Player Matchup

Medusa
Medusa
Coldies
Medusa
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,337 Elo+
Solo
Cerberus
Cerberus
DarkAngel24
Cerberus
Level 15
God Stats
44W - 30L
1,434 SR
Queue Stats
80W - 83L
1,297 Elo+
Solo
Nu Wa
Nu Wa
Dominik23Nier
Nu Wa
Level 18
God Stats
23W - 26L
1,161 SR
Queue Stats
28W - 29L
1,379 Elo+
Solo
Sylvanus
Sylvanus
GAHİNCİM
Sylvanus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 44L
1,337 Elo+
Solo
Tiamat
Tiamat
Peepeeburger
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,091 Elo+
Solo
Team Averages
Level 15
1,419 SR
1,288 Elo+

VS

Team Averages
Level 26
1,457 SR
1,414 Elo+
Thoth
Thoth
 
Thoth
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Dragan011
Jormungandr
Level 24
God Stats
3W - 1L
1,609 SR
Queue Stats
4W - 5L
1,356 Elo+
Solo
Hel
Hel
EstherFell
Hel
Level 27
God Stats
14W - 5L
1,443 SR
Queue Stats
71W - 60L
1,379 Elo+
Party 1
Izanami
Izanami
Kanuvi
Izanami
Level 27
God Stats
14W - 11L
1,313 SR
Queue Stats
66W - 59L
1,474 Elo+
Party 1
Hercules
Hercules
Вереница
Hercules
Level 27
God Stats
18W - 14L
1,421 SR
Queue Stats
180W - 210L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Coldies
Medusa
16
0 / 6 / 2
9,471
861
7,357
13,226
4,582
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
DarkAngel24
Cerberus
17
0 / 5 / 3
10,149
923
5,200
18,924
21,001
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 9 / 1
10,279
934
14,099
14,357
4,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
GAHİNCİM
Sylvanus
15
0 / 9 / 0
8,997
818
9,421
18,905
15,657
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Tiamat
16
1 / 5 / 1
10,467
952
19,997
14,777
8,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

53

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
10 / 0 / 12
11,969
1,088
14,533
8,686
3,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Dragan011
Jormungandr
19
1 / 0 / 30
11,278
1,025
13,118
11,635
14,645
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
1 / 0 / 25
10,956
996
8,885
9,946
4,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Kanuvi
Izanami
18
13 / 2 / 12
12,880
1,171
24,763
16,176
5,423
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
9 / 1 / 10
11,826
1,075
11,507
14,539
5,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
123
3
Kills
34
34
Deaths
3
7
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
10
0
12
16
L
Medusa
Coldies
Medusa
0
6
2
0.17
L
Cerberus
DarkAngel24
Cerberus
0
5
3
0.3
L
2
9
1
0.28
W
Jormungandr
Dragan011
Jormungandr
1
0
30
16
W
1
0
25
13.5
L
Sylvanus
GAHİNCİM
Sylvanus
0
9
0
0
W
Izanami
Kanuvi
Izanami
13
2
12
9.5
L
Tiamat
1
5
1
0.3
W
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,074
Damage
72,806
80,189
Taken
60,982
54,314
Mitigated
33,647
10,337
Healing
32,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
14,533
792
0
205
8,686
3,292
0
7,741
945
33,929
0
L
Medusa
Coldies
Medusa
7,357
3,486
0
550
13,226
4,582
0
6,661
6,513
0
20,335
L
Cerberus
DarkAngel24
Cerberus
5,200
312
0
3,440
18,924
21,001
0
6,203
12,654
31,658
0
L
14,099
3,233
0
0
14,357
4,676
0
6,406
7,951
35,718
0
W
Jormungandr
Dragan011
Jormungandr
13,118
1,918
553
673
11,635
14,645
0
8,586
3,049
32,033
0
W
8,885
423
16,771
6,315
9,946
4,688
0
8,318
1,628
27,277
0
L
Sylvanus
GAHİNCİM
Sylvanus
9,421
1,806
1,425
1,982
18,905
15,657
0
11,360
7,545
13,650
0
W
Izanami
Kanuvi
Izanami
24,763
18,771
0
1,987
16,176
5,423
0
12,515
3,661
0
46,682
L
Tiamat
19,997
634
189
2,751
14,777
8,398
0
5,906
8,501
41,619
0
W
11,507
3,422
0
5,717
14,539
5,599
0
11,557
2,982
0
32,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,363
Gold Earned
58,909
196
Minions Killed
243
5
Camps Cleared
8
884,268
Distance Traveled
1,127,689
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,969
1,088
41
4
2
201,267
0
L
Medusa
9,471
861
25
2
2
165,134
0
L
Cerberus
10,149
923
67
6
2
203,615
0
L
Nu Wa
10,279
934
41
4
1
176,693
0
W
Jormungandr
11,278
1,025
34
3
0
238,820
0
W
Hel
10,956
996
64
6
1
256,509
0
L
Sylvanus
8,997
818
9
1
0
103,146
0
W
Izanami
12,880
1,171
57
5
3
195,663
0
L
Tiamat
10,467
952
54
5
0
235,680
0
W
Hercules
11,826
1,075
47
4
2
235,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role