Player Matchup

Bakasura
Bakasura
Gold III
ARMAN-BYT
Bakasura
Gold III
Level 160
God Stats
6W - 7L
1,568 SR
Queue Stats
563W - 560L
1,419 MMR
Solo
Artemis
Artemis
Bronze III
NCKScairp
Artemis
Bronze III
Level 40
God Stats
3W - 10L
1,540 SR
Queue Stats
3W - 16L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold V
TTV-Boltonandy
Sylvanus
Gold V
Level 142
God Stats
14W - 5L
1,735 SR
Queue Stats
74W - 73L
1,295 MMR
Party 1
Ratatoskr
Ratatoskr
Gold III
Toxic-Tic-Tacs
Ratatoskr
Gold III
Level 142
God Stats
2W - 2L
1,817 SR
Queue Stats
117W - 120L
1,544 MMR
Party 1
Nu Wa
Nu Wa
Bronze III
yuuki_333_
Nu Wa
Bronze III
Level 60
God Stats
1W - 0L
1,267 SR
Queue Stats
7W - 14L
1,307 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,585 SR
1,413 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,536 SR
1,413 MMR
Achilles
Achilles
Bronze III
Crazygenkie
Achilles
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,366 MMR
Solo
Ymir
Ymir
Bronze III
Davilote4
Ymir
Bronze III
Level 40
God Stats
0W - 3L
1,331 SR
Queue Stats
2W - 5L
1,307 MMR
Solo
Izanami
Izanami
Gold IV
Sanctus_Seraphin
Izanami
Gold IV
Level 159
God Stats
61W - 37L
1,584 SR
Queue Stats
145W - 157L
1,446 MMR
Solo
Thanatos
Thanatos
Gold V
etwwte635
Thanatos
Gold V
Level 108
God Stats
0W - 3L
1,594 SR
Queue Stats
33W - 39L
1,437 MMR
Solo
Janus
Janus
Gold II
herry_nik3
Janus
Gold II
Level 107
God Stats
2W - 2L
1,670 SR
Queue Stats
117W - 117L
1,510 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ARMAN-BYT
Bakasura
20
15 / 1 / 6
12,693
635
19,611
16,227
9,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
NCKScairp
Artemis
14
2 / 5 / 6
9,175
459
5,752
11,698
4,106
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
15
4 / 2 / 15
10,391
520
6,865
17,152
21,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
Toxic-Tic-Tacs
Ratatoskr
17
6 / 1 / 8
10,752
538
13,798
23,068
18,370
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
18
2 / 1 / 12
11,316
566
9,811
5,791
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ArachneScyllaAthenaMorgan Le FayTiamat

VS

Bans
GilgameshKhepriCabrakanPersephoneCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Crazygenkie
Achilles
13
0 / 5 / 0
8,229
411
7,441
16,561
15,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
10
0 / 7 / 2
7,445
372
4,746
20,890
12,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 5 / 1
11,526
576
11,398
13,510
4,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
etwwte635
Thanatos
16
3 / 7 / 3
9,819
491
7,607
16,139
7,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
15
0 / 5 / 4
9,358
468
11,251
9,211
2,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
19
29
Kills
9
10
Deaths
29
47
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ARMAN-BYT
Bakasura
15
1
6
18
L
Achilles
Crazygenkie
Achilles
0
5
0
0
L
Ymir
0
7
2
0.14
W
Artemis
NCKScairp
Artemis
2
5
6
1
L
6
5
1
1.3
W
Sylvanus
4
2
15
5.75
W
Ratatoskr
Toxic-Tic-Tacs
Ratatoskr
6
1
8
10
L
Thanatos
etwwte635
Thanatos
3
7
3
0.64
L
Janus
0
5
4
0.4
W
Nu Wa
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,837
Damage
42,443
73,936
Taken
76,311
55,221
Mitigated
42,924
28,440
Healing
16,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ARMAN-BYT
Bakasura
19,611
11,978
0
6,756
16,227
9,089
499
4,139
11,913
0
94,068
L
Achilles
Crazygenkie
Achilles
7,441
1,605
0
4,336
16,561
15,187
0
2,478
12,077
0
37,320
L
Ymir
4,746
882
0
0
20,890
12,784
0
6,190
13,109
25,012
0
W
Artemis
NCKScairp
Artemis
5,752
1,817
162
3,190
11,698
4,106
1,288
2,523
9,135
0
50,589
L
11,398
8,358
0
1,097
13,510
4,857
1,570
2,329
10,559
0
72,268
W
Sylvanus
6,865
1,401
1,012
2,942
17,152
21,640
554
4,283
12,464
31,816
0
W
Ratatoskr
Toxic-Tic-Tacs
Ratatoskr
13,798
2,556
0
11,414
23,068
18,370
609
3,583
18,426
0
58,536
L
Thanatos
etwwte635
Thanatos
7,607
1,162
0
9,487
16,139
7,427
0
2,743
12,213
0
68,458
L
Janus
11,251
838
0
1,325
9,211
2,669
68
2,549
6,008
72,386
0
W
Nu Wa
9,811
2,018
0
2,964
5,791
2,016
1,474
1,226
4,429
81,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,327
Gold Earned
46,377
543
Minions Killed
514
0
Camps Cleared
0
1,872,018
Distance Traveled
1,827,887
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,693
635
159
8
0
404,245
0
L
Achilles
8,229
411
67
3
0
321,819
2
L
Ymir
7,445
372
39
2
0
368,485
4
W
Artemis
9,175
459
75
4
0
317,567
7
L
Izanami
11,526
576
147
7
0
361,111
4
W
Sylvanus
10,391
520
54
3
0
358,456
2
W
Ratatoskr
10,752
538
103
5
0
399,246
4
L
Thanatos
9,819
491
109
5
0
383,523
3
L
Janus
9,358
468
152
8
0
392,949
8
W
Nu Wa
11,316
566
152
8
0
392,504
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role