Player Matchup

Chaac
Chaac
El-Arabe_132
Chaac
Level 60
God Stats
1W - 3L
1,484 SR
Queue Stats
38W - 43L
1,313 Elo+
Party 2
Tiamat
Tiamat
marco747
Tiamat
Level 7
God Stats
0W - 2L
1,347 SR
Queue Stats
19W - 30L
1,440 Elo+
Party 2
Cernunnos
Cernunnos
tomilince
Cernunnos
Level 22
God Stats
12W - 16L
1,433 SR
Queue Stats
44W - 70L
1,270 Elo+
Party 2
Team Averages
Level 30
1,421 SR
1,341 Elo+

VS

Team Averages
Level 85
1,572 SR
1,380 Elo+
Nu Wa
Nu Wa
NWAxSoySauce
Nu Wa
Level 90
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 44L
1,414 Elo+
Party 1
Odin
Odin
NoGoodTrav33
Odin
Level 147
God Stats
8W - 5L
1,607 SR
Queue Stats
90W - 98L
1,434 Elo+
Party 1
Hel
Hel
ShowTimeJay1
Hel
Level 17
God Stats
4W - 10L
1,610 SR
Queue Stats
14W - 22L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
8,549
570
8,284
12,107
13,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
marco747
Tiamat
11
0 / 5 / 1
8,207
547
2,285
7,756
2,866
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
tomilince
Cernunnos
11
0 / 3 / 1
8,254
550
7,317
9,925
2,483
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 9
9,929
662
9,599
5,750
2,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
7 / 0 / 6
10,571
705
11,563
8,670
8,574
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 1 / 10
9,393
626
4,962
10,273
3,377
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
1
Kills
13
13
Deaths
1
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
4
0
9
8.5
W
7
0
6
10
W
2
1
10
7
L
Tiamat
marco747
Tiamat
0
5
1
0.1
L
Cernunnos
tomilince
Cernunnos
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,886
Damage
26,124
29,788
Taken
24,693
18,491
Mitigated
14,038
4,596
Healing
8,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,284
726
0
2,227
12,107
13,142
0
5,275
6,832
0
35,050
W
9,599
2,358
744
878
5,750
2,087
741
756
4,951
31,921
0
W
11,563
2,573
0
500
8,670
8,574
504
1,019
7,182
0
38,935
W
4,962
833
2,343
3,742
10,273
3,377
367
919
9,008
20,206
0
L
Tiamat
marco747
Tiamat
2,285
224
45
1,801
7,756
2,866
0
3,378
4,378
22,750
0
L
Cernunnos
tomilince
Cernunnos
7,317
1,559
0
523
9,925
2,483
169
6,371
3,554
0
27,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,010
Gold Earned
29,893
172
Minions Killed
154
4
Camps Cleared
8
765,241
Distance Traveled
779,183
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,549
570
52
3
1
262,539
4
W
Nu Wa
9,929
662
35
2
2
254,971
1
W
Odin
10,571
705
80
5
3
255,219
3
W
Hel
9,393
626
39
3
3
268,993
2
L
Tiamat
8,207
547
55
4
0
231,352
2
L
Cernunnos
8,254
550
65
4
3
271,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role