,511
L
Sun Wukong
mikey v noobs
Sun Wukong
2,687
624
0
2,101
10,506
6,557
0
5,833
4,517
0
24,897
W
Nu Wa
pesdl_
Nu Wa
11,824
2,687
0
1,508
6,583
1,811
444
3,342
3,241
51,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,820
Gold Earned
42,363
418
Minions Killed
420
0
Camps Cleared
0
1,519,684
Distance Traveled
1,534,339
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,034
565
96
6
0
300,981
5
L
Thanatos
8,155
510
105
7
0
322,023
6
W
Sylvanus
7,096
444
52
3
0
309,122
8
L
Jormungandr
7,181
449
54
3
0
290,304
10
L
Hel
7,971
498
130
8
0
305,233
1
W
Erlang Shen
8,831
552
87
5
0
323,182
7
W
Skadi
8,680
543
104
7
0
307,475
1
L
Danzaburou
7,533
471
86
5
0
302,535
4
L
Sun Wukong
5,980
374
43
3
0
299,589
3
W
Nu Wa
8,722
545
81
5
0
293,579
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role