Player Matchup

Kali
Kali
HydrogenPeroxide
Kali
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,523 Elo+
Solo
Cernunnos
Cernunnos
IndirectComet43
Cernunnos
Level 28
God Stats
5W - 4L
1,498 SR
Queue Stats
40W - 36L
1,471 Elo+
Solo
Bellona
Bellona
QcShadowGod
Bellona
Level 28
God Stats
1W - 1L
1,737 SR
Queue Stats
94W - 79L
1,610 Elo+
Solo
Scylla
Scylla
Savlex
Scylla
Level 25
God Stats
1W - 0L
1,278 SR
Queue Stats
20W - 21L
1,325 Elo+
Solo
Ao Kuang
Ao Kuang
Vailisdark
Ao Kuang
Level 26
God Stats
3W - 1L
1,920 SR
Queue Stats
3W - 3L
1,399 Elo+
Solo
Team Averages
Level 26
1,586 SR
1,466 Elo+

VS

Team Averages
Level 12
1,538 SR
1,433 Elo+
Anhur
Anhur
HolyBigToe
Anhur
Level 19
God Stats
36W - 46L
1,593 SR
Queue Stats
286W - 317L
1,456 Elo+
Solo
Gilgamesh
Gilgamesh
JotarooKisama
Gilgamesh
Level 15
God Stats
0W - 3L
1,198 SR
Queue Stats
3W - 9L
1,222 Elo+
Solo
Jormungandr
Jormungandr
Low3ndGr00ve555
Jormungandr
Level 13
God Stats
5W - 7L
1,584 SR
Queue Stats
98W - 104L
1,646 Elo+
Solo
Yemoja
Yemoja
doneross
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,323 Elo+
Solo
Neith
Neith
eNuuu
Neith
Level 8
God Stats
2W - 1L
1,815 SR
Queue Stats
10W - 14L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 5
14,279
621
10,410
18,553
11,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
IndirectComet43
Cernunnos
18
8 / 6 / 6
12,930
562
13,853
14,994
4,902
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
QcShadowGod
Bellona
20
12 / 1 / 2
14,044
611
18,122
13,999
11,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
Savlex
Scylla
19
1 / 3 / 3
12,337
536
4,320
12,311
5,219
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Vailisdark
Ao Kuang
16
5 / 4 / 5
11,011
479
6,290
13,153
5,372
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
2 / 11 / 5
10,244
445
6,126
18,737
6,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
JotarooKisama
Gilgamesh
16
1 / 7 / 0
9,875
429
3,573
18,877
7,674
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
Low3ndGr00ve555
Jormungandr
20
4 / 1 / 2
13,544
589
11,237
13,628
8,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
doneross
Yemoja
10
0 / 9 / 1
7,921
344
2,142
12,270
8,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
eNuuu
Neith
16
8 / 5 / 3
10,880
473
11,217
12,506
3,577
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
26
33
Kills
15
15
Deaths
33
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anhur
2
11
5
0.41
W
7
1
5
9.5
W
Cernunnos
IndirectComet43
Cernunnos
8
6
6
1.83
L
Gilgamesh
JotarooKisama
Gilgamesh
1
7
0
0.14
L
Jormungandr
Low3ndGr00ve555
Jormungandr
4
1
2
5
W
Bellona
QcShadowGod
Bellona
12
1
2
13
W
Scylla
Savlex
Scylla
1
3
3
0.83
W
Ao Kuang
Vailisdark
Ao Kuang
5
4
5
1.88
L
Yemoja
doneross
Yemoja
0
9
1
0.06
L
Neith
eNuuu
Neith
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,995
Damage
34,295
73,010
Taken
76,018
38,122
Mitigated
33,598
27,263
Healing
16,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
6,126
1,955
0
2,248
18,737
6,037
273
625
18,112
0
76,755
W
10,410
5,268
0
9,118
18,553
11,278
1,417
1,636
16,804
0
140,962
W
Cernunnos
IndirectComet43
Cernunnos
13,853
6,591
0
3,730
14,994
4,902
4,218
2,622
12,372
0
65,065
L
Gilgamesh
JotarooKisama
Gilgamesh
3,573
566
0
2,378
18,877
7,674
0
0
18,877
0
47,415
L
Jormungandr
Low3ndGr00ve555
Jormungandr
11,237
1,792
90
7,379
13,628
8,273
357
2,123
11,505
118,704
0
W
Bellona
QcShadowGod
Bellona
18,122
5,486
0
5,979
13,999
11,351
1,552
3,435
10,051
0
92,073
W
Scylla
Savlex
Scylla
4,320
1,145
0
5,099
12,311
5,219
1,448
3,162
9,149
71,941
0
W
Ao Kuang
Vailisdark
Ao Kuang
6,290
1,997
299
3,038
13,153
5,372
2,404
2,524
10,629
26,863
0
L
Yemoja
doneross
Yemoja
2,142
844
648
67
12,270
8,037
0
3,799
8,471
13,530
0
L
Neith
eNuuu
Neith
11,217
4,776
0
3,794
12,506
3,577
0
4,142
8,364
0
52,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,601
Gold Earned
52,464
619
Minions Killed
532
0
Camps Cleared
0
2,121,851
Distance Traveled
1,885,427
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,244
445
101
4
0
357,617
1
W
Kali
14,279
621
179
8
0
517,324
4
W
Cernunnos
12,930
562
115
5
0
374,597
0
L
Gilgamesh
9,875
429
107
5
0
368,020
3
L
Jormungandr
13,544
589
219
10
0
467,215
5
W
Bellona
14,044
611
150
7
0
440,239
0
W
Scylla
12,337
536
140
6
0
381,230
0
W
Ao Kuang
11,011
479
35
2
0
408,461
0
L
Yemoja
7,921
344
25
1
0
302,600
4
L
Neith
10,880
473
80
3
0
389,975
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role