Player Matchup

Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
TheSinfulGreed
Sylvanus
Level 146
God Stats
3W - 1L
1,713 SR
Queue Stats
128W - 108L
1,601 Elo+
Party 1
Cthulhu
Cthulhu
snipethebounty22
Cthulhu
Level 10
God Stats
9W - 12L
1,445 SR
Queue Stats
15W - 25L
1,384 Elo+
Party 1
Team Averages
Level 95
1,553 SR
1,495 Elo+

VS

Team Averages
Level 32
1,438 SR
1,347 Elo+
Vamana
Vamana
Repuil
Vamana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,261 Elo+
Party 2
Ares
Ares
Sanctus Lupus17
Ares
Level 8
God Stats
9W - 15L
1,298 SR
Queue Stats
11W - 21L
1,171 Elo+
Party 2
Hades
Hades
Swankilicious
Hades
Level 62
God Stats
0W - 2L
1,516 SR
Queue Stats
158W - 94L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
6 / 0 / 12
10,363
740
15,534
10,108
3,735
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sylvanus
15
14 / 1 / 6
11,483
820
20,860
17,371
9,602
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
1 / 0 / 17
9,704
693
8,139
11,679
11,313
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Repuil
Vamana
10
0 / 7 / 1
7,658
547
10,373
19,268
14,208
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 6 / 0
7,520
537
4,180
17,214
15,487
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
1 / 8 / 0
8,303
593
10,410
15,556
8,269
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
2
21
Kills
1
1
Deaths
21
35
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
0
12
12
L
Vamana
Repuil
Vamana
0
7
1
0.07
L
0
6
0
0
L
1
8
0
0.13
W
Sylvanus
14
1
6
17
W
1
0
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,533
Damage
24,963
39,158
Taken
52,038
24,650
Mitigated
37,964
22,397
Healing
4,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
15,534
7,604
0
2,010
10,108
3,735
1,200
3,577
6,531
0
68,229
L
Vamana
Repuil
Vamana
10,373
5,578
0
2,165
19,268
14,208
0
9,983
9,285
0
22,640
L
4,180
517
214
27
17,214
15,487
0
10,009
7,205
13,509
0
L
10,410
1,008
372
1,887
15,556
8,269
0
9,007
6,549
29,639
0
W
Sylvanus
20,860
6,540
6,543
10,239
17,371
9,602
1,218
7,319
10,052
37,062
0
W
8,139
1,086
593
3,012
11,679
11,313
297
3,792
7,887
22,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,550
Gold Earned
23,481
142
Minions Killed
113
8
Camps Cleared
0
738,680
Distance Traveled
730,068
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,363
740
85
6
7
244,213
4
L
Vamana
7,658
547
16
1
0
278,453
1
L
Ares
7,520
537
28
2
0
228,600
0
L
Hades
8,303
593
69
5
0
223,015
1
W
Sylvanus
11,483
820
24
2
1
229,269
2
W
Cthulhu
9,704
693
33
2
0
265,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role