Player Matchup

Arachne
Arachne
Laaaaaaazy
Arachne
Level 27
God Stats
20W - 10L
1,671 SR
Queue Stats
81W - 71L
1,542 Elo+
Solo
Achilles
Achilles
PENNlNO
Achilles
Level 28
God Stats
12W - 13L
1,422 SR
Queue Stats
29W - 33L
1,329 Elo+
Party 1
Ares
Ares
ThyPolloLoco
Ares
Level 28
God Stats
39W - 33L
1,717 SR
Queue Stats
355W - 371L
1,545 Elo+
Solo
Ra
Ra
UndueBassoon0
Ra
Level 15
God Stats
2W - 3L
1,574 SR
Queue Stats
31W - 28L
1,470 Elo+
Party 1
Chiron
Chiron
arm1n1rn
Chiron
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,429 Elo+
Solo
Team Averages
Level 24
1,577 SR
1,463 Elo+

VS

Team Averages
Level 26
1,624 SR
1,519 Elo+
Ymir
Ymir
DiamondJamz
Ymir
Level 26
God Stats
7W - 1L
1,932 SR
Queue Stats
81W - 81L
1,428 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KenzieGirl90
Cu Chulainn
Level 27
God Stats
19W - 25L
1,496 SR
Queue Stats
57W - 91L
1,487 Elo+
Solo
Poseidon
Poseidon
YonatronCarmesi
Poseidon
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 77L
1,570 Elo+
Solo
Arachne
Arachne
dlvLimbo
Arachne
Level 29
God Stats
6W - 6L
1,527 SR
Queue Stats
112W - 129L
1,443 Elo+
Party 2
Chernobog
Chernobog
magicalmando
Chernobog
Level 29
God Stats
7W - 5L
1,667 SR
Queue Stats
61W - 34L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Laaaaaaazy
Arachne
18
13 / 3 / 5
12,529
522
15,472
17,188
8,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
PENNlNO
Achilles
12
0 / 7 / 7
8,680
362
6,901
19,621
22,180
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 6 / 8
10,208
425
12,254
22,170
25,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
1 / 7 / 4
10,119
422
2,940
11,295
8,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chiron
arm1n1rn
Chiron
16
3 / 9 / 4
10,634
443
11,612
21,618
7,889
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 14
11,486
479
4,079
18,596
20,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
KenzieGirl90
Cu Chulainn
20
13 / 5 / 8
15,710
655
17,141
23,637
22,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poseidon
18
5 / 4 / 7
13,110
546
15,817
13,017
5,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
dlvLimbo
Arachne
18
5 / 4 / 12
12,865
536
9,474
17,253
8,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
magicalmando
Chernobog
20
9 / 3 / 12
14,300
596
21,903
15,530
7,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
85
20
Kills
32
32
Deaths
20
28
Assists
53
Player
Kills
Deaths
Assists
KDA
W
0
4
14
1.75
W
Cu Chulainn
KenzieGirl90
Cu Chulainn
13
5
8
3.4
L
Arachne
Laaaaaaazy
Arachne
13
3
5
5.17
L
Achilles
PENNlNO
Achilles
0
7
7
0.5
L
3
6
8
1.17
L
1
7
4
0.43
W
Poseidon
5
4
7
2.13
L
Chiron
arm1n1rn
Chiron
3
9
4
0.56
W
Arachne
dlvLimbo
Arachne
5
4
12
2.75
W
Chernobog
magicalmando
Chernobog
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,179
Damage
68,414
91,892
Taken
88,033
72,273
Mitigated
64,775
18,353
Healing
29,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,079
393
0
2,939
18,596
20,692
507
3,086
15,287
26,931
0
W
Cu Chulainn
KenzieGirl90
Cu Chulainn
17,141
3,854
0
9,085
23,637
22,795
2,813
5,684
17,688
0
107,215
L
Arachne
Laaaaaaazy
Arachne
15,472
10,338
0
6,955
17,188
8,609
383
3,317
13,719
0
76,777
L
Achilles
PENNlNO
Achilles
6,901
1,909
0
1,479
19,621
22,180
171
5,170
14,249
0
25,722
L
12,254
623
0
1,501
22,170
25,083
297
5,139
16,843
30,822
0
L
2,940
425
444
1,248
11,295
8,512
657
4,332
6,643
52,363
0
W
Poseidon
15,817
3,464
0
5,250
13,017
5,419
1,419
2,699
10,187
101,996
0
L
Chiron
arm1n1rn
Chiron
11,612
2,954
548
6,178
21,618
7,889
899
1,571
20,019
0
100,775
W
Arachne
dlvLimbo
Arachne
9,474
7,573
0
4,410
17,253
8,025
2,510
1,983
15,186
0
81,218
W
Chernobog
magicalmando
Chernobog
21,903
11,916
0
8,032
15,530
7,844
6,109
3,639
11,773
0
115,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,170
Gold Earned
67,471
429
Minions Killed
584
0
Camps Cleared
0
2,077,091
Distance Traveled
2,417,096
27
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,486
479
51
2
0
453,192
2
W
Cu Chulainn
15,710
655
145
6
0
466,570
5
L
Arachne
12,529
522
99
4
0
453,737
10
L
Achilles
8,680
362
47
2
0
435,315
1
L
Ares
10,208
425
26
1
0
400,322
11
L
Ra
10,119
422
130
5
0
410,364
4
W
Poseidon
13,110
546
147
6
0
449,059
10
L
Chiron
10,634
443
127
5
0
377,353
1
W
Arachne
12,865
536
107
4
0
552,386
9
W
Chernobog
14,300
596
134
6
0
495,889
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role