Player Matchup

Hercules
Hercules
Dokazsir
Hercules
Level 10
God Stats
2W - 1L
1,713 SR
Queue Stats
10W - 7L
1,517 Elo+
Party 1
Loki
Loki
Inuiticeberg
Loki
Level 29
God Stats
2W - 5L
1,268 SR
Queue Stats
184W - 202L
1,394 Elo+
Solo
Zhong Kui
Zhong Kui
Laca92
Zhong Kui
Level 21
God Stats
24W - 20L
1,486 SR
Queue Stats
34W - 42L
1,415 Elo+
Party 1
Skadi
Skadi
Senjai IV
Skadi
Level 12
God Stats
24W - 21L
1,054 SR
Queue Stats
38W - 46L
1,240 Elo+
Solo
Kukulkan
Kukulkan
Si8Ng6Am
Kukulkan
Level 28
God Stats
76W - 60L
1,480 SR
Queue Stats
81W - 65L
1,457 Elo+
Solo
Team Averages
Level 20
1,400 SR
1,404 Elo+

VS

Team Averages
Level 15
1,610 SR
1,404 Elo+
Merlin
Merlin
Kaylankhan123
Merlin
Level 28
God Stats
4W - 1L
1,856 SR
Queue Stats
165W - 141L
1,456 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MadMerryJane
Morgan Le Fay
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,193 Elo+
Solo
Neith
Neith
Wolfzink
Neith
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
bensnappy08
Jormungandr
Level 5
God Stats
1W - 1L
1,696 SR
Queue Stats
2W - 4L
1,427 Elo+
Solo
Bakasura
Bakasura
raptor52rus
Bakasura
Level 18
God Stats
3W - 5L
1,499 SR
Queue Stats
105W - 86L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dokazsir
Hercules
20
7 / 2 / 24
13,192
1,099
13,874
18,218
20,109
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
8 / 2 / 19
12,587
1,049
11,628
7,695
2,764
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
Laca92
Zhong Kui
20
10 / 3 / 20
13,696
1,141
24,725
17,637
12,018
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Senjai IV
Skadi
20
5 / 7 / 21
12,751
1,063
28,199
13,410
4,697
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
Si8Ng6Am
Kukulkan
20
13 / 2 / 20
13,994
1,166
11,341
13,472
4,369
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

226

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 6
12,412
1,034
16,760
20,331
8,067
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
MadMerryJane
Morgan Le Fay
17
0 / 13 / 4
10,172
848
8,406
23,581
9,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Wolfzink
Neith
17
1 / 3 / 5
10,826
902
6,207
7,045
3,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
bensnappy08
Jormungandr
19
2 / 10 / 10
12,488
1,041
14,504
21,568
30,034
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
raptor52rus
Bakasura
18
7 / 10 / 3
13,022
1,085
19,014
24,821
10,488
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
44
43
Kills
16
16
Deaths
43
104
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hercules
Dokazsir
Hercules
7
2
24
9.5
W
8
2
19
8.75
L
6
7
6
1.29
W
Zhong Kui
Laca92
Zhong Kui
10
3
20
6.67
L
Morgan Le Fay
MadMerryJane
Morgan Le Fay
0
13
4
0.15
W
Skadi
Senjai IV
Skadi
5
7
21
2.21
W
Kukulkan
Si8Ng6Am
Kukulkan
13
2
20
11.5
L
Neith
Wolfzink
Neith
1
3
5
1.17
L
Jormungandr
bensnappy08
Jormungandr
2
10
10
0.7
L
Bakasura
raptor52rus
Bakasura
7
10
3
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,767
Damage
64,891
70,432
Taken
97,346
43,957
Mitigated
61,792
14,758
Healing
3,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Dokazsir
Hercules
13,874
3,191
0
6,678
18,218
20,109
0
9,323
7,860
8,622
18,646
W
11,628
5,407
0
0
7,695
2,764
0
4,095
3,167
0
26,543
L
16,760
1,064
556
524
20,331
8,067
0
6,510
13,821
29,761
0
W
Zhong Kui
Laca92
Zhong Kui
24,725
2,781
186
7,032
17,637
12,018
0
8,768
8,144
58,373
0
L
Morgan Le Fay
MadMerryJane
Morgan Le Fay
8,406
1,870
0
1,020
23,581
9,547
0
7,961
15,620
28,043
0
W
Skadi
Senjai IV
Skadi
28,199
18,545
0
0
13,410
4,697
0
7,064
5,918
0
40,554
W
Kukulkan
Si8Ng6Am
Kukulkan
11,341
1,138
0
862
13,472
4,369
0
10,079
2,723
33,394
0
L
Neith
Wolfzink
Neith
6,207
3,724
0
1,016
7,045
3,656
0
3,825
3,220
0
10,818
L
Jormungandr
bensnappy08
Jormungandr
14,504
2,880
0
0
21,568
30,034
0
10,522
11,046
37,711
0
L
Bakasura
raptor52rus
Bakasura
19,014
11,331
0
678
24,821
10,488
0
10,318
14,503
0
28,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,220
Gold Earned
58,920
225
Minions Killed
161
7
Camps Cleared
4
1,111,100
Distance Traveled
989,320
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,192
1,099
27
2
0
247,974
0
W
Loki
12,587
1,049
37
3
1
229,149
0
L
Merlin
12,412
1,034
32
3
0
223,815
1
W
Zhong Kui
13,696
1,141
84
7
3
222,360
0
L
Morgan Le Fay
10,172
848
40
3
0
176,478
0
W
Skadi
12,751
1,063
31
3
2
175,802
0
W
Kukulkan
13,994
1,166
46
4
1
235,815
0
L
Neith
10,826
902
11
1
0
124,335
0
L
Jormungandr
12,488
1,041
35
3
0
188,797
0
L
Bakasura
13,022
1,085
43
4
4
275,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role