Player Matchup

Rama
Rama
Alexandro2503
Rama
Level 38
God Stats
2W - 3L
1,500 SR
Queue Stats
160W - 129L
1,567 Elo+
Party 1
Nike
Nike
Hernandeces
Nike
Level 105
God Stats
4W - 0L
1,867 SR
Queue Stats
450W - 400L
1,592 Elo+
Party 1
Hercules
Hercules
MrHabs
Hercules
Level 55
God Stats
10W - 6L
1,758 SR
Queue Stats
237W - 209L
1,566 Elo+
Party 1
Anubis
Anubis
MrPabloPro
Anubis
Level 29
God Stats
2W - 2L
1,353 SR
Queue Stats
108W - 92L
1,596 Elo+
Party 1
Chang'e
Chang'e
joselectro33
Chang'e
Level 24
God Stats
4W - 2L
1,754 SR
Queue Stats
53W - 40L
1,559 Elo+
Party 1
Team Averages
Level 50
1,646 SR
1,576 Elo+

VS

Team Averages
Level 49
1,498 SR
1,485 Elo+
Neith
Neith
DaniDJmax1
Neith
Level 96
God Stats
14W - 8L
1,621 SR
Queue Stats
19W - 16L
1,511 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Kristjans
Kumbhakarna
Level 26
God Stats
6W - 5L
1,591 SR
Queue Stats
19W - 28L
1,474 Elo+
Party 3
Hachiman
Hachiman
Skyyzi
Hachiman
Level 46
God Stats
2W - 2L
1,305 SR
Queue Stats
218W - 232L
1,359 Elo+
Solo
Vulcan
Vulcan
Solstafur
Vulcan
Level 59
God Stats
8W - 15L
1,473 SR
Queue Stats
289W - 248L
1,560 Elo+
Party 3
Pele
Pele
T0X1C593
Pele
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 2
13,160
598
15,248
17,716
6,469
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 0 / 6
13,375
608
12,347
20,689
20,171
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
MrHabs
Hercules
18
9 / 2 / 11
12,859
585
14,840
20,585
15,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
MrPabloPro
Anubis
17
5 / 5 / 8
12,036
547
8,877
18,228
8,756
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
joselectro33
Chang'e
16
2 / 3 / 11
11,288
513
8,705
13,809
8,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
5 / 7 / 5
10,380
472
13,835
15,136
5,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
Kristjans
Kumbhakarna
14
1 / 4 / 4
8,370
380
3,161
14,910
11,976
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Skyyzi
Hachiman
16
0 / 5 / 1
9,314
423
4,262
13,926
6,087
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vulcan
Solstafur
Vulcan
17
4 / 7 / 2
10,878
494
20,101
12,310
4,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
15
3 / 7 / 3
9,911
451
9,705
19,469
5,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
28
30
Kills
13
13
Deaths
30
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
9
3
2
3.33
L
Neith
5
7
5
1.07
W
5
0
6
8
L
Kumbhakarna
Kristjans
Kumbhakarna
1
4
4
0.75
W
Hercules
MrHabs
Hercules
9
2
11
7.25
W
Anubis
MrPabloPro
Anubis
5
5
8
1.8
L
Hachiman
Skyyzi
Hachiman
0
5
1
0.1
L
Vulcan
Solstafur
Vulcan
4
7
2
0.71
L
Pele
3
7
3
0.64
W
Chang'e
joselectro33
Chang'e
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,017
Damage
51,064
91,027
Taken
75,751
59,235
Mitigated
33,475
41,931
Healing
9,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,248
11,314
0
8,573
17,716
6,469
4,744
4,894
12,727
0
123,235
L
Neith
13,835
5,489
0
1,718
15,136
5,269
0
5,284
9,852
0
71,357
W
12,347
1,065
0
1,705
20,689
20,171
3,093
2,799
17,264
0
92,364
L
Kumbhakarna
Kristjans
Kumbhakarna
3,161
336
0
277
14,910
11,976
0
4,032
10,878
18,063
0
W
Hercules
MrHabs
Hercules
14,840
4,335
0
10,253
20,585
15,648
1,254
4,802
13,953
0
81,167
W
Anubis
MrPabloPro
Anubis
8,877
928
0
8,370
18,228
8,756
953
5,280
12,700
68,383
0
L
Hachiman
Skyyzi
Hachiman
4,262
855
0
2,558
13,926
6,087
680
594
13,332
0
55,567
L
Vulcan
Solstafur
Vulcan
20,101
2,842
0
80
12,310
4,630
0
2,838
9,472
89,799
0
L
Pele
9,705
1,925
0
4,573
19,469
5,513
0
4,834
14,635
0
68,603
W
Chang'e
joselectro33
Chang'e
8,705
649
5,363
7,667
13,809
8,191
1,024
4,975
8,648
41,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,718
Gold Earned
48,853
615
Minions Killed
495
0
Camps Cleared
0
2,021,623
Distance Traveled
2,020,433
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,160
598
174
8
0
368,254
5
L
Neith
10,380
472
108
5
0
366,844
5
W
Nike
13,375
608
160
7
0
428,826
4
L
Kumbhakarna
8,370
380
31
1
0
373,773
0
W
Hercules
12,859
585
117
5
0
472,994
1
W
Anubis
12,036
547
120
5
0
345,686
2
L
Hachiman
9,314
423
112
5
0
394,812
2
L
Vulcan
10,878
494
144
7
0
445,264
3
L
Pele
9,911
451
100
5
0
439,740
4
W
Chang'e
11,288
513
44
2
0
405,863
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role