Player Matchup

Charybdis
Charybdis
Mayne C1
Charybdis
Level 63
God Stats
4W - 7L
1,363 SR
Queue Stats
98W - 185L
1,282 Elo+
Solo
Ares
Ares
rmayne384
Ares
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 33L
1,406 Elo+
Solo
Ah Puch
Ah Puch
zokaido
Ah Puch
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,267 Elo+
Solo
Team Averages
Level 53
1,454 SR
1,318 Elo+

VS

Team Averages
Level 33
1,336 SR
1,315 Elo+
Ymir
Ymir
Nightslayer1490
Ymir
Level 25
God Stats
8W - 6L
1,391 SR
Queue Stats
27W - 26L
1,247 Elo+
Solo
Ah Puch
Ah Puch
Toquedivino
Ah Puch
Level 26
God Stats
1W - 0L
1,457 SR
Queue Stats
2W - 3L
1,315 Elo+
Solo
Neith
Neith
siemert2000
Neith
Level 48
God Stats
6W - 9L
1,160 SR
Queue Stats
50W - 74L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Mayne C1
Charybdis
9
1 / 7 / 3
6,800
680
3,142
8,227
3,205
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
10
2 / 5 / 3
7,427
743
3,534
9,586
7,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
zokaido
Ah Puch
10
2 / 3 / 3
6,972
697
5,760
7,264
2,520
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 5
7,109
711
3,473
7,327
4,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ah Puch
Toquedivino
Ah Puch
12
11 / 3 / 3
8,957
896
14,586
7,149
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 1 / 5
7,407
741
3,105
3,449
1,127
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
5
Kills
15
15
Deaths
5
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Mayne C1
Charybdis
1
7
3
0.36
W
2
1
5
4.5
W
Ah Puch
Toquedivino
Ah Puch
11
3
3
4.17
L
Ares
2
5
3
0.7
W
2
1
5
4.5
L
Ah Puch
zokaido
Ah Puch
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,436
Damage
21,164
25,077
Taken
17,925
13,572
Mitigated
8,346
2,549
Healing
3,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Mayne C1
Charybdis
3,142
2,030
276
397
8,227
3,205
254
5,785
2,442
0
13,290
W
3,473
418
0
702
7,327
4,829
0
3,751
3,576
17,708
0
W
Ah Puch
Toquedivino
Ah Puch
14,586
915
0
1,769
7,149
2,390
33
3,737
3,412
28,993
0
L
Ares
3,534
0
0
1,074
9,586
7,847
0
6,513
3,073
8,001
0
W
3,105
806
0
1,382
3,449
1,127
625
2,170
1,279
0
21,638
L
Ah Puch
zokaido
Ah Puch
5,760
139
0
802
7,264
2,520
0
6,137
1,127
21,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,199
Gold Earned
23,473
72
Minions Killed
127
2
Camps Cleared
6
429,583
Distance Traveled
517,903
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,800
680
23
2
1
135,186
0
W
Ymir
7,109
711
34
3
3
151,531
3
W
Ah Puch
8,957
896
49
5
1
185,835
5
L
Ares
7,427
743
13
1
1
142,796
0
W
Neith
7,407
741
44
4
2
180,537
0
L
Ah Puch
6,972
697
36
4
0
151,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role