Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
DmçBolsi
Cu Chulainn
Level 13
God Stats
3W - 3L
1,518 SR
Queue Stats
4W - 9L
1,377 Elo+
Solo
Kuzenbo
Kuzenbo
Lochound
Kuzenbo
Level 18
God Stats
6W - 2L
1,829 SR
Queue Stats
43W - 38L
1,504 Elo+
Party 1
Thor
Thor
Ransys
Thor
Level 38
God Stats
3W - 2L
1,489 SR
Queue Stats
90W - 83L
1,561 Elo+
Party 1
Charybdis
Charybdis
thatboiii
Charybdis
Level 28
God Stats
8W - 4L
1,646 SR
Queue Stats
123W - 100L
1,627 Elo+
Solo
Team Averages
Level 24
1,597 SR
1,514 Elo+

VS

Team Averages
Level 22
1,662 SR
1,670 Elo+
Thanatos
Thanatos
Jaeden10
Thanatos
Level 28
God Stats
12W - 15L
1,670 SR
Queue Stats
199W - 237L
1,512 Elo+
Solo
Anhur
Anhur
LunaMona31
Anhur
Level 3
God Stats
1W - 1L
1,729 SR
Queue Stats
4W - 1L
1,836 Elo+
Solo
Ares
Ares
Ruthv2n
Ares
Level 28
God Stats
5W - 8L
1,853 SR
Queue Stats
234W - 201L
1,676 Elo+
Solo
Discordia
Discordia
Voyrra
Discordia
Level 26
God Stats
0W - 1L
1,369 SR
Queue Stats
7W - 4L
1,632 Elo+
Solo
Sun Wukong
Sun Wukong
zarrowthedon
Sun Wukong
Level 27
God Stats
23W - 13L
1,690 SR
Queue Stats
274W - 221L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
13 / 2 / 6
12,640
602
26,624
12,054
4,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
DmçBolsi
Cu Chulainn
13
1 / 6 / 4
9,047
431
2,687
13,974
11,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kuzenbo
Lochound
Kuzenbo
11
1 / 3 / 4
8,056
384
3,297
16,011
12,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
Ransys
Thor
14
3 / 8 / 8
9,672
461
9,697
15,689
7,651
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charybdis
thatboiii
Charybdis
17
5 / 2 / 6
11,280
537
12,339
13,467
4,281
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Jaeden10
Thanatos
15
5 / 7 / 5
10,150
483
8,286
17,607
6,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anhur
17
2 / 6 / 2
10,419
496
7,896
16,898
4,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
Ruthv2n
Ares
13
2 / 4 / 4
8,654
412
5,588
15,114
8,346
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
Voyrra
Discordia
15
4 / 4 / 3
9,391
447
9,931
10,741
2,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
zarrowthedon
Sun Wukong
16
7 / 2 / 6
11,010
524
16,095
16,698
13,250
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
40
23
Kills
20
21
Deaths
23
28
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
13
2
6
8
W
Cu Chulainn
DmçBolsi
Cu Chulainn
1
6
4
0.5
L
Thanatos
Jaeden10
Thanatos
5
7
5
1.07
W
Kuzenbo
Lochound
Kuzenbo
1
3
4
1
L
Anhur
2
6
2
0.5
W
Thor
Ransys
Thor
3
8
8
0.88
L
Ares
Ruthv2n
Ares
2
4
4
1
L
Discordia
Voyrra
Discordia
4
4
3
1.38
W
Charybdis
thatboiii
Charybdis
5
2
6
4
L
Sun Wukong
zarrowthedon
Sun Wukong
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,644
Damage
47,796
71,195
Taken
77,058
40,313
Mitigated
35,042
14,147
Healing
23,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
26,624
4,325
217
4,501
12,054
4,348
1,535
1,665
10,389
104,635
0
W
Cu Chulainn
DmçBolsi
Cu Chulainn
2,687
750
0
1,274
13,974
11,596
0
2,693
11,281
0
27,550
L
Thanatos
Jaeden10
Thanatos
8,286
2,418
0
11,155
17,607
6,069
0
5,947
11,574
0
57,349
W
Kuzenbo
Lochound
Kuzenbo
3,297
1,477
0
3,222
16,011
12,437
35
4,807
11,204
11,211
0
L
Anhur
7,896
3,574
0
2,580
16,898
4,440
1,125
6,957
9,941
0
80,884
W
Thor
Ransys
Thor
9,697
2,280
0
1,903
15,689
7,651
0
2,874
12,815
0
48,844
L
Ares
Ruthv2n
Ares
5,588
295
15
1,864
15,114
8,346
0
3,966
11,148
34,727
0
L
Discordia
Voyrra
Discordia
9,931
653
139
1,236
10,741
2,937
23
4,738
6,003
50,829
0
W
Charybdis
thatboiii
Charybdis
12,339
6,076
0
3,030
13,467
4,281
2,260
3,480
9,987
0
97,848
L
Sun Wukong
zarrowthedon
Sun Wukong
16,095
3,108
0
6,115
16,698
13,250
0
8,313
7,932
0
69,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,695
Gold Earned
49,624
428
Minions Killed
530
0
Camps Cleared
0
1,892,310
Distance Traveled
1,888,761
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,640
602
145
7
0
372,723
3
W
Cu Chulainn
9,047
431
53
3
0
379,220
0
L
Thanatos
10,150
483
105
5
0
353,578
4
W
Kuzenbo
8,056
384
13
1
0
401,622
8
L
Anhur
10,419
496
149
7
0
359,477
6
W
Thor
9,672
461
77
4
0
370,778
0
L
Ares
8,654
412
57
3
0
332,096
8
L
Discordia
9,391
447
98
5
0
395,375
5
W
Charybdis
11,280
537
140
7
0
367,967
11
L
Sun Wukong
11,010
524
121
6
0
448,235
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role