Player Matchup

Hercules
Hercules
Im_Gros_Nounours
Hercules
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 57L
1,449 Elo+
Solo
Olorun
Olorun
Rondindeboi
Olorun
Level 7
God Stats
2W - 0L
1,755 SR
Queue Stats
50W - 2L
1,849 Elo+
Solo
Hachiman
Hachiman
TuggaISIS
Hachiman
Level 8
God Stats
31W - 31L
1,822 SR
Queue Stats
607W - 489L
1,597 Elo+
Solo
Thanatos
Thanatos
grosfessierhmm
Thanatos
Level 16
God Stats
32W - 20L
1,626 SR
Queue Stats
124W - 97L
1,545 Elo+
Solo
Zhong Kui
Zhong Kui
xjindra-l-all
Zhong Kui
Level 29
God Stats
30W - 17L
1,513 SR
Queue Stats
86W - 82L
1,448 Elo+
Solo
Team Averages
Level 17
1,643 SR
1,578 Elo+

VS

Team Averages
Level 15
1,546 SR
1,383 Elo+
Anhur
Anhur
Jb11_frostfire
Anhur
Level 17
God Stats
1W - 1L
1,717 SR
Queue Stats
11W - 8L
1,525 Elo+
Solo
Sun Wukong
Sun Wukong
Maxoxo1004
Sun Wukong
Level 11
God Stats
7W - 5L
1,615 SR
Queue Stats
28W - 31L
1,387 Elo+
Solo
Thor
Thor
Mochen198
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,115 Elo+
Solo
Tiamat
Tiamat
Zaccalli
Tiamat
Level 29
God Stats
11W - 11L
1,496 SR
Queue Stats
107W - 87L
1,520 Elo+
Solo
Fenrir
Fenrir
faiz1245
Fenrir
Level 14
God Stats
4W - 12L
1,400 SR
Queue Stats
7W - 15L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 7
6,132
613
2,889
6,915
4,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
11
7 / 0 / 2
6,956
696
6,026
5,543
1,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hachiman
TuggaISIS
Hachiman
11
0 / 2 / 1
5,911
591
1,866
4,702
1,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
10
3 / 2 / 2
6,119
612
3,897
6,423
2,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
xjindra-l-all
Zhong Kui
12
5 / 0 / 0
6,687
669
3,828
4,393
3,261
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
4,918
492
4,013
6,583
1,687
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Maxoxo1004
Sun Wukong
9
0 / 2 / 0
4,754
475
1,710
4,378
2,142
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
3
0 / 7 / 1
3,616
362
843
4,707
1,098
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tiamat
Zaccalli
Tiamat
10
3 / 3 / 1
5,877
588
4,181
6,792
2,642
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
faiz1245
Fenrir
7
2 / 2 / 1
4,597
460
1,791
4,955
1,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
17
Kills
6
6
Deaths
17
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
L
1
3
2
0.67
L
Sun Wukong
Maxoxo1004
Sun Wukong
0
2
0
0
L
Thor
0
7
1
0.07
W
Olorun
7
0
2
8
W
Hachiman
TuggaISIS
Hachiman
0
2
1
0.25
L
Tiamat
Zaccalli
Tiamat
3
3
1
1.17
L
Fenrir
faiz1245
Fenrir
2
2
1
1.25
W
Thanatos
3
2
2
2
W
Zhong Kui
xjindra-l-all
Zhong Kui
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,506
Damage
12,538
27,976
Taken
27,415
13,229
Mitigated
8,975
17,970
Healing
4,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,889
757
0
1,664
6,915
4,737
0
534
6,381
0
11,109
L
4,013
1,506
0
1,798
6,583
1,687
0
2,691
3,892
0
25,942
L
Sun Wukong
Maxoxo1004
Sun Wukong
1,710
201
0
249
4,378
2,142
0
2,139
2,239
0
18,913
L
Thor
843
264
0
0
4,707
1,098
0
2,612
2,095
0
4,172
W
Olorun
6,026
3,433
592
3,721
5,543
1,675
786
122
5,421
47,188
0
W
Hachiman
TuggaISIS
Hachiman
1,866
510
0
2,017
4,702
1,344
0
1,449
3,253
0
31,459
L
Tiamat
Zaccalli
Tiamat
4,181
307
0
1,256
6,792
2,642
808
920
5,872
31,690
0
L
Fenrir
faiz1245
Fenrir
1,791
199
0
1,087
4,955
1,406
0
1,492
3,463
0
10,864
W
Thanatos
3,897
1,261
0
6,640
6,423
2,212
0
1,816
4,607
0
39,927
W
Zhong Kui
xjindra-l-all
Zhong Kui
3,828
267
0
3,336
4,393
3,261
624
260
4,133
30,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,805
Gold Earned
23,762
334
Minions Killed
169
0
Camps Cleared
0
907,725
Distance Traveled
853,789
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,132
613
22
2
0
187,370
5
L
Anhur
4,918
492
41
4
0
165,450
3
L
Sun Wukong
4,754
475
42
4
0
161,780
1
L
Thor
3,616
362
2
0
0
164,276
0
W
Olorun
6,956
696
88
9
0
188,190
1
W
Hachiman
5,911
591
69
7
0
171,906
0
L
Tiamat
5,877
588
64
6
0
178,442
2
L
Fenrir
4,597
460
20
2
0
183,841
0
W
Thanatos
6,119
612
77
8
0
201,804
4
W
Zhong Kui
6,687
669
78
8
0
158,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role