Player Matchup

Morgan Le Fay
Morgan Le Fay
Diamond I
 
Morgan Le Fay
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond III
GhuldenRais
Rama
Diamond III
Level 158
God Stats
25W - 29L
1,533 SR
Queue Stats
350W - 330L
2,281 MMR
Party 1
Athena
Athena
Diamond IV
Phyx1us
Athena
Diamond IV
Level 159
God Stats
38W - 33L
1,621 SR
Queue Stats
230W - 212L
2,076 MMR
Party 1
Arachne
Arachne
Platinum IV
SHEÐ
Arachne
Platinum IV
Level 128
God Stats
4W - 5L
1,667 SR
Queue Stats
99W - 106L
1,765 MMR
Solo
Tyr
Tyr
Masters
нαdeѕн
Tyr
Masters
Level 160
God Stats
29W - 42L
1,538 SR
Queue Stats
378W - 395L
2,104 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 153
1,572 SR
1,945 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 145
1,492 SR
1,757 MMR
Persephone
Persephone
Masters
 
Persephone
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold II
 
Sol
Gold II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Platinum III
 
Fafnir
Platinum III
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Diamond II
Rαyleigh
Danzaburou
Diamond II
Level 155
God Stats
6W - 10L
1,884 SR
Queue Stats
132W - 175L
2,474 MMR
Solo
Mercury
Mercury
Diamond IV
narduSS
Mercury
Diamond IV
Level 159
God Stats
3W - 6L
1,078 SR
Queue Stats
63W - 71L
1,811 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
1
0 / 0 / 0
954
191
0
0
0
6
1 / 0 / 1
3,773
755
1,683
1,833
330
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Athena
Phyx1us
Athena
5
1 / 0 / 1
3,730
746
1,654
2,866
1,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
SHEÐ
Arachne
7
1 / 0 / 0
3,619
724
163
2,013
717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

6
1 / 1 / 1
3,504
701
2,511
4,242
1,628
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
GebSetOdinCerberusGilgamesh

VS

Bans
TiamatAnhurArtioArtemisTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
7
0 / 1 / 1
3,913
783
753
1,977
422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sol
 
Sol
6
1 / 1 / 0
3,837
767
1,800
3,182
1,061
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
 
Fafnir
5
0 / 0 / 0
3,536
707
785
3,205
1,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Rαyleigh
Danzaburou
6
0 / 2 / 0
3,214
643
1,567
3,025
625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
narduSS
Mercury
6
0 / 0 / 0
3,449
690
788
2,614
518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
4
Kills
1
1
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
0
0
0
W
Persephone
 
Persephone
0
1
1
0.5
W
Sol
 
Sol
1
1
0
1
W
Fafnir
 
Fafnir
0
0
0
0
L
1
0
1
1.5
L
Athena
Phyx1us
Athena
1
0
1
1.5
W
Danzaburou
Rαyleigh
Danzaburou
0
2
0
0
L
Arachne
SHEÐ
Arachne
1
0
0
1
W
Mercury
narduSS
Mercury
0
0
0
0
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,011
Damage
5,693
10,954
Taken
14,003
3,739
Mitigated
4,323
4,803
Healing
5,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
W
Persephone
 
Persephone
753
136
0
678
1,977
422
132
0
1,976
18,320
0
W
Sol
 
Sol
1,800
826
0
1,840
3,182
1,061
934
278
2,904
13,858
0
W
Fafnir
 
Fafnir
785
268
0
1,808
3,205
1,697
0
609
2,596
5,601
0
L
1,683
1,563
0
973
1,833
330
0
352
1,481
0
15,278
L
Athena
Phyx1us
Athena
1,654
645
0
800
2,866
1,064
0
465
2,401
8,830
0
W
Danzaburou
Rαyleigh
Danzaburou
1,567
973
0
1,062
3,025
625
0
640
2,385
0
13,161
L
Arachne
SHEÐ
Arachne
163
159
0
898
2,013
717
0
331
1,682
0
12,220
W
Mercury
narduSS
Mercury
788
161
0
460
2,614
518
0
127
2,487
0
15,295
L
2,511
176
0
2,132
4,242
1,628
0
2,190
2,052
0
11,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,580
Gold Earned
17,949
113
Minions Killed
152
0
Camps Cleared
0
446,051
Distance Traveled
507,436
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
954
191
0
0
0
0
0
W
Persephone
3,913
783
48
10
0
101,128
0
W
Sol
3,837
767
35
7
0
85,047
3
W
Fafnir
3,536
707
6
1
0
101,859
1
L
Rama
3,773
755
41
8
0
101,123
2
L
Athena
3,730
746
18
4
0
115,684
0
W
Danzaburou
3,214
643
23
5
0
90,800
1
L
Arachne
3,619
724
33
7
0
110,787
1
W
Mercury
3,449
690
40
8
0
128,602
2
L
Tyr
3,504
701
21
4
0
118,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role