Player Matchup

Anubis
Anubis
 
Anubis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
BdCs_NosBoR
Izanami
Level 107
God Stats
6W - 5L
1,474 SR
Queue Stats
388W - 413L
1,400 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
theSlizinky
Ah Muzen Cab
Level 121
God Stats
1W - 2L
1,312 SR
Queue Stats
53W - 42L
1,474 Elo+
Solo
Team Averages
Level 129
1,457 SR
1,475 Elo+

VS

Team Averages
Level 113
1,495 SR
1,454 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Eddybuc09
Hachiman
Level 152
God Stats
4W - 5L
1,441 SR
Queue Stats
349W - 357L
1,434 Elo+
Solo
Anubis
Anubis
EdiblesMatter420
Anubis
Level 124
God Stats
5W - 6L
1,751 SR
Queue Stats
280W - 267L
1,492 Elo+
Solo
Cthulhu
Cthulhu
Emeryn_The_R
Cthulhu
Level 64
God Stats
0W - 1L
1,433 SR
Queue Stats
13W - 28L
1,303 Elo+
Solo
Ra
Ra
iSavageKnight
Ra
Level 69
God Stats
0W - 1L
1,351 SR
Queue Stats
48W - 42L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
7 / 3 / 12
10,519
809
13,051
14,749
5,733
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
 
Guan Yu
18
4 / 1 / 13
10,338
795
5,659
23,408
14,767
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
 
Merlin
17
2 / 3 / 18
10,014
770
16,527
11,179
4,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
BdCs_NosBoR
Izanami
16
3 / 2 / 10
9,950
765
5,978
9,187
3,176
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Muzen Cab
theSlizinky
Ah Muzen Cab
19
8 / 2 / 10
11,005
847
13,667
13,750
5,707
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
18
1 / 3 / 8
9,217
709
9,089
13,429
18,565
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
Eddybuc09
Hachiman
14
1 / 7 / 6
8,557
658
15,339
10,994
3,246
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 4 / 3
9,813
755
10,062
10,261
4,311
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Emeryn_The_R
Cthulhu
15
1 / 4 / 6
8,735
672
15,975
10,050
4,441
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
4 / 7 / 3
9,524
733
7,496
14,681
4,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
37
24
Kills
11
11
Deaths
25
63
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
3
12
4.33
W
Guan Yu
 
Guan Yu
4
1
13
10.5
W
Merlin
 
Merlin
2
3
18
3.67
L
Kuzenbo
 
Kuzenbo
1
3
8
1.67
W
Izanami
BdCs_NosBoR
Izanami
3
2
10
4
L
Hachiman
Eddybuc09
Hachiman
1
7
6
0.57
L
4
4
3
1.38
L
Cthulhu
Emeryn_The_R
Cthulhu
1
4
6
1
L
4
7
3
0.79
W
Ah Muzen Cab
theSlizinky
Ah Muzen Cab
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,882
Damage
57,961
72,273
Taken
59,415
33,392
Mitigated
35,358
43,308
Healing
18,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,051
180
2,839
5,827
14,749
5,733
201
8,155
6,594
28,796
0
W
Guan Yu
 
Guan Yu
5,659
803
4,516
11,380
23,408
14,767
46
13,341
10,067
0
17,815
W
Merlin
 
Merlin
16,527
386
3,754
3,354
11,179
4,009
895
6,842
4,337
39,386
0
L
Kuzenbo
 
Kuzenbo
9,089
4,292
1,658
2,299
13,429
18,565
0
7,080
6,349
26,574
0
W
Izanami
BdCs_NosBoR
Izanami
5,978
2,765
1,980
1,879
9,187
3,176
3,054
5,778
3,409
0
21,043
L
Hachiman
Eddybuc09
Hachiman
15,339
2,678
0
0
10,994
3,246
728
5,856
5,138
0
19,786
L
10,062
278
798
2,470
10,261
4,311
354
4,899
5,362
21,118
0
L
Cthulhu
Emeryn_The_R
Cthulhu
15,975
0
1,924
679
10,050
4,441
427
4,570
5,480
29,437
0
L
7,496
389
4,250
4,334
14,681
4,795
486
7,173
7,508
16,870
0
W
Ah Muzen Cab
theSlizinky
Ah Muzen Cab
13,667
5,427
2,382
5,397
13,750
5,707
1,562
8,506
5,244
0
28,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,826
Gold Earned
45,846
174
Minions Killed
141
0
Camps Cleared
0
1,310,351
Distance Traveled
1,146,482
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,519
809
49
4
0
256,187
0
W
Guan Yu
10,338
795
20
2
0
285,075
1
W
Merlin
10,014
770
37
3
0
258,294
0
L
Kuzenbo
9,217
709
27
2
0
269,425
5
W
Izanami
9,950
765
38
3
0
249,352
4
L
Hachiman
8,557
658
15
1
0
234,616
1
L
Anubis
9,813
755
27
2
0
245,572
1
L
Cthulhu
8,735
672
44
3
0
194,659
0
L
Ra
9,524
733
28
2
0
202,210
0
W
Ah Muzen Cab
11,005
847
30
2
0
261,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role