Player Matchup

Nemesis
Nemesis
Platinum III
Meatball Sub437
Nemesis
Platinum III
Level 126
God Stats
16W - 13L
1,616 SR
Queue Stats
295W - 273L
1,827 MMR
Solo
Cabrakan
Cabrakan
Gold III
TN-Beastlyyy
Cabrakan
Gold III
Level 115
God Stats
3W - 0L
1,570 SR
Queue Stats
24W - 22L
1,625 MMR
Party 2
Artio
Artio
Platinum I
XxBruh23NationxX
Artio
Platinum I
Level 127
God Stats
12W - 5L
1,677 SR
Queue Stats
55W - 44L
1,976 MMR
Party 2
Scylla
Scylla
Diamond III
peractor3
Scylla
Diamond III
Level 129
God Stats
11W - 8L
1,524 SR
Queue Stats
133W - 124L
2,199 MMR
Solo
Izanami
Izanami
Diamond III
slayerofdark5678
Izanami
Diamond III
Level 154
God Stats
38W - 21L
1,703 SR
Queue Stats
519W - 511L
2,110 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 130
1,618 SR
1,947 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 127
1,603 SR
2,140 MMR
Zhong Kui
Zhong Kui
Platinum I
AlarconF
Zhong Kui
Platinum I
Level 125
God Stats
41W - 37L
1,618 SR
Queue Stats
161W - 149L
1,682 MMR
Solo
Gilgamesh
Gilgamesh
Masters
Bunghole
Gilgamesh
Masters
Level 160
God Stats
15W - 11L
1,862 SR
Queue Stats
827W - 776L
2,901 MMR
Party 1
Cernunnos
Cernunnos
Masters
LTHP_Frenzystarz
Cernunnos
Masters
Level 154
God Stats
4W - 3L
1,453 SR
Queue Stats
336W - 299L
2,692 MMR
Party 1
Terra
Terra
Platinum II
WhySoSerious
Terra
Platinum II
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
459W - 445L
1,777 MMR
Solo
Hel
Hel
Silver I
cuburi
Hel
Silver I
Level 41
God Stats
1W - 1L
1,581 SR
Queue Stats
5W - 5L
1,646 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 4
5,416
542
3,999
6,964
1,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
TN-Beastlyyy
Cabrakan
8
1 / 3 / 3
5,258
526
3,136
8,149
4,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 1 / 2
5,755
576
4,974
7,524
2,971
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
peractor3
Scylla
11
3 / 0 / 0
6,333
633
2,642
2,912
905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 1
6,358
636
3,568
6,144
1,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AthenaKaliTiamatPersephoneSet

VS

Bans
Morgan Le FayOdinKhepriFenrirCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AlarconF
Zhong Kui
10
1 / 1 / 1
5,736
574
6,140
8,038
5,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gilgamesh
Bunghole
Gilgamesh
8
4 / 1 / 3
5,779
578
6,500
6,973
2,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
10
2 / 1 / 2
6,123
612
4,859
6,301
1,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 2 / 6
4,320
432
2,389
5,458
2,414
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hel
cuburi
Hel
9
0 / 2 / 2
5,459
546
1,147
4,140
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
7
Kills
7
7
Deaths
7
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AlarconF
Zhong Kui
1
1
1
1.5
L
Gilgamesh
Bunghole
Gilgamesh
4
1
3
5.5
L
Cernunnos
2
1
2
3
W
1
1
4
3
W
Cabrakan
TN-Beastlyyy
Cabrakan
1
3
3
0.83
L
0
2
6
1.5
W
1
1
2
2
L
Hel
cuburi
Hel
0
2
2
0.5
W
Scylla
peractor3
Scylla
3
0
0
3
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,319
Damage
21,035
31,693
Taken
30,910
12,106
Mitigated
13,564
9,559
Healing
13,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AlarconF
Zhong Kui
6,140
1,011
0
3,953
8,038
5,077
42
4,117
3,921
36,458
0
L
Gilgamesh
Bunghole
Gilgamesh
6,500
2,250
0
2,334
6,973
2,796
0
1,733
5,240
0
30,778
L
Cernunnos
4,859
2,912
0
3,277
6,301
1,769
0
587
5,714
0
36,545
W
3,999
1,771
0
798
6,964
1,823
0
959
6,005
0
29,469
W
Cabrakan
TN-Beastlyyy
Cabrakan
3,136
857
0
2,323
8,149
4,914
0
2,288
5,861
9,030
0
L
2,389
417
281
1,560
5,458
2,414
0
1,971
3,487
8,637
0
W
4,974
1,013
168
3,093
7,524
2,971
0
4,658
2,866
27,251
0
L
Hel
cuburi
Hel
1,147
0
796
1,352
4,140
1,508
0
2,344
1,796
31,180
0
W
Scylla
peractor3
Scylla
2,642
201
0
623
2,912
905
0
1,499
1,413
35,352
0
W
3,568
3,000
0
2,554
6,144
1,493
1,086
601
5,543
0
48,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,120
Gold Earned
27,417
300
Minions Killed
275
0
Camps Cleared
0
987,507
Distance Traveled
891,179
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,736
574
62
6
0
158,695
3
L
Gilgamesh
5,779
578
60
6
0
170,180
2
L
Cernunnos
6,123
612
79
8
0
164,607
1
W
Nemesis
5,416
542
50
5
0
223,473
3
W
Cabrakan
5,258
526
11
1
0
191,571
5
L
Terra
4,320
432
10
1
0
194,539
3
W
Artio
5,755
576
62
6
0
203,148
4
L
Hel
5,459
546
64
6
0
203,158
1
W
Scylla
6,333
633
83
8
0
196,997
3
W
Izanami
6,358
636
94
9
0
172,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role