Player Matchup

Discordia
Discordia
B3T1M
Discordia
Level 66
God Stats
1W - 2L
1,485 SR
Queue Stats
10W - 24L
1,316 Elo+
Party 2
Chernobog
Chernobog
Kxzo
Chernobog
Level 23
God Stats
4W - 1L
1,553 SR
Queue Stats
4W - 5L
1,366 Elo+
Party 2
Cthulhu
Cthulhu
MrCasadesus
Cthulhu
Level 48
God Stats
2W - 3L
1,589 SR
Queue Stats
27W - 31L
1,453 Elo+
Party 2
Team Averages
Level 46
1,542 SR
1,378 Elo+

VS

Team Averages
Level 73
1,448 SR
1,480 Elo+
Danzaburou
Danzaburou
Stefkey
Danzaburou
Level 6
God Stats
1W - 3L
1,217 SR
Queue Stats
1W - 3L
1,280 Elo+
Party 1
Hel
Hel
TrueOsore
Hel
Level 125
God Stats
3W - 4L
1,583 SR
Queue Stats
137W - 120L
1,569 Elo+
Party 1
Terra
Terra
ivan2312xd
Terra
Level 88
God Stats
1W - 1L
1,544 SR
Queue Stats
183W - 155L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
B3T1M
Discordia
14
4 / 9 / 3
11,010
648
21,576
13,585
4,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Kxzo
Chernobog
13
1 / 5 / 5
9,878
581
14,837
13,640
4,579
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
MrCasadesus
Cthulhu
14
3 / 2 / 4
11,429
672
17,984
24,773
27,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Stefkey
Danzaburou
13
1 / 6 / 9
10,601
624
7,641
17,610
8,183
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
9 / 2 / 6
12,374
728
27,806
20,790
11,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Terra
16
6 / 0 / 7
12,608
742
10,634
31,258
46,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
8
Kills
16
16
Deaths
8
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Discordia
B3T1M
Discordia
4
9
3
0.61
L
Chernobog
Kxzo
Chernobog
1
5
5
0.7
L
Cthulhu
MrCasadesus
Cthulhu
3
2
4
2.5
W
Danzaburou
Stefkey
Danzaburou
1
6
9
0.92
W
9
2
6
6
W
Terra
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,397
Damage
46,081
51,998
Taken
69,658
36,360
Mitigated
65,994
5,345
Healing
40,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
B3T1M
Discordia
21,576
864
293
1,140
13,585
4,486
0
11,410
2,175
57,700
0
L
Chernobog
Kxzo
Chernobog
14,837
9,313
0
1,087
13,640
4,579
760
10,713
2,927
0
31,748
L
Cthulhu
MrCasadesus
Cthulhu
17,984
1,500
310
2,515
24,773
27,295
62
16,738
8,035
41,784
0
W
Danzaburou
Stefkey
Danzaburou
7,641
3,465
0
1,393
17,610
8,183
1,773
12,347
4,791
0
25,856
W
27,806
1,119
14,681
11,894
20,790
11,707
918
12,949
7,294
65,492
0
W
Terra
10,634
1,080
3,414
8,835
31,258
46,104
288
12,709
17,743
34,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,317
Gold Earned
35,583
177
Minions Killed
168
8
Camps Cleared
6
905,540
Distance Traveled
967,072
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,010
648
82
5
2
286,019
1
L
Chernobog
9,878
581
52
3
4
274,244
1
L
Cthulhu
11,429
672
43
3
2
345,277
3
W
Danzaburou
10,601
624
49
3
2
271,170
0
W
Hel
12,374
728
73
4
3
359,209
6
W
Terra
12,608
742
46
3
1
336,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role