Player Matchup

Sylvanus
Sylvanus
Caudexus
Sylvanus
Level 38
God Stats
2W - 3L
1,421 SR
Queue Stats
97W - 141L
1,314 Elo+
Party 3
Danzaburou
Danzaburou
Dilks
Danzaburou
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 19L
1,257 Elo+
Party 3
Bellona
Bellona
OldEmps
Bellona
Level 28
God Stats
4W - 6L
1,439 SR
Queue Stats
79W - 127L
1,193 Elo+
Party 3
Ra
Ra
ehrentomate1
Ra
Level 7
God Stats
7W - 6L
1,488 SR
Queue Stats
23W - 36L
1,028 Elo+
Party 2
Anubis
Anubis
kaeeihx
Anubis
Level 28
God Stats
1W - 3L
1,337 SR
Queue Stats
132W - 190L
1,299 Elo+
Party 2
Team Averages
Level 24
1,437 SR
1,218 Elo+

VS

Team Averages
Level 25
1,478 SR
1,339 Elo+
Ares
Ares
Metacort3x
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
OwnedKpuca
Cu Chulainn
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 18L
1,619 Elo+
Party 4
Hun Batz
Hun Batz
PunSH
Hun Batz
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 14L
1,507 Elo+
Party 4
Nemesis
Nemesis
TonyElaswy
Nemesis
Level 16
God Stats
18W - 21L
1,388 SR
Queue Stats
38W - 38L
1,225 Elo+
Party 1
Hera
Hera
WilfLover
Hera
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 27L
846 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Caudexus
Sylvanus
11
2 / 4 / 5
7,178
513
4,981
11,870
10,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
Dilks
Danzaburou
12
5 / 5 / 2
7,658
547
9,421
10,661
3,878
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
OldEmps
Bellona
12
4 / 5 / 0
7,522
537
3,908
10,590
8,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

1
0 / 0 / 0
4,227
302
0
0
0
Anubis
kaeeihx
Anubis
11
1 / 4 / 3
6,916
494
4,390
8,228
4,884
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 5
6,116
437
2,752
9,068
4,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
OwnedKpuca
Cu Chulainn
13
3 / 3 / 6
7,361
526
6,876
6,329
2,562
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hun Batz
PunSH
Hun Batz
14
7 / 1 / 3
8,440
603
6,360
7,769
2,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
TonyElaswy
Nemesis
11
3 / 2 / 3
7,062
504
5,577
7,104
2,400
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
13
5 / 2 / 4
7,675
548
8,589
6,226
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
12
Kills
18
18
Deaths
12
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Caudexus
Sylvanus
2
4
5
1.13
L
Danzaburou
Dilks
Danzaburou
5
5
2
1.2
W
0
4
5
0.63
L
Bellona
OldEmps
Bellona
4
5
0
0.8
W
Cu Chulainn
OwnedKpuca
Cu Chulainn
3
3
6
2
W
Hun Batz
PunSH
Hun Batz
7
1
3
8.5
W
Nemesis
TonyElaswy
Nemesis
3
2
3
2.25
W
Hera
5
2
4
3.5
L
0
0
0
0
L
Anubis
kaeeihx
Anubis
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,700
Damage
30,154
41,349
Taken
36,496
27,536
Mitigated
13,418
12,079
Healing
3,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Caudexus
Sylvanus
4,981
1,278
519
2,337
11,870
10,239
521
7,255
4,615
18,902
0
L
Danzaburou
Dilks
Danzaburou
9,421
5,103
0
3,137
10,661
3,878
1,092
3,149
7,512
0
47,147
W
2,752
303
0
20
9,068
4,016
710
2,106
6,962
6,737
0
L
Bellona
OldEmps
Bellona
3,908
1,030
0
2,852
10,590
8,535
0
0
10,590
0
30,093
W
Cu Chulainn
OwnedKpuca
Cu Chulainn
6,876
652
0
1,000
6,329
2,562
692
1,430
4,899
0
27,837
W
Hun Batz
PunSH
Hun Batz
6,360
2,186
0
700
7,769
2,650
0
649
7,120
0
45,678
W
Nemesis
TonyElaswy
Nemesis
5,577
3,151
0
518
7,104
2,400
428
2,207
4,897
0
25,569
W
Hera
8,589
2,614
79
695
6,226
1,790
2,346
2,979
3,247
49,792
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
kaeeihx
Anubis
4,390
444
0
3,234
8,228
4,884
0
937
7,291
40,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,501
Gold Earned
36,654
251
Minions Killed
297
0
Camps Cleared
0
924,791
Distance Traveled
1,330,659
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,178
513
32
2
0
238,369
4
L
Danzaburou
7,658
547
79
6
0
224,861
3
W
Ares
6,116
437
16
1
0
254,900
3
L
Bellona
7,522
537
59
4
0
252,663
1
W
Cu Chulainn
7,361
526
44
3
0
276,480
0
W
Hun Batz
8,440
603
93
7
0
249,096
0
W
Nemesis
7,062
504
58
4
0
292,980
0
W
Hera
7,675
548
86
6
0
257,203
0
L
Ra
4,227
302
0
0
0
62
0
L
Anubis
6,916
494
81
6
0
208,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role