Player Matchup

Charybdis
Charybdis
CEE_2_NA5TY
Charybdis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 36L
1,345 Elo+
Party 1
Freya
Freya
Hatian Sin
Freya
Level 123
God Stats
33W - 55L
1,442 SR
Queue Stats
464W - 634L
1,357 Elo+
Solo
Hou Yi
Hou Yi
Patdix13
Hou Yi
Level 22
God Stats
16W - 13L
1,550 SR
Queue Stats
19W - 30L
1,320 Elo+
Party 1
Team Averages
Level 84
1,497 SR
1,340 Elo+

VS

Team Averages
Level 72
1,422 SR
1,360 Elo+
Olorun
Olorun
Raccoonhumper69
Olorun
Level 66
God Stats
4W - 3L
1,445 SR
Queue Stats
46W - 70L
1,392 Elo+
Solo
King Arthur
King Arthur
Saberr4161
King Arthur
Level 87
God Stats
23W - 20L
1,477 SR
Queue Stats
53W - 57L
1,365 Elo+
Solo
Achilles
Achilles
StormbornRider
Achilles
Level 64
God Stats
12W - 24L
1,345 SR
Queue Stats
13W - 29L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CEE_2_NA5TY
Charybdis
10
2 / 5 / 3
7,099
645
5,621
9,544
3,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
11
6 / 3 / 1
8,056
732
7,565
9,882
4,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
Patdix13
Hou Yi
10
1 / 3 / 5
6,968
633
6,053
8,924
3,021
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 10
7,465
679
6,189
6,882
5,532
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Saberr4161
King Arthur
12
9 / 6 / 1
9,202
837
9,781
10,832
8,301
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
12
2 / 0 / 7
7,616
692
7,141
7,962
9,075
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
9
Kills
11
11
Deaths
9
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Charybdis
CEE_2_NA5TY
Charybdis
2
5
3
0.7
L
Freya
6
3
1
2.17
L
Hou Yi
Patdix13
Hou Yi
1
3
5
1.17
W
0
3
10
1.67
W
King Arthur
Saberr4161
King Arthur
9
6
1
1.58
W
Achilles
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,239
Damage
23,111
28,350
Taken
25,676
10,565
Mitigated
22,908
4,740
Healing
5,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
CEE_2_NA5TY
Charybdis
5,621
2,767
467
633
9,544
3,223
119
2,387
7,157
0
14,963
L
Freya
7,565
2,910
0
2,042
9,882
4,321
0
2,444
7,438
18,509
2,048
L
Hou Yi
Patdix13
Hou Yi
6,053
2,323
0
1,598
8,924
3,021
0
2,015
6,909
0
13,978
W
6,189
2,919
507
1,016
6,882
5,532
566
3,425
3,457
19,395
0
W
King Arthur
Saberr4161
King Arthur
9,781
1,043
0
696
10,832
8,301
31
2,255
8,577
279
22,145
W
Achilles
7,141
1,879
219
3,134
7,962
9,075
697
1,782
6,180
0
19,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,123
Gold Earned
24,283
83
Minions Killed
82
4
Camps Cleared
5
548,037
Distance Traveled
586,312
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,099
645
20
2
0
167,517
0
L
Freya
8,056
732
36
3
2
198,397
2
L
Hou Yi
6,968
633
27
2
2
182,123
0
W
Olorun
7,465
679
26
2
1
166,672
2
W
King Arthur
9,202
837
35
3
1
201,260
3
W
Achilles
7,616
692
21
2
3
218,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role