Player Matchup

Anubis
Anubis
Vornauk
Anubis
Level 123
God Stats
68W - 72L
1,548 SR
Queue Stats
786W - 925L
1,486 Elo+
Solo
Awilix
Awilix
andrugtz07
Awilix
Level 18
God Stats
1W - 0L
1,342 SR
Queue Stats
2W - 0L
1,701 Elo+
Solo
Athena
Athena
fediman
Athena
Level 105
God Stats
12W - 15L
1,125 SR
Queue Stats
199W - 259L
1,350 Elo+
Solo
Team Averages
Level 82
1,338 SR
1,512 Elo+

VS

Team Averages
Level 86
1,590 SR
1,476 Elo+
Hou Yi
Hou Yi
ivi653
Hou Yi
Level 29
God Stats
5W - 6L
1,542 SR
Queue Stats
27W - 34L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
trackman24
Baron Samedi
Level 149
God Stats
17W - 17L
1,635 SR
Queue Stats
326W - 316L
1,544 Elo+
Solo
Mulan
Mulan
youngboyizzy
Mulan
Level 79
God Stats
3W - 1L
1,593 SR
Queue Stats
42W - 51L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Vornauk
Anubis
18
4 / 4 / 11
14,469
658
18,515
13,420
7,181
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
andrugtz07
Awilix
18
11 / 7 / 7
15,339
697
15,515
17,528
11,192
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
fediman
Athena
18
4 / 7 / 13
14,270
649
11,268
30,966
44,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ivi653
Hou Yi
16
4 / 5 / 7
13,331
606
11,732
12,998
3,651
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
trackman24
Baron Samedi
19
7 / 4 / 7
14,711
669
23,734
18,022
10,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
7 / 10 / 9
14,711
669
14,518
21,488
26,263
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
41
19
Kills
18
18
Deaths
19
31
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
Vornauk
Anubis
4
4
11
2.38
W
Awilix
andrugtz07
Awilix
11
7
7
2.07
W
Athena
fediman
Athena
4
7
13
1.5
L
Hou Yi
ivi653
Hou Yi
4
5
7
1.5
L
Baron Samedi
trackman24
Baron Samedi
7
4
7
2.63
L
7
10
9
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,298
Damage
49,984
61,914
Taken
52,508
62,811
Mitigated
40,035
13,399
Healing
16,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Vornauk
Anubis
18,515
261
0
6,057
13,420
7,181
731
5,591
7,829
93,601
0
W
Awilix
andrugtz07
Awilix
15,515
7,524
0
1,431
17,528
11,192
1,691
6,199
11,329
0
55,040
W
Athena
fediman
Athena
11,268
2,560
234
5,677
30,966
44,438
390
12,551
18,415
29,105
0
L
Hou Yi
ivi653
Hou Yi
11,732
5,298
0
2,368
12,998
3,651
132
7,273
5,725
0
44,939
L
Baron Samedi
trackman24
Baron Samedi
23,734
3,389
2,994
7,697
18,022
10,121
136
12,804
5,218
75,263
0
L
14,518
2,865
361
3,367
21,488
26,263
0
10,400
11,088
0
30,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,078
Gold Earned
42,753
258
Minions Killed
238
11
Camps Cleared
9
1,134,861
Distance Traveled
1,034,269
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,469
658
161
7
6
361,883
5
W
Awilix
15,339
697
69
3
4
401,099
2
W
Athena
14,270
649
28
1
1
371,879
3
L
Hou Yi
13,331
606
73
3
2
315,214
3
L
Baron Samedi
14,711
669
135
6
5
346,926
1
L
Mulan
14,711
669
30
1
2
372,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role