Player Matchup

Yemoja
Yemoja
CallumBradford
Yemoja
Level 24
God Stats
3W - 5L
1,371 SR
Queue Stats
41W - 25L
1,544 Elo+
Party 1
Nemesis
Nemesis
ImSleepyFool
Nemesis
Level 9
God Stats
2W - 1L
1,730 SR
Queue Stats
10W - 9L
1,455 Elo+
Party 1
Gilgamesh
Gilgamesh
Kozmil
Gilgamesh
Level 12
God Stats
2W - 2L
1,487 SR
Queue Stats
15W - 13L
1,487 Elo+
Party 1
Poseidon
Poseidon
MangoMorning
Poseidon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,461 Elo+
Party 1
Danzaburou
Danzaburou
coolerbruce
Danzaburou
Level 13
God Stats
7W - 3L
1,730 SR
Queue Stats
26W - 33L
1,407 Elo+
Party 1
Team Averages
Level 15
1,564 SR
1,471 Elo+

VS

Team Averages
Level 27
1,494 SR
1,516 Elo+
Scylla
Scylla
Blayd0
Scylla
Level 26
God Stats
9W - 3L
1,675 SR
Queue Stats
63W - 47L
1,546 Elo+
Solo
Apollo
Apollo
EXPeriMENTAL95
Apollo
Level 21
God Stats
16W - 22L
1,443 SR
Queue Stats
59W - 61L
1,498 Elo+
Solo
Terra
Terra
Hector32
Terra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 130L
1,454 Elo+
Solo
Ao Kuang
Ao Kuang
Luminiva
Ao Kuang
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,544 Elo+
Solo
Discordia
Discordia
Merusanda
Discordia
Level 29
God Stats
2W - 5L
1,350 SR
Queue Stats
159W - 154L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 12
11,550
963
6,841
26,821
31,545
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
ImSleepyFool
Nemesis
18
4 / 7 / 9
11,994
1,000
17,247
22,652
10,375
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
Kozmil
Gilgamesh
18
5 / 12 / 8
12,333
1,028
17,202
30,565
13,313
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poseidon
MangoMorning
Poseidon
18
3 / 11 / 9
12,037
1,003
14,638
24,431
9,764
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
coolerbruce
Danzaburou
18
3 / 5 / 10
12,244
1,020
16,164
15,860
7,395
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Blayd0
Scylla
20
8 / 0 / 20
14,307
1,192
30,937
13,005
5,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
14 / 6 / 16
14,659
1,222
23,125
14,936
8,076
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
Hector32
Terra
20
3 / 4 / 21
12,308
1,026
11,196
25,174
38,717
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
Luminiva
Ao Kuang
19
6 / 3 / 15
12,640
1,053
14,414
13,817
6,688
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Discordia
Merusanda
Discordia
20
10 / 3 / 20
13,790
1,149
32,733
12,117
11,856
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
133
16
Kills
41
41
Deaths
16
48
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Scylla
Blayd0
Scylla
8
0
20
18
L
1
6
12
1.17
W
14
6
16
3.67
W
Terra
Hector32
Terra
3
4
21
3.38
L
Nemesis
ImSleepyFool
Nemesis
4
7
9
1.21
L
Gilgamesh
Kozmil
Gilgamesh
5
12
8
0.75
W
Ao Kuang
Luminiva
Ao Kuang
6
3
15
4.5
L
Poseidon
MangoMorning
Poseidon
3
11
9
0.68
W
Discordia
Merusanda
Discordia
10
3
20
6.67
L
Danzaburou
coolerbruce
Danzaburou
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,092
Damage
112,405
120,329
Taken
79,049
72,392
Mitigated
71,115
10,406
Healing
15,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Blayd0
Scylla
30,937
3,354
0
2,709
13,005
5,778
0
1,363
11,642
57,543
0
L
6,841
1,801
2,847
1,774
26,821
31,545
0
19,730
6,500
18,443
0
W
23,125
16,107
0
2,627
14,936
8,076
0
5,295
9,641
0
34,964
W
Terra
Hector32
Terra
11,196
1,666
3,400
4,297
25,174
38,717
0
7,047
18,127
23,826
0
L
Nemesis
ImSleepyFool
Nemesis
17,247
9,866
0
2,114
22,652
10,375
0
16,066
6,216
0
29,498
L
Gilgamesh
Kozmil
Gilgamesh
17,202
6,160
0
150
30,565
13,313
0
20,939
9,228
335
35,138
W
Ao Kuang
Luminiva
Ao Kuang
14,414
4,604
0
2,273
13,817
6,688
0
3,566
10,251
36,473
0
L
Poseidon
MangoMorning
Poseidon
14,638
2,250
532
655
24,431
9,764
0
19,480
4,411
35,331
0
W
Discordia
Merusanda
Discordia
32,733
1,736
0
460
12,117
11,856
0
4,479
7,638
48,595
0
L
Danzaburou
coolerbruce
Danzaburou
16,164
6,722
0
2,334
15,860
7,395
0
10,829
4,694
0
42,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,158
Gold Earned
67,704
165
Minions Killed
228
7
Camps Cleared
6
1,179,382
Distance Traveled
1,110,303
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,307
1,192
82
7
0
254,289
0
L
Yemoja
11,550
963
22
2
0
235,890
1
W
Apollo
14,659
1,222
23
2
1
204,664
1
W
Terra
12,308
1,026
30
3
1
217,782
0
L
Nemesis
11,994
1,000
21
2
3
255,531
1
L
Gilgamesh
12,333
1,028
30
3
1
239,948
1
W
Ao Kuang
12,640
1,053
47
4
2
208,664
1
L
Poseidon
12,037
1,003
45
4
1
226,543
0
W
Discordia
13,790
1,149
46
4
2
224,904
1
L
Danzaburou
12,244
1,020
47
4
2
221,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role