Player Matchup

Bacchus
Bacchus
DaniDJmax1
Bacchus
Level 96
God Stats
1W - 1L
1,692 SR
Queue Stats
19W - 16L
1,541 Elo+
Party 2
Rama
Rama
FruitMoM
Rama
Level 42
God Stats
8W - 6L
1,884 SR
Queue Stats
190W - 171L
1,502 Elo+
Party 1
Neith
Neith
MulleMack
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 89L
1,557 Elo+
Party 1
Poseidon
Poseidon
Oreipk
Poseidon
Level 39
God Stats
0W - 1L
1,323 SR
Queue Stats
101W - 99L
1,525 Elo+
Solo
Thor
Thor
T0X1C593
Thor
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,549 Elo+
Party 2
Team Averages
Level 45
1,580 SR
1,535 Elo+

VS

Team Averages
Level 54
1,520 SR
1,610 Elo+
Horus
Horus
Alphachadasaur
Horus
Level 106
God Stats
16W - 5L
1,568 SR
Queue Stats
240W - 171L
1,639 Elo+
Party 3
Tiamat
Tiamat
Atmosfearx
Tiamat
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 46L
1,528 Elo+
Solo
Freya
Freya
GoobisSlapper
Freya
Level 64
God Stats
2W - 2L
1,451 SR
Queue Stats
389W - 259L
1,655 Elo+
Party 3
Apollo
Apollo
Plattzy
Apollo
Level 29
God Stats
2W - 5L
1,590 SR
Queue Stats
193W - 122L
1,793 Elo+
Party 3
Thanatos
Thanatos
XxMoodzlobbyzxX
Thanatos
Level 33
God Stats
7W - 9L
1,490 SR
Queue Stats
96W - 116L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DaniDJmax1
Bacchus
12
3 / 4 / 9
8,110
451
9,030
12,497
13,616
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
13
4 / 8 / 4
8,346
464
9,336
13,032
3,356
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
MulleMack
Neith
15
1 / 4 / 0
8,868
493
9,313
11,317
3,580
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
Oreipk
Poseidon
14
6 / 5 / 1
9,050
503
10,348
14,477
4,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
11
0 / 6 / 5
7,259
403
3,438
14,835
4,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 9
10,097
561
4,612
15,276
10,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Atmosfearx
Tiamat
18
5 / 1 / 7
11,932
663
13,342
9,355
7,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 3 / 8
11,792
655
14,970
17,507
6,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
Plattzy
Apollo
20
8 / 1 / 5
12,782
710
12,861
14,589
7,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
15
3 / 6 / 3
10,138
563
4,308
13,601
4,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
59
14
Kills
27
27
Deaths
14
19
Assists
32
Player
Kills
Deaths
Assists
KDA
W
3
3
9
2.5
W
Tiamat
Atmosfearx
Tiamat
5
1
7
8.5
L
Bacchus
DaniDJmax1
Bacchus
3
4
9
1.88
L
Rama
4
8
4
0.75
W
8
3
8
4
L
Neith
MulleMack
Neith
1
4
0
0.25
L
Poseidon
Oreipk
Poseidon
6
5
1
1.3
W
Apollo
Plattzy
Apollo
8
1
5
10.5
L
Thor
0
6
5
0.42
W
Thanatos
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,465
Damage
50,093
66,158
Taken
70,328
29,340
Mitigated
37,752
14,948
Healing
33,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,612
1,543
1,478
3,239
15,276
10,767
709
5,372
9,904
1,370
19,387
W
Tiamat
Atmosfearx
Tiamat
13,342
1,146
199
3,755
9,355
7,857
1,994
3,755
5,600
78,413
0
L
Bacchus
DaniDJmax1
Bacchus
9,030
1,923
531
1,763
12,497
13,616
64
5,021
7,329
26,160
0
L
Rama
9,336
6,653
0
2,255
13,032
3,356
504
6,444
6,502
0
46,792
W
14,970
4,949
0
8,593
17,507
6,567
1,545
5,230
12,277
72,676
0
L
Neith
MulleMack
Neith
9,313
4,587
0
4,014
11,317
3,580
876
2,614
8,677
0
56,283
L
Poseidon
Oreipk
Poseidon
10,348
1,373
81
3,202
14,477
4,334
0
7,881
6,280
59,076
0
W
Apollo
Plattzy
Apollo
12,861
7,014
0
7,224
14,589
7,871
5,566
1,751
12,838
0
106,016
L
Thor
3,438
902
0
3,102
14,835
4,454
0
5,679
8,992
0
36,388
W
Thanatos
4,308
879
0
8,674
13,601
4,690
572
3,981
9,620
0
52,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,633
Gold Earned
56,741
406
Minions Killed
541
0
Camps Cleared
0
1,569,046
Distance Traveled
1,692,506
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,097
561
30
2
0
364,124
10
W
Tiamat
11,932
663
159
9
0
351,581
2
L
Bacchus
8,110
451
42
2
0
290,470
1
L
Rama
8,346
464
75
4
0
305,970
1
W
Freya
11,792
655
95
5
0
333,325
5
L
Neith
8,868
493
113
6
0
295,650
4
L
Poseidon
9,050
503
106
6
0
316,822
2
W
Apollo
12,782
710
165
9
0
331,034
1
L
Thor
7,259
403
70
4
0
360,134
2
W
Thanatos
10,138
563
92
5
0
312,442
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role