Player Matchup

Aphrodite
Aphrodite
Jhantuan
Aphrodite
Level 19
God Stats
8W - 6L
1,681 SR
Queue Stats
29W - 28L
1,451 Elo+
Solo
Thor
Thor
SuaveJupiter639
Thor
Level 21
God Stats
1W - 1L
1,713 SR
Queue Stats
5W - 6L
1,512 Elo+
Solo
Hachiman
Hachiman
cc16430
Hachiman
Level 27
God Stats
0W - 1L
1,713 SR
Queue Stats
36W - 37L
1,516 Elo+
Solo
Discordia
Discordia
rogueCirno
Discordia
Level 14
God Stats
2W - 6L
1,269 SR
Queue Stats
35W - 41L
1,617 Elo+
Solo
Odin
Odin
xxlBLACKlxx
Odin
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 18L
1,321 Elo+
Solo
Team Averages
Level 19
1,575 SR
1,483 Elo+

VS

Team Averages
Level 18
1,575 SR
1,538 Elo+
The Morrigan
The Morrigan
AndradePT
The Morrigan
Level 29
God Stats
1W - 4L
1,094 SR
Queue Stats
58W - 47L
1,472 Elo+
Solo
Set
Set
AndreiRams2003
Set
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,521 Elo+
Solo
Nike
Nike
BigNüt
Nike
Level 31
God Stats
7W - 2L
1,858 SR
Queue Stats
283W - 237L
1,617 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TunaCoach
Morgan Le Fay
Level 18
God Stats
10W - 1L
1,923 SR
Queue Stats
27W - 22L
1,603 Elo+
Party 1
Neith
Neith
ЭнерджиДжайзер
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Jhantuan
Aphrodite
10
4 / 3 / 5
7,343
490
3,875
8,404
5,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
1 / 3 / 1
6,502
433
3,935
10,016
3,077
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
cc16430
Hachiman
11
3 / 4 / 3
6,860
457
6,788
11,723
3,414
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
rogueCirno
Discordia
14
3 / 0 / 4
8,050
537
10,604
4,255
1,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 10 / 1
5,892
393
3,451
11,209
6,218
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AndradePT
The Morrigan
13
5 / 3 / 3
7,723
515
6,133
6,686
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
2 / 1 / 5
7,264
484
3,955
8,108
4,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nike
BigNüt
Nike
10
2 / 4 / 8
7,009
467
6,717
14,895
11,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
TunaCoach
Morgan Le Fay
14
11 / 2 / 5
8,809
587
13,223
10,691
8,258
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

6
0 / 2 / 0
4,923
328
879
3,041
611
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
12
Kills
20
20
Deaths
12
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
AndradePT
The Morrigan
5
3
3
2.17
W
2
1
5
4.5
W
Nike
BigNüt
Nike
2
4
8
1.5
L
Aphrodite
Jhantuan
Aphrodite
4
3
5
2.17
L
1
3
1
0.5
W
Morgan Le Fay
TunaCoach
Morgan Le Fay
11
2
5
6.75
L
Hachiman
cc16430
Hachiman
3
4
3
1.13
L
Discordia
rogueCirno
Discordia
3
0
4
5
L
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,653
Damage
30,907
45,607
Taken
43,421
19,484
Mitigated
27,056
15,946
Healing
11,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
AndradePT
The Morrigan
6,133
761
0
1,068
6,686
2,696
0
3,212
3,466
44,145
2,162
W
3,955
1,302
0
2,405
8,108
4,110
0
1,713
6,395
0
41,216
W
Nike
BigNüt
Nike
6,717
459
0
3,470
14,895
11,381
0
6,056
8,839
0
20,638
L
Aphrodite
Jhantuan
Aphrodite
3,875
843
3,642
4,165
8,404
5,571
799
4,151
4,253
13,165
0
L
3,935
308
0
2,082
10,016
3,077
0
2,977
7,039
0
35,101
W
Morgan Le Fay
TunaCoach
Morgan Le Fay
13,223
1,601
0
4,395
10,691
8,258
262
3,072
7,619
48,627
0
L
Hachiman
cc16430
Hachiman
6,788
2,582
0
2,734
11,723
3,414
1,591
3,240
8,483
0
43,323
L
Discordia
rogueCirno
Discordia
10,604
59
0
2,241
4,255
1,204
127
1,510
2,745
56,207
0
L
3,451
1,375
59
1,023
11,209
6,218
0
6,147
5,062
0
13,815
W
879
388
0
306
3,041
611
0
426
2,615
0
8,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,647
Gold Earned
35,728
294
Minions Killed
272
0
Camps Cleared
0
1,303,893
Distance Traveled
1,294,267
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,723
515
84
6
0
252,972
0
W
Set
7,264
484
73
5
0
315,031
0
W
Nike
7,009
467
21
1
0
285,916
3
L
Aphrodite
7,343
490
31
2
0
235,254
0
L
Thor
6,502
433
71
5
0
283,577
3
W
Morgan Le Fay
8,809
587
76
5
0
260,767
5
L
Hachiman
6,860
457
77
5
0
252,509
1
L
Discordia
8,050
537
101
7
0
294,921
3
L
Odin
5,892
393
14
1
0
237,632
3
W
Neith
4,923
328
18
1
0
179,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role