Player Matchup

Hun Batz
Hun Batz
RisingSoul4487
Hun Batz
Level 160
God Stats
7W - 11L
1,649 SR
Queue Stats
249W - 216L
1,667 Elo+
Solo
Cerberus
Cerberus
Tw33kSkat3r
Cerberus
Level 133
God Stats
10W - 8L
1,382 SR
Queue Stats
12W - 16L
1,341 Elo+
Party 1
Medusa
Medusa
Zenthorim
Medusa
Level 85
God Stats
71W - 53L
1,573 SR
Queue Stats
147W - 157L
1,455 Elo+
Party 1
Team Averages
Level 126
1,534 SR
1,488 Elo+

VS

Team Averages
Level 98
1,499 SR
1,443 Elo+
Pele
Pele
BrazenTheThiccc
Pele
Level 78
God Stats
0W - 1L
1,596 SR
Queue Stats
81W - 101L
1,470 Elo+
Party 2
Nox
Nox
Durnmy
Nox
Level 85
God Stats
1W - 1L
1,428 SR
Queue Stats
91W - 113L
1,436 Elo+
Party 2
Ullr
Ullr
MaxLarew5
Ullr
Level 132
God Stats
11W - 14L
1,473 SR
Queue Stats
218W - 274L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
15
5 / 0 / 10
9,770
752
12,201
10,894
9,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
Tw33kSkat3r
Cerberus
12
4 / 4 / 10
9,275
713
5,148
13,622
9,302
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Zenthorim
Medusa
15
7 / 2 / 6
9,966
767
11,952
8,864
3,108
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 4
8,266
636
6,557
13,354
9,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nox
Durnmy
Nox
13
4 / 4 / 2
9,316
717
10,794
8,881
3,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
11
0 / 6 / 6
7,963
613
5,851
11,294
4,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
16
Kills
6
6
Deaths
16
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
L
Nox
Durnmy
Nox
4
4
2
1.25
L
Ullr
0
6
6
0.5
W
Hun Batz
5
0
10
10
W
Cerberus
Tw33kSkat3r
Cerberus
4
4
10
2.25
W
Medusa
Zenthorim
Medusa
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,301
Damage
23,202
33,380
Taken
33,529
21,630
Mitigated
17,262
13,151
Healing
5,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,557
1,327
149
2,392
13,354
9,736
0
2,490
10,337
0
14,385
L
Nox
Durnmy
Nox
10,794
1,210
0
1,220
8,881
3,493
0
1,484
7,207
30,568
0
L
Ullr
5,851
3,906
0
2,065
11,294
4,033
0
1,823
9,020
0
27,111
W
Hun Batz
12,201
1,951
0
4,239
10,894
9,220
666
4,030
6,603
0
34,726
W
Cerberus
Tw33kSkat3r
Cerberus
5,148
298
909
3,886
13,622
9,302
22
5,574
7,665
12,526
0
W
Medusa
Zenthorim
Medusa
11,952
4,658
862
3,255
8,864
3,108
1,945
1,730
6,761
0
48,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,011
Gold Earned
25,545
167
Minions Killed
127
8
Camps Cleared
4
742,890
Distance Traveled
662,324
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,266
636
12
1
1
218,567
3
L
Nox
9,316
717
72
6
2
244,275
4
L
Ullr
7,963
613
43
3
1
199,482
6
W
Hun Batz
9,770
752
53
4
3
267,190
2
W
Cerberus
9,275
713
20
2
1
228,764
2
W
Medusa
9,966
767
94
7
4
246,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role