Player Matchup

Ymir
Ymir
Blood1221
Ymir
Level 81
God Stats
4W - 5L
1,637 SR
Queue Stats
4W - 12L
1,237 Elo+
Party 1
Baron Samedi
Baron Samedi
MkejŁaj
Baron Samedi
Level 77
God Stats
1W - 0L
1,281 SR
Queue Stats
13W - 27L
1,288 Elo+
Party 1
Nemesis
Nemesis
tensadboy
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,670 Elo+
Party 1
Team Averages
Level 54
1,473 SR
1,398 Elo+

VS

Team Averages
Level 36
1,477 SR
1,329 Elo+
Ares
Ares
Avaiu
Ares
Level 16
God Stats
0W - 2L
1,431 SR
Queue Stats
4W - 16L
1,208 Elo+
Solo
Da Ji
Da Ji
Noy8
Da Ji
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,466 Elo+
Party 2
Poseidon
Poseidon
krokoduka
Poseidon
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
6 / 3 / 13
12,944
719
11,118
31,565
19,710
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
MkejŁaj
Baron Samedi
15
5 / 8 / 14
12,867
715
11,570
14,671
4,040
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
tensadboy
Nemesis
17
9 / 8 / 9
13,642
758
19,967
18,400
5,350
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Avaiu
Ares
16
3 / 4 / 13
12,876
715
9,332
21,005
26,875
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
Noy8
Da Ji
17
13 / 6 / 6
14,047
780
24,761
17,240
9,561
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
krokoduka
Poseidon
15
3 / 10 / 8
11,708
650
12,829
13,211
7,287
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
46
20
Kills
19
19
Deaths
20
36
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ares
Avaiu
Ares
3
4
13
2.38
W
Ymir
6
3
13
4.17
W
Baron Samedi
MkejŁaj
Baron Samedi
5
8
14
1.5
L
Da Ji
Noy8
Da Ji
13
6
6
2.67
L
Poseidon
krokoduka
Poseidon
3
10
8
0.7
W
Nemesis
tensadboy
Nemesis
9
8
9
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,655
Damage
46,922
64,636
Taken
51,456
29,100
Mitigated
43,723
20,893
Healing
2,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Avaiu
Ares
9,332
439
0
2,367
21,005
26,875
55
8,649
12,356
22,595
0
W
Ymir
11,118
2,189
604
9,768
31,565
19,710
466
12,432
19,133
32,475
0
W
Baron Samedi
MkejŁaj
Baron Samedi
11,570
1,479
3,046
2,896
14,671
4,040
935
3,502
11,169
39,425
0
L
Da Ji
Noy8
Da Ji
24,761
3,162
0
0
17,240
9,561
0
6,786
10,454
0
54,779
L
Poseidon
krokoduka
Poseidon
12,829
1,553
0
130
13,211
7,287
0
8,105
5,106
48,765
0
W
Nemesis
tensadboy
Nemesis
19,967
13,623
0
4,579
18,400
5,350
1,327
6,320
12,080
0
32,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,453
Gold Earned
38,631
131
Minions Killed
186
2
Camps Cleared
12
831,397
Distance Traveled
793,852
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,876
715
21
1
1
275,295
7
W
Ymir
12,944
719
43
2
0
300,075
0
W
Baron Samedi
12,867
715
62
3
2
242,205
0
L
Da Ji
14,047
780
67
4
7
277,762
4
L
Poseidon
11,708
650
98
5
4
240,795
2
W
Nemesis
13,642
758
26
1
0
289,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role