Player Matchup

Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
IScoopMustard
Agni
Level 102
God Stats
3W - 4L
1,465 SR
Queue Stats
346W - 369L
1,440 Elo+
Solo
Baron Samedi
Baron Samedi
Juolaus
Baron Samedi
Level 108
God Stats
14W - 9L
1,714 SR
Queue Stats
133W - 127L
1,471 Elo+
Solo
Loki
Loki
SinisterDeathBat
Loki
Level 69
God Stats
24W - 20L
1,492 SR
Queue Stats
333W - 345L
1,423 Elo+
Solo
Hou Yi
Hou Yi
senor_kabal
Hou Yi
Level 106
God Stats
5W - 7L
1,948 SR
Queue Stats
160W - 185L
1,472 Elo+
Solo
Team Averages
Level 109
1,624 SR
1,461 Elo+

VS

Team Averages
Level 108
1,466 SR
1,453 Elo+
Anhur
Anhur
CHRISTOS_M3
Anhur
Level 155
God Stats
13W - 18L
1,444 SR
Queue Stats
593W - 544L
1,440 Elo+
Solo
Erlang Shen
Erlang Shen
Nubian_god
Erlang Shen
Level 159
God Stats
121W - 81L
1,526 SR
Queue Stats
514W - 509L
1,446 Elo+
Solo
Olorun
Olorun
Pepeistic
Olorun
Level 83
God Stats
12W - 20L
1,318 SR
Queue Stats
166W - 165L
1,461 Elo+
Solo
Terra
Terra
ismaito0327
Terra
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 131L
1,450 Elo+
Solo
Pele
Pele
whelad6797
Pele
Level 78
God Stats
24W - 24L
1,544 SR
Queue Stats
273W - 266L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 1 / 1
7,507
469
4,371
11,616
7,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 4 / 3
7,779
486
10,403
9,545
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Juolaus
Baron Samedi
13
1 / 3 / 0
7,587
474
8,682
12,457
10,105
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 6 / 1
7,199
450
6,585
12,095
3,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
12
1 / 3 / 1
7,247
453
4,651
9,131
2,745
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 1
10,255
641
5,797
10,878
3,621
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
Nubian_god
Erlang Shen
16
1 / 0 / 7
9,975
623
9,031
13,739
11,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
Pepeistic
Olorun
15
4 / 1 / 2
9,254
578
5,105
11,734
5,572
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 0 / 8
8,169
511
5,548
8,727
3,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

15
5 / 3 / 4
9,361
585
9,622
13,415
4,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
5
Kills
17
17
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
1
1
1.5
W
5
1
1
5.5
L
0
4
3
0.38
L
Baron Samedi
Juolaus
Baron Samedi
1
3
0
0.33
W
Erlang Shen
Nubian_god
Erlang Shen
1
0
7
4.5
W
Olorun
Pepeistic
Olorun
4
1
2
5
L
2
6
1
0.42
W
2
0
8
6
L
Hou Yi
1
3
1
0.5
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,692
Damage
35,103
54,844
Taken
58,493
26,627
Mitigated
29,133
19,459
Healing
28,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,371
332
0
3,156
11,616
7,273
0
2,636
8,980
30,294
0
W
5,797
2,536
0
6,133
10,878
3,621
666
2,971
7,907
0
84,062
L
10,403
774
0
2,120
9,545
2,701
0
3,831
5,714
58,671
0
L
Baron Samedi
Juolaus
Baron Samedi
8,682
1,753
99
6,734
12,457
10,105
0
309
12,148
48,108
0
W
Erlang Shen
Nubian_god
Erlang Shen
9,031
4,666
0
8,440
13,739
11,448
0
5,529
8,210
0
62,338
W
Olorun
Pepeistic
Olorun
5,105
1,823
861
6,176
11,734
5,572
1,904
6,601
5,133
60,397
0
L
6,585
1,725
0
3,940
12,095
3,803
0
2,124
9,971
0
37,944
W
5,548
1,008
1,239
2,998
8,727
3,759
0
2,750
5,977
21,597
0
L
Hou Yi
4,651
2,329
0
3,410
9,131
2,745
0
1,753
7,378
0
40,382
W
9,622
2,169
0
2,524
13,415
4,733
0
5,672
7,743
0
63,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,319
Gold Earned
47,014
379
Minions Killed
522
0
Camps Cleared
0
1,377,800
Distance Traveled
1,574,419
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,507
469
44
3
0
292,674
5
W
Anhur
10,255
641
149
9
0
300,085
6
L
Agni
7,779
486
110
7
0
285,076
6
L
Baron Samedi
7,587
474
93
6
0
235,960
3
W
Erlang Shen
9,975
623
121
8
0
310,851
1
W
Olorun
9,254
578
115
7
0
307,919
7
L
Loki
7,199
450
65
4
0
294,326
5
W
Terra
8,169
511
30
2
0
345,695
3
L
Hou Yi
7,247
453
67
4
0
269,764
0
W
Pele
9,361
585
107
7
0
309,869
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role