Player Matchup

Poseidon
Poseidon
SpankDaddy27
Poseidon
Level 22
God Stats
13W - 9L
1,712 SR
Queue Stats
83W - 73L
1,624 Elo+
Solo
Hercules
Hercules
X_McNuggetsss
Hercules
Level 6
God Stats
1W - 2L
1,708 SR
Queue Stats
1W - 2L
1,653 Elo+
Solo
Fenrir
Fenrir
ice_wolfgod
Fenrir
Level 8
God Stats
47W - 55L
1,275 SR
Queue Stats
216W - 278L
1,600 Elo+
Solo
Skadi
Skadi
mrdurzo
Skadi
Level 4
God Stats
2W - 1L
1,819 SR
Queue Stats
2W - 5L
1,693 Elo+
Solo
Nemesis
Nemesis
saidnavarrete-Sa
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,676 Elo+
Solo
Team Averages
Level 9
1,603 SR
1,649 Elo+

VS

Team Averages
Level 24
1,504 SR
1,542 Elo+
Jing Wei
Jing Wei
FeelinDanger
Jing Wei
Level 29
God Stats
5W - 2L
1,689 SR
Queue Stats
178W - 149L
1,560 Elo+
Solo
King Arthur
King Arthur
RealDabCart
King Arthur
Level 16
God Stats
6W - 4L
1,500 SR
Queue Stats
52W - 56L
1,483 Elo+
Solo
Skadi
Skadi
Thunder8L
Skadi
Level 19
God Stats
12W - 9L
1,519 SR
Queue Stats
13W - 10L
1,751 Elo+
Solo
Sobek
Sobek
Ttvblxndfold
Sobek
Level 26
God Stats
3W - 4L
1,310 SR
Queue Stats
59W - 58L
1,446 Elo+
Solo
Tiamat
Tiamat
iiAmGODxX
Tiamat
Level 28
God Stats
14W - 10L
1,500 SR
Queue Stats
201W - 246L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
SpankDaddy27
Poseidon
20
4 / 10 / 2
13,762
510
15,721
18,828
7,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
X_McNuggetsss
Hercules
11
0 / 12 / 2
8,709
323
3,604
21,516
14,393
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Fenrir
18
2 / 9 / 1
12,117
449
11,026
25,043
22,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Skadi
mrdurzo
Skadi
17
1 / 11 / 2
10,978
407
9,397
21,361
8,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 21 / 2
8,823
327
5,952
24,689
11,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FeelinDanger
Jing Wei
20
18 / 0 / 4
19,641
727
18,106
18,192
8,272
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
RealDabCart
King Arthur
20
18 / 3 / 14
16,100
596
25,767
30,037
30,620
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
Thunder8L
Skadi
5
0 / 0 / 0
9,018
334
0
0
0
20
10 / 0 / 21
14,801
548
16,375
24,830
17,951
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
iiAmGODxX
Tiamat
20
15 / 4 / 20
15,192
563
25,198
18,490
9,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
120
7
Kills
61
63
Deaths
7
9
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
FeelinDanger
Jing Wei
18
0
4
20
W
King Arthur
RealDabCart
King Arthur
18
3
14
8.33
L
Poseidon
SpankDaddy27
Poseidon
4
10
2
0.5
W
Skadi
Thunder8L
Skadi
0
0
0
0
W
10
0
21
20.5
L
Hercules
X_McNuggetsss
Hercules
0
12
2
0.08
L
Fenrir
2
9
1
0.28
W
Tiamat
iiAmGODxX
Tiamat
15
4
20
6.25
L
Skadi
mrdurzo
Skadi
1
11
2
0.18
L
0
21
2
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,700
Damage
85,446
111,437
Taken
91,549
63,018
Mitigated
66,836
12,097
Healing
46,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
FeelinDanger
Jing Wei
18,106
14,941
0
9,743
18,192
8,272
14,104
1,597
16,545
0
236,482
W
King Arthur
RealDabCart
King Arthur
25,767
2,595
0
11,371
30,037
30,620
722
6,321
23,418
393
103,631
L
Poseidon
SpankDaddy27
Poseidon
15,721
1,028
0
3,594
18,828
7,228
195
8,223
10,273
104,703
0
W
Skadi
Thunder8L
Skadi
0
0
0
0
0
0
0
0
0
0
0
W
16,375
1,405
525
16,040
24,830
17,951
121
5,309
19,347
54,001
0
L
Hercules
X_McNuggetsss
Hercules
3,604
859
0
5,694
21,516
14,393
0
4,946
16,340
0
40,710
L
Fenrir
11,026
1,955
0
1,236
25,043
22,029
707
7,883
16,957
0
71,821
W
Tiamat
iiAmGODxX
Tiamat
25,198
2,748
0
8,823
18,490
9,993
1,116
4,183
13,948
78,872
0
L
Skadi
mrdurzo
Skadi
9,397
5,210
0
1,155
21,361
8,063
1,256
7,466
13,755
0
45,664
L
5,952
1,925
0
418
24,689
11,305
282
11,853
12,340
0
33,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,389
Gold Earned
74,752
476
Minions Killed
610
0
Camps Cleared
0
2,069,510
Distance Traveled
2,014,545
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
19,641
727
287
11
0
531,349
1
W
King Arthur
16,100
596
158
6
0
474,444
5
L
Poseidon
13,762
510
172
6
0
403,985
5
W
Skadi
9,018
334
0
0
0
0
0
W
Sobek
14,801
548
55
2
0
507,082
1
L
Hercules
8,709
323
58
2
0
386,405
3
L
Fenrir
12,117
449
111
4
0
456,610
0
W
Tiamat
15,192
563
110
4
0
501,670
0
L
Skadi
10,978
407
79
3
0
383,238
1
L
Nemesis
8,823
327
56
2
0
439,272
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role