Player Matchup

Medusa
Medusa
Silver IV
 
Medusa
Silver IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver I
IAMSIDDHARTH
Janus
Silver I
Level 159
God Stats
1W - 2L
1,398 SR
Queue Stats
53W - 52L
1,060 MMR
Party 1
Chang'e
Chang'e
Silver II
SaiKaNna
Chang'e
Silver II
Level 160
God Stats
1W - 0L
1,735 SR
Queue Stats
119W - 108L
938 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 149
1,545 SR
1,166 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 77
1,437 SR
934 MMR
Kumbhakarna
Kumbhakarna
Silver III
Randelpap
Kumbhakarna
Silver III
Level 148
God Stats
20W - 29L
1,431 SR
Queue Stats
237W - 338L
657 MMR
Solo
Anubis
Anubis
Silver IV
Sonic100
Anubis
Silver IV
Level 38
God Stats
1W - 3L
1,304 SR
Queue Stats
20W - 45L
968 MMR
Party 2
Fenrir
Fenrir
Silver III
ViZioN420
Fenrir
Silver III
Level 45
God Stats
1W - 2L
1,576 SR
Queue Stats
11W - 22L
1,177 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
5 / 0 / 12
7,756
776
10,215
5,235
2,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

12
5 / 0 / 10
7,953
795
7,326
3,878
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
SaiKaNna
Chang'e
12
7 / 0 / 10
8,074
807
6,302
8,251
4,799
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
AthenaTiamatCthulhuThothArtemis

VS

Bans
GilgameshHou YiSobekNoxHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Randelpap
Kumbhakarna
7
0 / 3 / 0
5,773
577
2,353
10,937
7,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
Sonic100
Anubis
9
0 / 7 / 0
5,680
568
5,855
7,390
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
ViZioN420
Fenrir
9
0 / 7 / 0
5,661
566
2,667
10,815
4,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
0
17
Kills
0
0
Deaths
17
32
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
0
12
11
W
5
0
10
10
L
Kumbhakarna
Randelpap
Kumbhakarna
0
3
0
0
W
Chang'e
SaiKaNna
Chang'e
7
0
10
12
L
Anubis
Sonic100
Anubis
0
7
0
0
L
Fenrir
ViZioN420
Fenrir
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,843
Damage
10,875
17,364
Taken
29,142
8,030
Mitigated
14,559
8,919
Healing
1,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,215
3,377
0
1,003
5,235
2,116
882
2,595
2,640
0
30,100
W
7,326
301
0
1,100
3,878
1,115
352
2,874
1,004
29,812
0
L
Kumbhakarna
Randelpap
Kumbhakarna
2,353
111
0
378
10,937
7,233
0
5,452
5,147
10,464
0
W
Chang'e
SaiKaNna
Chang'e
6,302
1,098
2,474
4,342
8,251
4,799
353
3,368
4,883
11,854
0
L
Anubis
Sonic100
Anubis
5,855
0
0
825
7,390
3,053
0
4,055
3,215
20,529
0
L
Fenrir
ViZioN420
Fenrir
2,667
589
0
656
10,815
4,273
0
4,741
5,687
0
14,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,783
Gold Earned
17,114
121
Minions Killed
82
7
Camps Cleared
2
592,602
Distance Traveled
497,581
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,756
776
28
3
3
195,144
5
W
Janus
7,953
795
71
7
3
205,189
3
L
Kumbhakarna
5,773
577
12
1
1
172,465
5
W
Chang'e
8,074
807
22
2
1
192,269
2
L
Anubis
5,680
568
43
4
0
158,522
2
L
Fenrir
5,661
566
27
3
1
166,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role