Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Hector32
Bellona
Level 29
God Stats
6W - 3L
1,657 SR
Queue Stats
144W - 130L
1,442 Elo+
Solo
Ymir
Ymir
KunWuKanda
Ymir
Level 8
God Stats
5W - 3L
1,519 SR
Queue Stats
9W - 11L
1,411 Elo+
Solo
Baba Yaga
Baba Yaga
monster1210
Baba Yaga
Level 17
God Stats
6W - 10L
1,344 SR
Queue Stats
200W - 155L
1,488 Elo+
Party 2
Team Averages
Level 20
1,504 SR
1,468 Elo+

VS

Team Averages
Level 15
1,591 SR
1,454 Elo+
Loki
Loki
AnUnknownY
Loki
Level 17
God Stats
13W - 11L
1,546 SR
Queue Stats
32W - 33L
1,410 Elo+
Party 1
Izanami
Izanami
Luminiva
Izanami
Level 29
God Stats
16W - 10L
1,617 SR
Queue Stats
25W - 18L
1,559 Elo+
Solo
Sylvanus
Sylvanus
Skyjee
Sylvanus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,367 Elo+
Solo
Vulcan
Vulcan
Xivial
Vulcan
Level 11
God Stats
6W - 2L
1,796 SR
Queue Stats
26W - 25L
1,442 Elo+
Solo
Chernobog
Chernobog
dallaWzz
Chernobog
Level 6
God Stats
3W - 4L
1,497 SR
Queue Stats
8W - 9L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
0 / 0 / 13
9,997
1,000
10,333
11,672
11,488
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chernobog
 
Chernobog
16
1 / 3 / 12
9,850
985
10,403
6,413
2,199
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Hector32
Bellona
17
6 / 1 / 8
11,684
1,168
16,702
12,373
14,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 1 / 6
10,410
1,041
6,744
11,904
15,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
monster1210
Baba Yaga
17
8 / 0 / 6
11,332
1,133
18,523
2,594
1,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

265

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 1
9,166
917
5,380
10,695
4,277
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Luminiva
Izanami
15
0 / 2 / 2
9,454
945
13,146
17,606
7,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Skyjee
Sylvanus
16
1 / 3 / 1
10,378
1,038
4,018
15,720
20,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
Xivial
Vulcan
15
0 / 2 / 2
9,208
921
10,708
8,470
3,304
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
dallaWzz
Chernobog
15
1 / 6 / 1
9,052
905
5,202
12,956
5,392
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
12
17
Kills
5
5
Deaths
17
45
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
13
6.5
W
Chernobog
 
Chernobog
1
3
12
2.33
L
3
4
1
0.88
W
Bellona
Hector32
Bellona
6
1
8
10
W
2
1
6
5
L
Izanami
Luminiva
Izanami
0
2
2
0.5
L
Sylvanus
Skyjee
Sylvanus
1
3
1
0.5
L
Vulcan
Xivial
Vulcan
0
2
2
0.5
L
Chernobog
dallaWzz
Chernobog
1
6
1
0.25
W
Baba Yaga
monster1210
Baba Yaga
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,705
Damage
38,454
44,956
Taken
65,447
44,644
Mitigated
41,385
6,185
Healing
11,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,333
600
484
2,275
11,672
11,488
0
4,962
6,710
29,968
0
W
Chernobog
 
Chernobog
10,403
4,954
0
720
6,413
2,199
0
1,316
5,097
0
24,383
L
5,380
1,378
0
16
10,695
4,277
0
5,353
5,342
27
8,665
W
Bellona
Hector32
Bellona
16,702
6,203
0
498
12,373
14,140
0
2,999
9,374
3,111
44,248
W
6,744
1,232
0
891
11,904
15,514
0
4,582
7,322
20,157
0
L
Izanami
Luminiva
Izanami
13,146
10,106
0
4,094
17,606
7,512
0
10,467
7,139
0
54,212
L
Sylvanus
Skyjee
Sylvanus
4,018
1,132
2,019
3,712
15,720
20,900
0
8,371
7,349
10,823
0
L
Vulcan
Xivial
Vulcan
10,708
1,428
0
854
8,470
3,304
0
4,857
3,613
37,564
0
L
Chernobog
dallaWzz
Chernobog
5,202
3,417
0
355
12,956
5,392
0
8,212
4,744
0
12,437
W
Baba Yaga
monster1210
Baba Yaga
18,523
824
0
1,317
2,594
1,303
0
874
1,720
29,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,273
Gold Earned
47,258
256
Minions Killed
186
6
Camps Cleared
9
1,079,498
Distance Traveled
943,549
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,997
1,000
48
5
0
251,780
0
W
Chernobog
9,850
985
37
4
2
206,228
2
L
Loki
9,166
917
6
1
3
165,247
0
W
Bellona
11,684
1,168
83
8
4
219,600
0
W
Ymir
10,410
1,041
40
4
0
159,225
3
L
Izanami
9,454
945
85
9
4
180,307
1
L
Sylvanus
10,378
1,038
18
2
0
182,418
0
L
Vulcan
9,208
921
59
6
2
232,580
3
L
Chernobog
9,052
905
18
2
0
182,997
2
W
Baba Yaga
11,332
1,133
48
5
0
242,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role