Player Matchup

Scylla
Scylla
 
Scylla
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
HarriGnutz
Fafnir
Level 87
God Stats
28W - 35L
1,446 SR
Queue Stats
664W - 716L
1,444 Elo+
Party 2
Serqet
Serqet
Onfire557
Serqet
Level 156
God Stats
8W - 12L
1,441 SR
Queue Stats
528W - 514L
1,485 Elo+
Solo
Hachiman
Hachiman
WilmaTipFit
Hachiman
Level 66
God Stats
3W - 2L
1,405 SR
Queue Stats
278W - 299L
1,453 Elo+
Party 2
Guan Yu
Guan Yu
primerib94
Guan Yu
Level 116
God Stats
51W - 41L
1,570 SR
Queue Stats
303W - 328L
1,540 Elo+
Solo
Team Averages
Level 99
1,472 SR
1,485 Elo+

VS

Team Averages
Level 56
1,459 SR
1,401 Elo+
Apollo
Apollo
Blackshadowjbj
Apollo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 47L
1,357 Elo+
Party 1
Bellona
Bellona
MewuHakuni
Bellona
Level 23
God Stats
5W - 10L
1,455 SR
Queue Stats
37W - 47L
1,441 Elo+
Party 1
Pele
Pele
MonstyMon
Pele
Level 49
God Stats
3W - 7L
1,329 SR
Queue Stats
46W - 87L
1,344 Elo+
Party 1
Olorun
Olorun
PJT03
Olorun
Level 155
God Stats
9W - 6L
1,610 SR
Queue Stats
408W - 438L
1,481 Elo+
Solo
Athena
Athena
WtrprfNeptune
Athena
Level 29
God Stats
5W - 11L
1,402 SR
Queue Stats
80W - 101L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
3 / 0 / 0
5,967
597
2,548
2,004
612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
HarriGnutz
Fafnir
10
2 / 0 / 3
6,571
657
2,245
4,992
5,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Serqet
Onfire557
Serqet
11
1 / 2 / 2
6,270
627
1,838
7,504
2,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
WilmaTipFit
Hachiman
10
2 / 0 / 2
5,936
594
7,388
3,486
971
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
primerib94
Guan Yu
12
2 / 1 / 1
6,723
672
4,771
6,574
4,309
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
4,735
474
3,500
6,007
1,298
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
MewuHakuni
Bellona
9
0 / 3 / 1
4,867
487
3,211
6,656
3,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pele
10
1 / 1 / 0
5,626
563
356
5,696
1,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Olorun
PJT03
Olorun
8
1 / 3 / 0
5,240
524
3,062
5,200
1,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 0
4,363
436
1,501
7,388
2,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
10
Kills
3
3
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
0
0
3
L
1
2
0
0.5
W
Fafnir
HarriGnutz
Fafnir
2
0
3
3.5
L
Bellona
MewuHakuni
Bellona
0
3
1
0.17
L
Pele
1
1
0
1
W
Serqet
Onfire557
Serqet
1
2
2
1
L
Olorun
PJT03
Olorun
1
3
0
0.33
W
Hachiman
WilmaTipFit
Hachiman
2
0
2
3
L
0
2
0
0
W
Guan Yu
primerib94
Guan Yu
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,790
Damage
11,630
24,560
Taken
30,947
13,635
Mitigated
11,139
8,079
Healing
7,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
2,548
135
0
600
2,004
612
0
925
1,079
22,114
0
L
3,500
1,677
0
1,379
6,007
1,298
0
766
4,997
0
15,632
W
Fafnir
HarriGnutz
Fafnir
2,245
375
0
2,511
4,992
5,099
0
1,137
3,855
10,251
0
L
Bellona
MewuHakuni
Bellona
3,211
951
0
1,952
6,656
3,739
0
0
6,575
0
17,242
L
Pele
356
0
0
2,890
5,696
1,791
709
488
5,176
0
29,615
W
Serqet
Onfire557
Serqet
1,838
564
0
220
7,504
2,644
0
1,324
6,180
0
40,149
L
Olorun
PJT03
Olorun
3,062
1,133
0
1,343
5,200
1,733
0
2,208
2,600
22,152
3,886
W
Hachiman
WilmaTipFit
Hachiman
7,388
5,036
0
1,735
3,486
971
808
831
2,655
0
39,313
L
1,501
607
0
0
7,388
2,578
0
1,066
6,317
10,828
0
W
Guan Yu
primerib94
Guan Yu
4,771
835
35
2,978
6,574
4,309
161
0
6,574
0
35,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,467
Gold Earned
24,831
311
Minions Killed
229
0
Camps Cleared
0
1,055,152
Distance Traveled
986,461
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,967
597
54
5
0
174,616
3
L
Apollo
4,735
474
33
3
0
198,899
3
W
Fafnir
6,571
657
12
1
0
231,804
4
L
Bellona
4,867
487
49
5
0
176,521
2
L
Pele
5,626
563
73
7
0
225,060
2
W
Serqet
6,270
627
84
8
0
244,456
1
L
Olorun
5,240
524
55
6
0
183,762
3
W
Hachiman
5,936
594
87
9
0
192,315
3
L
Athena
4,363
436
19
2
0
202,219
4
W
Guan Yu
6,723
672
74
7
0
211,961
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role