Player Matchup

Chang'e
Chang'e
Flashhhyy
Chang'e
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,372 Elo+
Party 1
Artemis
Artemis
LINXINGYUE
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,043 Elo+
Solo
Bakasura
Bakasura
Novalouder
Bakasura
Level 26
God Stats
0W - 1L
1,349 SR
Queue Stats
1W - 6L
1,133 Elo+
Solo
Jormungandr
Jormungandr
RyunosukeYu333
Jormungandr
Level 18
God Stats
3W - 4L
1,723 SR
Queue Stats
31W - 58L
1,220 Elo+
Solo
Guan Yu
Guan Yu
ThatJawnKid22
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,372 Elo+
Party 1
Team Averages
Level 13
1,514 SR
1,228 Elo+

VS

Team Averages
Level 22
1,580 SR
1,400 Elo+
Neith
Neith
AlmightySalt
Neith
Level 28
God Stats
69W - 50L
1,521 SR
Queue Stats
152W - 164L
1,391 Elo+
Solo
Bellona
Bellona
HenreeTheDeleter
Bellona
Level 22
God Stats
3W - 3L
1,315 SR
Queue Stats
23W - 25L
1,304 Elo+
Solo
Ymir
Ymir
KurumiDATE
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Discordia
Discordia
Mathiasbn123
Discordia
Level 29
God Stats
5W - 1L
1,737 SR
Queue Stats
165W - 198L
1,444 Elo+
Solo
Arachne
Arachne
wain12345123
Arachne
Level 29
God Stats
8W - 10L
1,825 SR
Queue Stats
101W - 143L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Flashhhyy
Chang'e
8
0 / 3 / 0
4,790
368
1,128
5,888
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
LINXINGYUE
Artemis
8
1 / 8 / 1
5,122
394
4,171
8,275
1,989
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
Novalouder
Bakasura
8
0 / 9 / 0
5,357
412
3,642
13,443
4,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
RyunosukeYu333
Jormungandr
7
0 / 7 / 1
5,021
386
2,985
14,316
7,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
10
0 / 5 / 0
5,414
416
1,587
7,612
4,506
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 4
8,597
661
10,936
7,800
2,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 0 / 2
8,147
627
3,362
5,533
2,749
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
6 / 2 / 5
7,422
571
4,206
7,977
6,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
Mathiasbn123
Discordia
14
6 / 0 / 4
9,188
707
10,632
5,011
2,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
wain12345123
Arachne
15
10 / 0 / 1
8,951
689
8,284
7,139
3,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
48
1
Kills
32
32
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
8
0
4
10
L
Chang'e
Flashhhyy
Chang'e
0
3
0
0
W
2
0
2
3
W
6
2
5
4.25
L
Artemis
LINXINGYUE
Artemis
1
8
1
0.19
W
Discordia
Mathiasbn123
Discordia
6
0
4
8
L
Bakasura
Novalouder
Bakasura
0
9
0
0
L
Jormungandr
RyunosukeYu333
Jormungandr
0
7
1
0.07
L
Guan Yu
0
5
0
0
W
Arachne
wain12345123
Arachne
10
0
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,513
Damage
37,420
49,534
Taken
33,460
20,476
Mitigated
17,416
7,545
Healing
10,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,936
7,643
0
3,132
7,800
2,527
2,583
926
6,874
0
50,202
L
Chang'e
Flashhhyy
Chang'e
1,128
322
359
863
5,888
1,713
0
3,527
1,975
12,471
0
W
3,362
610
0
1,693
5,533
2,749
628
0
5,533
0
33,648
W
4,206
1,200
0
610
7,977
6,757
165
1,950
5,859
22,032
0
L
Artemis
LINXINGYUE
Artemis
4,171
1,720
0
220
8,275
1,989
0
2,334
5,873
0
16,535
W
Discordia
Mathiasbn123
Discordia
10,632
1,225
0
1,446
5,011
2,100
2,817
1,093
3,882
54,369
0
L
Bakasura
Novalouder
Bakasura
3,642
2,355
0
3,206
13,443
4,473
0
3,600
9,579
0
22,331
L
Jormungandr
RyunosukeYu333
Jormungandr
2,985
128
0
1,019
14,316
7,795
0
4,551
9,657
12,972
0
L
Guan Yu
1,587
318
0
1,878
7,612
4,506
176
0
7,612
0
18,653
W
Arachne
wain12345123
Arachne
8,284
6,127
0
4,035
7,139
3,283
0
252
6,727
0
59,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,704
Gold Earned
42,305
181
Minions Killed
398
0
Camps Cleared
0
1,111,049
Distance Traveled
1,212,283
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,597
661
85
7
0
245,066
1
L
Chang'e
4,790
368
29
2
0
210,572
1
W
Bellona
8,147
627
72
6
0
235,984
0
W
Ymir
7,422
571
39
3
0
220,231
1
L
Artemis
5,122
394
28
2
0
213,767
2
W
Discordia
9,188
707
101
8
0
211,530
2
L
Bakasura
5,357
412
67
5
0
226,157
4
L
Jormungandr
5,021
386
12
1
0
209,849
0
L
Guan Yu
5,414
416
45
3
0
250,704
1
W
Arachne
8,951
689
101
8
0
299,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role