Player Matchup

Chaac
Chaac
Blackshadowjbj
Chaac
Level 23
God Stats
5W - 10L
1,396 SR
Queue Stats
26W - 47L
1,347 Elo+
Party 1
Olorun
Olorun
HYTERING
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
MewuHakuni
Yemoja
Level 23
God Stats
14W - 12L
1,556 SR
Queue Stats
37W - 47L
1,433 Elo+
Party 1
Jing Wei
Jing Wei
MonstyMon
Jing Wei
Level 49
God Stats
4W - 3L
1,416 SR
Queue Stats
46W - 87L
1,334 Elo+
Party 1
Fenrir
Fenrir
WtrprfNeptune
Fenrir
Level 29
God Stats
9W - 13L
1,419 SR
Queue Stats
80W - 101L
1,373 Elo+
Party 1
Team Averages
Level 26
1,457 SR
1,397 Elo+

VS

Team Averages
Level 6
1,431 SR
1,364 Elo+
Heimdallr
Heimdallr
GunbattleTV
Heimdallr
Level 14
God Stats
2W - 4L
1,519 SR
Queue Stats
4W - 10L
1,271 Elo+
Solo
Pele
Pele
Zimpyyy
Pele
Level 7
God Stats
2W - 3L
1,475 SR
Queue Stats
36W - 33L
1,335 Elo+
Solo
Olorun
Olorun
agaviria
Olorun
Level 4
God Stats
2W - 5L
1,159 SR
Queue Stats
24W - 29L
1,215 Elo+
Solo
Hercules
Hercules
larryati
Hercules
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
microban12
Baba Yaga
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 3
7,325
563
3,376
5,763
4,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Olorun
HYTERING
Olorun
10
1 / 3 / 1
6,581
506
1,928
6,763
2,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yemoja
MewuHakuni
Yemoja
9
0 / 2 / 3
6,081
468
930
6,762
5,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
MonstyMon
Jing Wei
14
5 / 0 / 0
7,605
585
5,034
7,004
2,140
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
13 / 0 / 4
8,714
670
11,512
6,860
3,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GunbattleTV
Heimdallr
9
1 / 3 / 1
5,699
438
5,410
7,062
2,096
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
Zimpyyy
Pele
11
4 / 3 / 0
6,752
519
3,420
9,356
3,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
agaviria
Olorun
8
0 / 6 / 1
5,300
408
1,495
5,474
1,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
larryati
Hercules
8
1 / 4 / 1
5,465
420
2,314
6,412
3,501
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baba Yaga
microban12
Baba Yaga
5
0 / 8 / 0
4,497
346
1,625
6,439
1,370
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
24
Kills
6
6
Deaths
24
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
L
Heimdallr
GunbattleTV
Heimdallr
1
3
1
0.5
W
Olorun
HYTERING
Olorun
1
3
1
0.5
W
Yemoja
MewuHakuni
Yemoja
0
2
3
0.75
W
Jing Wei
MonstyMon
Jing Wei
5
0
0
5
W
13
0
4
15
L
Pele
Zimpyyy
Pele
4
3
0
1.33
L
Olorun
agaviria
Olorun
0
6
1
0.08
L
Hercules
larryati
Hercules
1
4
1
0.38
L
Baba Yaga
microban12
Baba Yaga
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,780
Damage
14,264
33,152
Taken
34,743
18,197
Mitigated
12,627
11,568
Healing
7,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,376
310
0
2,539
5,763
4,334
1,061
628
5,074
0
31,539
L
Heimdallr
GunbattleTV
Heimdallr
5,410
1,657
0
759
7,062
2,096
0
688
6,374
0
31,052
W
Olorun
HYTERING
Olorun
1,928
842
0
1,440
6,763
2,193
2,106
1,050
5,713
29,221
4,809
W
Yemoja
MewuHakuni
Yemoja
930
218
218
274
6,762
5,851
984
52
6,710
17,485
0
W
Jing Wei
MonstyMon
Jing Wei
5,034
4,144
0
4,366
7,004
2,140
596
526
6,478
0
48,611
W
11,512
3,119
0
2,731
6,860
3,679
50
668
6,192
0
49,043
L
Pele
Zimpyyy
Pele
3,420
592
0
3,898
9,356
3,847
0
364
8,992
0
40,931
L
Olorun
agaviria
Olorun
1,495
751
0
187
5,474
1,813
499
719
4,718
16,058
1,935
L
Hercules
larryati
Hercules
2,314
1,015
0
1,429
6,412
3,501
59
242
5,843
0
11,967
L
Baba Yaga
microban12
Baba Yaga
1,625
471
0
743
6,439
1,370
194
528
5,772
7,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,306
Gold Earned
27,713
357
Minions Killed
204
0
Camps Cleared
0
1,295,867
Distance Traveled
1,121,485
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,325
563
62
5
0
239,832
1
L
Heimdallr
5,699
438
46
4
0
277,106
4
W
Olorun
6,581
506
69
5
0
245,460
2
W
Yemoja
6,081
468
38
3
0
236,082
4
W
Jing Wei
7,605
585
91
7
0
261,796
2
W
Fenrir
8,714
670
97
7
0
312,697
1
L
Pele
6,752
519
71
5
0
214,355
1
L
Olorun
5,300
408
46
4
0
180,060
0
L
Hercules
5,465
420
29
2
0
262,084
2
L
Baba Yaga
4,497
346
12
1
0
187,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role