Player Matchup

Fenrir
Fenrir
DRFFLO
Fenrir
Level 125
God Stats
5W - 4L
1,454 SR
Queue Stats
249W - 251L
1,378 Elo+
Party 3
Kukulkan
Kukulkan
Ddarkness_1974
Kukulkan
Level 101
God Stats
3W - 6L
1,279 SR
Queue Stats
221W - 234L
1,328 Elo+
Party 1
Mercury
Mercury
Ddarknessin
Mercury
Level 85
God Stats
5W - 1L
1,635 SR
Queue Stats
215W - 253L
1,339 Elo+
Party 1
Baron Samedi
Baron Samedi
QUENTIN-le-pilot
Baron Samedi
Level 64
God Stats
10W - 6L
1,438 SR
Queue Stats
111W - 114L
1,434 Elo+
Party 3
Cupid
Cupid
diegolpz21
Cupid
Level 102
God Stats
1W - 4L
1,161 SR
Queue Stats
334W - 360L
1,416 Elo+
Solo
Team Averages
Level 95
1,393 SR
1,379 Elo+

VS

Team Averages
Level 72
1,474 SR
1,386 Elo+
Ymir
Ymir
AlexWave
Ymir
Level 74
God Stats
59W - 68L
1,393 SR
Queue Stats
160W - 188L
1,369 Elo+
Party 2
Pele
Pele
Geduld
Pele
Level 75
God Stats
5W - 10L
1,342 SR
Queue Stats
187W - 233L
1,368 Elo+
Party 2
Neith
Neith
Hadnonym
Neith
Level 69
God Stats
1W - 2L
1,517 SR
Queue Stats
197W - 247L
1,420 Elo+
Solo
Anubis
Anubis
MagicMeerlin
Anubis
Level 60
God Stats
18W - 18L
1,454 SR
Queue Stats
169W - 165L
1,372 Elo+
Solo
Cerberus
Cerberus
zjer02
Cerberus
Level 82
God Stats
10W - 8L
1,663 SR
Queue Stats
126W - 158L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DRFFLO
Fenrir
14
2 / 1 / 12
9,159
458
9,189
15,782
20,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
18
8 / 3 / 6
12,010
601
15,822
10,748
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mercury
Ddarknessin
Mercury
19
13 / 2 / 4
12,624
631
13,361
13,139
5,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
QUENTIN-le-pilot
Baron Samedi
17
3 / 3 / 5
10,713
536
6,782
12,648
5,974
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
16
4 / 4 / 5
10,182
509
8,179
15,390
4,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 3 / 2
8,155
408
4,071
17,588
12,505
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
Geduld
Pele
16
8 / 6 / 1
10,771
539
12,263
16,948
6,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
Hadnonym
Neith
14
1 / 10 / 3
8,367
418
5,524
14,813
4,849
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
16
3 / 6 / 1
9,727
486
12,403
13,447
6,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
zjer02
Cerberus
11
0 / 5 / 3
7,965
398
4,279
10,666
7,609
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
30
Kills
13
13
Deaths
30
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
3
2
0.67
W
Fenrir
DRFFLO
Fenrir
2
1
12
8
W
Kukulkan
8
3
6
3.67
W
Mercury
Ddarknessin
Mercury
13
2
4
7.5
L
Pele
Geduld
Pele
8
6
1
1.42
L
Neith
Hadnonym
Neith
1
10
3
0.25
L
Anubis
3
6
1
0.58
W
Baron Samedi
QUENTIN-le-pilot
Baron Samedi
3
3
5
1.83
W
Cupid
4
4
5
1.63
L
Cerberus
zjer02
Cerberus
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,333
Damage
38,540
67,707
Taken
73,462
40,306
Mitigated
38,527
20,332
Healing
13,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,071
411
0
1,458
17,588
12,505
74
2,161
15,427
29,426
0
W
Fenrir
DRFFLO
Fenrir
9,189
3,133
684
2,610
15,782
20,271
609
4,573
11,209
0
23,158
W
Kukulkan
15,822
3,029
0
3,346
10,748
4,045
2,301
4,733
6,015
85,218
0
W
Mercury
Ddarknessin
Mercury
13,361
8,530
0
1,045
13,139
5,435
4,334
2,216
10,923
0
99,578
L
Pele
Geduld
Pele
12,263
2,637
0
4,253
16,948
6,821
0
4,292
12,656
0
68,792
L
Neith
Hadnonym
Neith
5,524
3,268
167
3,206
14,813
4,849
900
2,387
12,426
0
35,185
L
Anubis
12,403
374
91
2,112
13,447
6,743
0
6,190
7,257
66,179
0
W
Baron Samedi
QUENTIN-le-pilot
Baron Samedi
6,782
507
1,617
5,075
12,648
5,974
1,499
5,967
6,681
59,834
0
W
Cupid
8,179
4,505
331
5,624
15,390
4,581
902
3,326
12,064
0
76,304
L
Cerberus
zjer02
Cerberus
4,279
684
0
2,169
10,666
7,609
0
7,574
3,092
31,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,688
Gold Earned
44,985
503
Minions Killed
428
0
Camps Cleared
0
1,834,413
Distance Traveled
1,485,446
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,155
408
49
2
0
341,806
3
W
Fenrir
9,159
458
30
2
0
378,353
0
W
Kukulkan
12,010
601
138
7
0
361,136
0
W
Mercury
12,624
631
127
6
0
446,445
0
L
Pele
10,771
539
111
6
0
343,814
4
L
Neith
8,367
418
53
3
0
280,611
0
L
Anubis
9,727
486
129
6
0
299,062
0
W
Baron Samedi
10,713
536
100
5
0
343,401
0
W
Cupid
10,182
509
108
5
0
305,078
0
L
Cerberus
7,965
398
86
4
0
220,153
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role