Player Matchup

Anhur
Anhur
CooLGut85
Anhur
Level 15
God Stats
0W - 2L
1,208 SR
Queue Stats
1W - 3L
1,424 Elo+
Solo
Izanami
Izanami
Daharion
Izanami
Level 29
God Stats
24W - 20L
1,420 SR
Queue Stats
189W - 211L
1,527 Elo+
Solo
Olorun
Olorun
louiseagle
Olorun
Level 35
God Stats
11W - 5L
1,570 SR
Queue Stats
144W - 143L
1,470 Elo+
Party 1
Xing Tian
Xing Tian
mudymississippi
Xing Tian
Level 27
God Stats
2W - 2L
1,257 SR
Queue Stats
82W - 99L
1,326 Elo+
Solo
Neith
Neith
suzuk-Qc
Neith
Level 16
God Stats
33W - 26L
1,798 SR
Queue Stats
131W - 138L
1,544 Elo+
Party 1
Team Averages
Level 24
1,451 SR
1,458 Elo+

VS

Team Averages
Level 21
1,515 SR
1,409 Elo+
Tiamat
Tiamat
HuntingShadoWolf
Tiamat
Level 27
God Stats
7W - 3L
1,729 SR
Queue Stats
121W - 111L
1,628 Elo+
Solo
Loki
Loki
Jonh Wick6646
Loki
Level 7
God Stats
6W - 5L
1,328 SR
Queue Stats
20W - 16L
1,368 Elo+
Solo
Charybdis
Charybdis
WarningCart6095
Charybdis
Level 29
God Stats
1W - 1L
1,250 SR
Queue Stats
2W - 1L
1,330 Elo+
Solo
Ymir
Ymir
X__tomeu__X
Ymir
Level 15
God Stats
3W - 0L
1,745 SR
Queue Stats
14W - 15L
1,289 Elo+
Solo
Pele
Pele
mother_magnet
Pele
Level 26
God Stats
35W - 24L
1,524 SR
Queue Stats
138W - 146L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CooLGut85
Anhur
7
1 / 2 / 1
4,775
478
1,765
5,042
1,132
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
Daharion
Izanami
8
1 / 3 / 3
5,079
508
5,059
6,471
1,926
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
louiseagle
Olorun
8
1 / 6 / 1
5,145
515
2,082
7,928
2,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
mudymississippi
Xing Tian
8
2 / 3 / 2
5,411
541
2,553
7,429
4,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
suzuk-Qc
Neith
8
0 / 3 / 0
4,923
492
2,306
5,988
1,431
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 3
7,516
752
7,110
4,115
2,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 0 / 3
6,090
609
1,378
2,923
756
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
WarningCart6095
Charybdis
8
3 / 1 / 3
5,383
538
4,103
3,835
827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 3 / 4
4,617
462
2,044
6,057
4,094
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
6 / 0 / 8
7,018
702
6,870
6,497
1,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
17
17
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anhur
CooLGut85
Anhur
1
2
1
0.75
L
Izanami
Daharion
Izanami
1
3
3
0.83
W
6
1
3
7.5
W
2
0
3
3.5
W
Charybdis
WarningCart6095
Charybdis
3
1
3
4.5
W
0
3
4
0.67
L
Olorun
louiseagle
Olorun
1
6
1
0.25
W
6
0
8
10
L
Xing Tian
mudymississippi
Xing Tian
2
3
2
1
L
Neith
suzuk-Qc
Neith
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,765
Damage
21,505
32,858
Taken
23,427
11,452
Mitigated
9,981
4,106
Healing
2,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
CooLGut85
Anhur
1,765
979
0
576
5,042
1,132
158
123
4,919
0
14,404
L
Izanami
Daharion
Izanami
5,059
3,480
0
1,646
6,471
1,926
221
1,454
4,945
0
29,727
W
7,110
692
0
1,476
4,115
2,555
994
631
3,484
43,458
0
W
1,378
299
0
665
2,923
756
74
76
2,847
0
24,473
W
Charybdis
WarningCart6095
Charybdis
4,103
2,251
0
230
3,835
827
30
551
3,284
0
24,680
W
2,044
397
45
326
6,057
4,094
27
1,749
4,308
5,828
0
L
Olorun
louiseagle
Olorun
2,082
960
0
1,075
7,928
2,043
342
2,873
4,805
21,424
0
W
6,870
1,942
0
96
6,497
1,749
1,061
1,628
4,869
0
40,818
L
Xing Tian
mudymississippi
Xing Tian
2,553
324
0
0
7,429
4,920
0
2,613
4,732
8,459
0
L
Neith
suzuk-Qc
Neith
2,306
1,039
0
809
5,988
1,431
840
1,651
4,303
0
21,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,333
Gold Earned
30,624
198
Minions Killed
287
0
Camps Cleared
0
901,298
Distance Traveled
968,715
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,775
478
27
3
0
192,914
0
L
Izanami
5,079
508
59
6
0
172,361
0
W
Tiamat
7,516
752
84
8
0
205,906
0
W
Loki
6,090
609
67
7
0
193,613
0
W
Charybdis
5,383
538
43
4
0
168,845
1
W
Ymir
4,617
462
16
2
0
195,401
0
L
Olorun
5,145
515
44
4
0
160,774
0
W
Pele
7,018
702
77
8
0
204,950
0
L
Xing Tian
5,411
541
15
2
0
196,342
3
L
Neith
4,923
492
53
5
0
178,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role