Player Matchup

Izanami
Izanami
Adam0512
Izanami
Level 63
God Stats
0W - 1L
1,155 SR
Queue Stats
36W - 51L
1,425 Elo+
Party 1
Cerberus
Cerberus
MisfitIsLIVE
Cerberus
Level 7
God Stats
5W - 6L
1,500 SR
Queue Stats
5W - 7L
1,306 Elo+
Party 1
Da Ji
Da Ji
Wasinqa
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
914 Elo+
Party 1
Team Averages
Level 29
1,385 SR
1,215 Elo+

VS

Team Averages
Level 28
1,519 SR
1,444 Elo+
Neith
Neith
Leroynydus
Neith
Level 14
God Stats
24W - 27L
1,471 SR
Queue Stats
66W - 89L
1,309 Elo+
Solo
Gilgamesh
Gilgamesh
LuAnZaVi
Gilgamesh
Level 54
God Stats
16W - 14L
1,606 SR
Queue Stats
313W - 335L
1,513 Elo+
Solo
Merlin
Merlin
RecklesAngels
Merlin
Level 16
God Stats
2W - 3L
1,478 SR
Queue Stats
2W - 4L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Adam0512
Izanami
14
2 / 6 / 5
10,761
633
6,046
14,820
6,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
MisfitIsLIVE
Cerberus
15
1 / 3 / 3
10,211
601
10,245
16,383
13,777
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
Wasinqa
Da Ji
15
9 / 5 / 2
12,267
722
16,020
12,713
7,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
2 / 4 / 10
11,123
654
8,347
9,520
2,474
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
LuAnZaVi
Gilgamesh
16
10 / 1 / 3
12,553
738
19,758
17,854
19,165
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 7 / 10
11,640
685
9,906
11,848
2,571
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
12
Kills
14
14
Deaths
12
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
Adam0512
Izanami
2
6
5
0.75
W
Neith
2
4
10
1.75
W
Gilgamesh
LuAnZaVi
Gilgamesh
10
1
3
11.5
L
Cerberus
MisfitIsLIVE
Cerberus
1
3
3
0.83
W
2
7
10
1
L
Da Ji
Wasinqa
Da Ji
9
5
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,311
Damage
38,011
43,916
Taken
39,222
27,352
Mitigated
24,210
9,817
Healing
7,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Adam0512
Izanami
6,046
3,714
0
3,635
14,820
6,446
422
2,099
12,721
0
59,751
W
Neith
8,347
2,233
0
1,537
9,520
2,474
1,245
1,642
7,878
0
30,741
W
Gilgamesh
LuAnZaVi
Gilgamesh
19,758
5,509
520
2,473
17,854
19,165
353
6,612
11,113
0
54,436
L
Cerberus
MisfitIsLIVE
Cerberus
10,245
588
0
3,321
16,383
13,777
137
5,259
11,124
31,512
0
W
9,906
897
538
2,008
11,848
2,571
1,366
2,536
9,121
34,173
0
L
Da Ji
Wasinqa
Da Ji
16,020
2,824
0
2,861
12,713
7,129
742
3,256
9,457
0
31,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,239
Gold Earned
35,316
213
Minions Killed
194
8
Camps Cleared
7
878,710
Distance Traveled
914,877
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,761
633
112
7
5
278,068
2
W
Neith
11,123
654
67
4
1
318,217
0
W
Gilgamesh
12,553
738
70
4
6
339,339
4
L
Cerberus
10,211
601
68
4
0
317,305
0
W
Merlin
11,640
685
57
3
0
257,321
6
L
Da Ji
12,267
722
33
2
3
283,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role