Player Matchup

Medusa
Medusa
Akirama
Medusa
Level 108
God Stats
3W - 5L
1,494 SR
Queue Stats
176W - 244L
1,407 Elo+
Solo
Ah Puch
Ah Puch
TendaQ
Ah Puch
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Cerberus
Cerberus
WΞBΞR
Cerberus
Level 35
God Stats
12W - 7L
1,534 SR
Queue Stats
176W - 112L
1,483 Elo+
Solo
Team Averages
Level 87
1,509 SR
1,463 Elo+

VS

Team Averages
Level 74
1,380 SR
1,405 Elo+
Fenrir
Fenrir
Antīī
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,465 Elo+
Party 1
Tiamat
Tiamat
Sonerson
Tiamat
Level 102
God Stats
1W - 5L
1,417 SR
Queue Stats
22W - 33L
1,391 Elo+
Solo
Sylvanus
Sylvanus
framezzy
Sylvanus
Level 98
God Stats
0W - 2L
1,224 SR
Queue Stats
4W - 10L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Akirama
Medusa
11
1 / 1 / 4
6,960
696
5,054
4,360
1,398
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
TendaQ
Ah Puch
12
5 / 1 / 2
7,587
759
8,254
3,251
1,085
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
WΞBΞR
Cerberus
11
1 / 1 / 6
7,648
765
4,052
7,705
5,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Antīī
Fenrir
9
3 / 3 / 0
6,815
682
5,711
8,303
4,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Sonerson
Tiamat
10
0 / 2 / 3
6,211
621
3,968
5,562
3,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
framezzy
Sylvanus
10
0 / 2 / 2
6,031
603
2,730
7,995
3,337
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
7
Kills
3
3
Deaths
7
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
Akirama
Medusa
1
1
4
3
L
Fenrir
Antīī
Fenrir
3
3
0
1
L
Tiamat
Sonerson
Tiamat
0
2
3
0.75
W
Ah Puch
TendaQ
Ah Puch
5
1
2
6
W
Cerberus
WΞBΞR
Cerberus
1
1
6
4
L
Sylvanus
framezzy
Sylvanus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,360
Damage
12,409
15,316
Taken
21,860
7,801
Mitigated
11,207
4,507
Healing
5,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Akirama
Medusa
5,054
1,512
0
1,059
4,360
1,398
424
2,593
1,557
0
30,536
L
Fenrir
Antīī
Fenrir
5,711
785
0
651
8,303
4,729
0
4,972
3,331
0
9,836
L
Tiamat
Sonerson
Tiamat
3,968
374
0
1,666
5,562
3,141
0
3,441
2,121
15,310
0
W
Ah Puch
TendaQ
Ah Puch
8,254
956
0
1,471
3,251
1,085
555
1,545
1,568
26,385
0
W
Cerberus
WΞBΞR
Cerberus
4,052
409
0
1,977
7,705
5,318
356
2,555
4,742
11,127
0
L
Sylvanus
framezzy
Sylvanus
2,730
299
1,081
2,199
7,995
3,337
0
4,188
3,807
15,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,195
Gold Earned
19,057
147
Minions Killed
81
7
Camps Cleared
2
603,877
Distance Traveled
554,612
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,960
696
76
8
3
211,733
3
L
Fenrir
6,815
682
6
1
0
181,871
2
L
Tiamat
6,211
621
32
3
1
192,529
0
W
Ah Puch
7,587
759
41
4
4
187,712
3
W
Cerberus
7,648
765
30
3
0
204,432
0
L
Sylvanus
6,031
603
43
4
1
180,212
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role