Player Matchup

Bacchus
Bacchus
AmP BigRig
Bacchus
Level 127
God Stats
11W - 5L
1,568 SR
Queue Stats
136W - 100L
1,495 Elo+
Party 2
He Bo
He Bo
CuChuTrainnn
He Bo
Level 129
God Stats
1W - 3L
1,267 SR
Queue Stats
368W - 335L
1,512 Elo+
Party 2
Awilix
Awilix
odinsuglyson
Awilix
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 196L
1,465 Elo+
Solo
Team Averages
Level 131
1,445 SR
1,491 Elo+

VS

Team Averages
Level 15
1,558 SR
1,318 Elo+
Medusa
Medusa
Absoulton IV
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,365 Elo+
Party 1
Guan Yu
Guan Yu
AntMcGee
Guan Yu
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,223 Elo+
Solo
Janus
Janus
Smiteme2575
Janus
Level 4
God Stats
1W - 1L
1,674 SR
Queue Stats
3W - 9L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AmP BigRig
Bacchus
16
2 / 4 / 9
13,190
600
7,511
21,328
34,989
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
8 / 5 / 7
15,615
710
22,798
15,353
5,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
17
6 / 6 / 8
14,726
669
17,864
19,320
15,911
Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
4 / 6 / 9
13,300
605
12,173
18,533
6,592
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
AntMcGee
Guan Yu
15
2 / 5 / 12
12,962
589
6,031
20,713
17,348
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
9 / 5 / 6
14,425
656
23,511
17,634
6,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
42
16
Kills
15
15
Deaths
16
24
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Medusa
4
6
9
1.42
W
Bacchus
AmP BigRig
Bacchus
2
4
9
1.63
L
Guan Yu
AntMcGee
Guan Yu
2
5
12
1.6
W
8
5
7
2.3
L
9
5
6
2.4
W
Awilix
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,173
Damage
41,715
56,001
Taken
56,880
55,967
Mitigated
30,048
8,699
Healing
12,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
12,173
5,912
0
900
18,533
6,592
1,398
10,824
7,188
0
45,099
W
Bacchus
AmP BigRig
Bacchus
7,511
262
0
3,130
21,328
34,989
126
7,924
13,404
33,360
0
L
Guan Yu
AntMcGee
Guan Yu
6,031
1,448
3,672
4,091
20,713
17,348
390
8,719
11,657
0
11,926
W
22,798
946
0
3,570
15,353
5,067
1,186
8,632
6,721
75,486
0
L
23,511
1,321
330
3,643
17,634
6,108
991
11,615
5,650
90,156
0
W
Awilix
17,864
5,945
0
1,999
19,320
15,911
1,677
7,723
11,597
0
50,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,531
Gold Earned
40,687
213
Minions Killed
231
10
Camps Cleared
8
1,189,021
Distance Traveled
1,145,606
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,300
605
55
3
1
342,180
0
W
Bacchus
13,190
600
46
2
1
400,578
2
L
Guan Yu
12,962
589
4
0
0
427,757
2
W
He Bo
15,615
710
102
5
6
398,357
3
L
Janus
14,425
656
172
8
7
375,669
2
W
Awilix
14,726
669
65
3
3
390,086
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role