Player Matchup

Heimdallr
Heimdallr
Gv1d
Heimdallr
Level 27
God Stats
22W - 17L
1,468 SR
Queue Stats
23W - 17L
1,380 Elo+
Party 2
Yemoja
Yemoja
PrinsesLea
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Voldumarus
Skadi
Level 32
God Stats
24W - 14L
1,567 SR
Queue Stats
41W - 31L
1,402 Elo+
Party 2
Loki
Loki
WoWCymru
Loki
Level 24
God Stats
4W - 5L
1,190 SR
Queue Stats
123W - 149L
1,309 Elo+
Solo
Nu Wa
Nu Wa
hurakachi
Nu Wa
Level 29
God Stats
17W - 13L
1,465 SR
Queue Stats
29W - 21L
1,415 Elo+
Party 2
Team Averages
Level 23
1,438 SR
1,401 Elo+

VS

Team Averages
Level 8
1,574 SR
1,405 Elo+
Cthulhu
Cthulhu
NastyVillain
Cthulhu
Level 3
God Stats
3W - 1L
1,679 SR
Queue Stats
54W - 31L
1,411 Elo+
Solo
Hun Batz
Hun Batz
Tim382
Hun Batz
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Poseidon
Poseidon
derSpookie123
Poseidon
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
ionutz2713
Bacchus
Level 15
God Stats
9W - 12L
1,408 SR
Queue Stats
116W - 129L
1,263 Elo+
Solo
Hou Yi
Hou Yi
sHpYnt1K
Hou Yi
Level 18
God Stats
3W - 1L
1,786 SR
Queue Stats
14W - 13L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gv1d
Heimdallr
14
3 / 2 / 2
8,903
524
5,418
9,554
3,706
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
PrinsesLea
Yemoja
7
0 / 8 / 3
6,553
385
532
9,433
6,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
12
1 / 6 / 3
7,836
461
5,397
8,962
2,225
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
14
2 / 5 / 5
8,744
514
5,245
13,049
4,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
hurakachi
Nu Wa
16
11 / 0 / 6
10,414
613
18,546
10,009
3,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NastyVillain
Cthulhu
14
7 / 3 / 3
8,257
486
11,302
14,627
13,141
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
Tim382
Hun Batz
3
0 / 2 / 0
5,039
296
131
4,179
943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
derSpookie123
Poseidon
4
1 / 3 / 0
5,204
306
1,138
3,332
901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
ionutz2713
Bacchus
12
3 / 5 / 3
7,700
453
5,621
11,757
9,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
sHpYnt1K
Hou Yi
14
8 / 5 / 2
8,951
527
12,659
14,548
4,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
17
Kills
19
21
Deaths
18
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Gv1d
Heimdallr
3
2
2
2
L
Cthulhu
NastyVillain
Cthulhu
7
3
3
2.83
W
Yemoja
PrinsesLea
Yemoja
0
8
3
0.19
L
Hun Batz
Tim382
Hun Batz
0
2
0
0
W
Skadi
1
6
3
0.42
W
Loki
2
5
5
0.9
L
Poseidon
derSpookie123
Poseidon
1
3
0
0.33
W
Nu Wa
hurakachi
Nu Wa
11
0
6
14
L
Bacchus
ionutz2713
Bacchus
3
5
3
0.9
L
Hou Yi
sHpYnt1K
Hou Yi
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,138
Damage
30,851
51,007
Taken
48,443
19,683
Mitigated
28,744
12,972
Healing
6,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Gv1d
Heimdallr
5,418
3,251
51
2,489
9,554
3,706
1,346
6,660
2,865
0
38,769
L
Cthulhu
NastyVillain
Cthulhu
11,302
1,868
137
3,330
14,627
13,141
78
4,366
10,261
44,514
0
W
Yemoja
PrinsesLea
Yemoja
532
532
164
185
9,433
6,181
144
3,491
5,796
5,144
0
L
Hun Batz
Tim382
Hun Batz
131
52
0
250
4,179
943
0
1,584
2,595
0
9,065
W
Skadi
5,397
1,904
1,074
812
8,962
2,225
3,755
1,471
7,438
0
31,043
W
Loki
5,245
1,774
0
5,443
13,049
4,299
220
2,706
10,319
0
45,715
L
Poseidon
derSpookie123
Poseidon
1,138
347
0
250
3,332
901
0
2,563
769
6,287
0
W
Nu Wa
hurakachi
Nu Wa
18,546
3,247
189
2,565
10,009
3,272
3,505
3,389
6,528
56,426
0
L
Bacchus
ionutz2713
Bacchus
5,621
860
0
555
11,757
9,305
0
4,837
6,920
26,140
0
L
Hou Yi
sHpYnt1K
Hou Yi
12,659
4,708
0
1,496
14,548
4,454
0
5,728
8,820
0
59,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,450
Gold Earned
35,151
325
Minions Killed
234
0
Camps Cleared
0
1,508,377
Distance Traveled
1,105,885
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,903
524
84
5
0
289,167
0
L
Cthulhu
8,257
486
74
4
0
323,786
2
W
Yemoja
6,553
385
3
0
0
284,917
1
L
Hun Batz
5,039
296
13
1
0
99,082
0
W
Skadi
7,836
461
62
4
0
319,423
2
W
Loki
8,744
514
87
5
0
299,339
0
L
Poseidon
5,204
306
12
1
0
76,675
0
W
Nu Wa
10,414
613
89
5
0
315,531
0
L
Bacchus
7,700
453
37
2
0
343,527
0
L
Hou Yi
8,951
527
98
6
0
262,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role