Player Matchup

Merlin
Merlin
 
Merlin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
LittlerDevil
Osiris
Level 116
God Stats
4W - 3L
1,627 SR
Queue Stats
447W - 456L
1,519 Elo+
Party 1
Cerberus
Cerberus
ewesty333
Cerberus
Level 128
God Stats
2W - 3L
1,137 SR
Queue Stats
504W - 511L
1,523 Elo+
Party 1
Izanami
Izanami
iSquinty
Izanami
Level 146
God Stats
5W - 4L
1,672 SR
Queue Stats
24W - 22L
1,288 Elo+
Solo
Team Averages
Level 129
1,487 SR
1,466 Elo+

VS

Team Averages
Level 115
1,556 SR
1,542 Elo+
Charybdis
Charybdis
DansRubik
Charybdis
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 68L
1,587 Elo+
Party 2
Anubis
Anubis
IamSoFree
Anubis
Level 160
God Stats
36W - 35L
1,600 SR
Queue Stats
676W - 643L
1,518 Elo+
Solo
Hachiman
Hachiman
ManzApple
Hachiman
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 187L
1,501 Elo+
Solo
Odin
Odin
andres8902
Odin
Level 143
God Stats
4W - 1L
1,668 SR
Queue Stats
154W - 135L
1,573 Elo+
Party 2
Thor
Thor
harnope
Thor
Level 78
God Stats
9W - 5L
1,513 SR
Queue Stats
101W - 107L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 0 / 3
6,221
622
3,747
2,573
676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
 
Kuzenbo
7
1 / 1 / 2
5,283
528
1,871
5,059
3,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
11
4 / 0 / 2
6,435
644
2,998
4,097
2,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
ewesty333
Cerberus
12
1 / 0 / 3
6,427
643
4,226
4,793
3,418
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Izanami
iSquinty
Izanami
11
7 / 0 / 1
7,063
706
7,292
4,242
1,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DansRubik
Charybdis
7
0 / 4 / 0
4,382
438
2,379
7,081
1,785
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Anubis
IamSoFree
Anubis
10
0 / 2 / 1
5,436
544
1,642
5,145
2,585
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
ManzApple
Hachiman
9
0 / 1 / 0
5,205
521
1,572
5,717
1,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
0 / 4 / 1
4,170
417
1,408
7,256
4,306
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
harnope
Thor
7
1 / 3 / 0
4,784
478
2,343
5,604
1,379
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
14
Kills
1
1
Deaths
14
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
3
2.5
W
Kuzenbo
 
Kuzenbo
1
1
2
2
L
Charybdis
DansRubik
Charybdis
0
4
0
0
L
Anubis
IamSoFree
Anubis
0
2
1
0.25
W
Osiris
4
0
2
5
L
Hachiman
ManzApple
Hachiman
0
1
0
0
L
0
4
1
0.13
W
Cerberus
ewesty333
Cerberus
1
0
3
2.5
L
Thor
harnope
Thor
1
3
0
0.33
W
Izanami
iSquinty
Izanami
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,134
Damage
9,344
20,764
Taken
30,803
11,105
Mitigated
11,687
7,197
Healing
6,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,747
187
0
644
2,573
676
0
971
1,602
39,033
0
W
Kuzenbo
 
Kuzenbo
1,871
1,021
0
611
5,059
3,173
144
585
4,474
11,385
0
L
Charybdis
DansRubik
Charybdis
2,379
1,503
0
1,550
7,081
1,785
0
181
6,900
0
16,748
L
Anubis
IamSoFree
Anubis
1,642
160
0
2,567
5,145
2,585
0
2,128
3,017
33,989
0
W
Osiris
2,998
1,273
0
2,437
4,097
2,586
0
163
3,934
0
37,252
L
Hachiman
ManzApple
Hachiman
1,572
719
0
1,220
5,717
1,632
0
3,031
2,686
0
23,243
L
1,408
552
0
694
7,256
4,306
0
2,334
4,922
0
12,798
W
Cerberus
ewesty333
Cerberus
4,226
288
0
2,179
4,793
3,418
0
0
4,793
35,118
0
L
Thor
harnope
Thor
2,343
712
0
0
5,604
1,379
0
2,170
3,434
0
22,112
W
Izanami
iSquinty
Izanami
7,292
5,426
0
1,326
4,242
1,252
2,660
0
4,242
0
49,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,429
Gold Earned
23,977
349
Minions Killed
234
0
Camps Cleared
0
988,549
Distance Traveled
877,447
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,221
622
72
7
0
182,839
3
W
Kuzenbo
5,283
528
12
1
0
177,857
5
L
Charybdis
4,382
438
37
4
0
163,419
1
L
Anubis
5,436
544
78
8
0
164,855
2
W
Osiris
6,435
644
80
8
0
238,920
3
L
Hachiman
5,205
521
52
5
0
177,801
4
L
Odin
4,170
417
18
2
0
179,386
1
W
Cerberus
6,427
643
87
9
0
222,462
3
L
Thor
4,784
478
49
5
0
191,986
1
W
Izanami
7,063
706
98
10
0
166,471
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role