Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Gullak
Ne Zha
Level 46
God Stats
2W - 0L
1,712 SR
Queue Stats
5W - 3L
1,496 Elo+
Party 2
Apollo
Apollo
Ynui
Apollo
Level 9
God Stats
7W - 3L
1,500 SR
Queue Stats
43W - 31L
1,344 Elo+
Party 1
Kukulkan
Kukulkan
oskolo4ek
Kukulkan
Level 27
God Stats
22W - 23L
1,355 SR
Queue Stats
59W - 61L
1,314 Elo+
Solo
Tyr
Tyr
reachf0rthesky
Tyr
Level 9
God Stats
2W - 0L
1,817 SR
Queue Stats
5W - 2L
1,602 Elo+
Party 2
Team Averages
Level 24
1,577 SR
1,451 Elo+

VS

Team Averages
Level 8
1,518 SR
1,282 Elo+
Susano
Susano
GhostNick02
Susano
Level 18
God Stats
1W - 5L
1,500 SR
Queue Stats
45W - 67L
1,209 Elo+
Solo
Yemoja
Yemoja
GodOfPines
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,052 Elo+
Solo
Ra
Ra
Oniwy
Ra
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bakasura
Bakasura
RenegadeShadowZ
Bakasura
Level 7
God Stats
5W - 4L
1,590 SR
Queue Stats
55W - 51L
1,291 Elo+
Party 3
Neith
Neith
aakito
Neith
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 23L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
5
0 / 1 / 1
3,737
534
401
3,360
853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
Gullak
Ne Zha
5
2 / 2 / 1
4,262
609
957
3,745
826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Apollo
Ynui
Apollo
7
2 / 0 / 1
4,187
598
1,685
2,143
458
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
oskolo4ek
Kukulkan
8
5 / 0 / 2
5,119
731
2,394
2,264
577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 0 / 1
4,680
669
1,225
2,800
1,511
Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
4
0 / 2 / 0
3,434
491
0
3,466
1,476
Yemoja
GodOfPines
Yemoja
2
0 / 5 / 0
3,034
433
361
4,082
1,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ra
2
0 / 1 / 0
3,017
431
0
546
112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
6
2 / 3 / 0
4,257
608
2,849
4,821
1,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
aakito
Neith
5
1 / 0 / 0
3,577
511
1,721
2,137
338
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
10
Kills
3
3
Deaths
11
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
1
1
0.5
L
Susano
0
2
0
0
L
Yemoja
GodOfPines
Yemoja
0
5
0
0
W
Ne Zha
Gullak
Ne Zha
2
2
1
1.25
L
Ra
0
1
0
0
L
Bakasura
2
3
0
0.67
W
Apollo
Ynui
Apollo
2
0
1
2.5
L
Neith
aakito
Neith
1
0
0
1
W
Kukulkan
oskolo4ek
Kukulkan
5
0
2
6
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,662
Damage
4,931
14,312
Taken
15,052
4,225
Mitigated
4,924
3,818
Healing
2,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
401
146
0
649
3,360
853
0
0
3,340
7,809
0
L
Susano
0
0
0
650
3,466
1,476
0
161
3,305
0
8,677
L
Yemoja
GodOfPines
Yemoja
361
192
0
0
4,082
1,311
18
1,189
2,893
4,870
0
W
Ne Zha
Gullak
Ne Zha
957
743
0
787
3,745
826
0
135
3,540
0
16,166
L
Ra
0
0
0
0
546
112
250
122
424
1,410
0
L
Bakasura
2,849
1,889
0
710
4,821
1,687
432
1,159
3,659
0
13,127
W
Apollo
Ynui
Apollo
1,685
1,127
0
1,187
2,143
458
146
29
2,104
0
17,153
L
Neith
aakito
Neith
1,721
334
0
679
2,137
338
0
115
1,976
0
9,705
W
Kukulkan
oskolo4ek
Kukulkan
2,394
233
0
0
2,264
577
328
197
2,039
18,650
0
W
1,225
95
0
1,195
2,800
1,511
427
0
2,600
0
16,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,985
Gold Earned
17,319
181
Minions Killed
86
0
Camps Cleared
0
659,243
Distance Traveled
490,853
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
3,737
534
22
3
0
131,041
1
L
Susano
3,434
491
22
3
0
77,508
0
L
Yemoja
3,034
433
4
1
0
98,285
3
W
Ne Zha
4,262
609
39
6
0
134,839
2
L
Ra
3,017
431
4
1
0
31,638
0
L
Bakasura
4,257
608
37
5
0
140,435
0
W
Apollo
4,187
598
34
5
0
127,294
0
L
Neith
3,577
511
19
3
0
142,987
1
W
Kukulkan
5,119
731
43
6
0
137,994
0
W
Tyr
4,680
669
43
6
0
128,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role