Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
 
Izanami
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
DerKapitänZurSee
Hades
Level 28
God Stats
18W - 20L
1,522 SR
Queue Stats
28W - 29L
1,496 Elo+
Party 1
Serqet
Serqet
DogePewPew
Serqet
Level 58
God Stats
1W - 1L
1,679 SR
Queue Stats
25W - 7L
1,660 Elo+
Party 3
King Arthur
King Arthur
Moggel
King Arthur
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 2L
1,500 Elo+
Party 3
Team Averages
Level 28
1,540 SR
1,531 Elo+

VS

Team Averages
Level 24
1,602 SR
1,480 Elo+
Anubis
Anubis
Harslot
Anubis
Level 16
God Stats
4W - 3L
1,553 SR
Queue Stats
9W - 8L
1,528 Elo+
Party 2
Kumbhakarna
Kumbhakarna
KingAffi
Kumbhakarna
Level 18
God Stats
16W - 13L
1,925 SR
Queue Stats
37W - 28L
1,647 Elo+
Solo
Achilles
Achilles
Mitsgun8360
Achilles
Level 64
God Stats
0W - 1L
1,598 SR
Queue Stats
18W - 21L
1,384 Elo+
Party 2
Sylvanus
Sylvanus
Smürfie2
Sylvanus
Level 5
God Stats
5W - 8L
1,500 SR
Queue Stats
698W - 724L
1,389 Elo+
Solo
Kali
Kali
zouelle2
Kali
Level 17
God Stats
0W - 1L
1,434 SR
Queue Stats
3W - 6L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
1 / 0 / 3
10,804
540
4,779
9,920
6,443
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
 
Izanami
16
4 / 1 / 8
10,346
517
13,084
14,827
4,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 3 / 9
11,241
562
20,743
15,659
8,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
DogePewPew
Serqet
17
7 / 4 / 6
10,591
530
8,434
13,876
4,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Moggel
King Arthur
17
7 / 2 / 4
10,542
527
13,226
17,762
16,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Harslot
Anubis
15
5 / 9 / 1
9,845
492
12,862
19,083
8,529
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
KingAffi
Kumbhakarna
12
2 / 4 / 3
8,320
416
6,671
24,084
13,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
Mitsgun8360
Achilles
17
0 / 2 / 0
9,973
499
9,600
11,503
15,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
Smürfie2
Sylvanus
17
2 / 6 / 1
10,030
502
11,030
16,898
9,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
13
1 / 6 / 4
8,543
427
2,831
16,171
7,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
27
Kills
10
10
Deaths
27
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
0
3
2.5
W
Izanami
 
Izanami
4
1
8
8
W
8
3
9
4.17
W
Serqet
DogePewPew
Serqet
7
4
6
2.5
L
Anubis
Harslot
Anubis
5
9
1
0.61
L
Kumbhakarna
KingAffi
Kumbhakarna
2
4
3
0.88
L
Achilles
Mitsgun8360
Achilles
0
2
0
0
W
King Arthur
Moggel
King Arthur
7
2
4
4.5
L
Sylvanus
Smürfie2
Sylvanus
2
6
1
0.42
L
Kali
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,266
Damage
42,994
72,044
Taken
87,739
40,382
Mitigated
54,673
27,408
Healing
25,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,779
1,610
0
5,031
9,920
6,443
902
0
8,934
0
56,882
W
Izanami
 
Izanami
13,084
9,133
0
6,994
14,827
4,366
3,394
8,518
6,259
0
67,723
W
20,743
1,031
1,156
9,231
15,659
8,444
679
8,351
7,111
65,389
0
W
Serqet
DogePewPew
Serqet
8,434
1,367
0
2,309
13,876
4,830
94
5,026
8,806
0
62,842
L
Anubis
Harslot
Anubis
12,862
2,697
0
7,234
19,083
8,529
408
10,554
8,321
58,952
0
L
Kumbhakarna
KingAffi
Kumbhakarna
6,671
555
0
6,427
24,084
13,504
0
4,641
17,684
19,300
0
L
Achilles
Mitsgun8360
Achilles
9,600
1,789
0
2,990
11,503
15,510
104
1,676
8,594
0
59,831
W
King Arthur
Moggel
King Arthur
13,226
2,966
0
2,687
17,762
16,299
42
7,505
10,257
0
61,778
L
Sylvanus
Smürfie2
Sylvanus
11,030
3,000
914
4,917
16,898
9,606
712
1,064
14,879
70,185
16,554
L
Kali
2,831
664
0
3,482
16,171
7,524
0
2,963
12,737
0
52,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,524
Gold Earned
46,711
573
Minions Killed
482
0
Camps Cleared
0
1,823,610
Distance Traveled
1,706,874
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,804
540
164
8
0
280,560
0
W
Izanami
10,346
517
141
7
0
346,639
2
W
Hades
11,241
562
98
5
0
385,953
6
W
Serqet
10,591
530
93
5
0
393,912
2
L
Anubis
9,845
492
109
5
0
285,577
1
L
Kumbhakarna
8,320
416
26
1
0
411,374
5
L
Achilles
9,973
499
125
6
0
346,699
5
W
King Arthur
10,542
527
77
4
0
416,546
2
L
Sylvanus
10,030
502
137
7
0
316,456
4
L
Kali
8,543
427
85
4
0
346,768
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role