Player Matchup

Ganesha
Ganesha
Bronze III
Avenger2424
Ganesha
Bronze III
Level 62
God Stats
1W - 0L
1,714 SR
Queue Stats
2W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Bronze III
FantomxDPL
Ullr
Bronze III
Level 104
God Stats
20W - 8L
1,707 SR
Queue Stats
36W - 19L
1,512 MMR
Party 1
Agni
Agni
Gold V
Hakutaihen
Agni
Gold V
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 95L
1,538 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 85
1,640 SR
1,517 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,587 SR
1,500 MMR
Kumbhakarna
Kumbhakarna
Silver II
 
Kumbhakarna
Silver II
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold II
 
Scylla
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Gold III
paphellas
Set
Gold III
Level 112
God Stats
0W - 3L
1,761 SR
Queue Stats
183W - 176L
1,501 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Avenger2424
Ganesha
11
0 / 2 / 17
8,825
802
4,328
13,011
15,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
12 / 1 / 6
9,826
893
14,316
7,056
2,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
7 / 0 / 7
8,865
806
11,562
4,748
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
GilgameshNoxMorgan Le FayAphroditeDiscordia

VS

Bans
ThothChaacKhepriHou YiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
8
0 / 5 / 2
6,884
626
1,740
14,240
10,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
 
Scylla
10
0 / 6 / 3
6,680
607
4,208
8,541
2,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 8 / 1
7,707
701
4,397
14,717
6,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
19
Kills
2
3
Deaths
19
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
5
2
0.2
L
Scylla
 
Scylla
0
6
3
0.25
W
Ganesha
Avenger2424
Ganesha
0
2
17
4.25
W
12
1
6
15
W
7
0
7
10.5
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,206
Damage
10,345
24,815
Taken
37,498
19,763
Mitigated
19,001
4,514
Healing
2,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
1,740
28
0
1,133
14,240
10,785
0
7,828
6,412
7,693
0
L
Scylla
 
Scylla
4,208
460
0
659
8,541
2,059
0
2,477
6,064
29,777
0
W
Ganesha
Avenger2424
Ganesha
4,328
376
0
1,940
13,011
15,061
76
1,720
11,291
13,419
0
W
14,316
5,869
0
1,294
7,056
2,941
1,544
3,429
3,627
0
32,628
W
11,562
1,608
0
1,280
4,748
1,761
541
1,326
3,422
41,482
0
L
4,397
1,578
0
1,059
14,717
6,157
0
6,160
8,557
0
15,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,516
Gold Earned
21,271
120
Minions Killed
77
7
Camps Cleared
2
617,323
Distance Traveled
483,174
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,884
626
6
1
0
146,834
1
L
Scylla
6,680
607
52
5
1
171,661
3
W
Ganesha
8,825
802
3
0
0
218,783
4
W
Ullr
9,826
893
44
4
4
199,718
4
W
Agni
8,865
806
73
7
3
198,822
4
L
Set
7,707
701
19
2
1
164,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role