Player Matchup

Janus
Janus
Gold II
 
Janus
Gold II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold V
Gieniapl
Ares
Gold V
Level 88
God Stats
17W - 10L
1,344 SR
Queue Stats
49W - 56L
1,645 MMR
Solo
Chiron
Chiron
Platinum V
Pappouth
Chiron
Platinum V
Level 152
God Stats
0W - 2L
1,757 SR
Queue Stats
47W - 42L
1,626 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 129
1,533 SR
1,590 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,525 SR
1,625 MMR
Ullr
Ullr
Bronze III
FantomxDPL
Ullr
Bronze III
Level 104
God Stats
20W - 8L
1,779 SR
Queue Stats
36W - 19L
1,490 MMR
Party 1
Jormungandr
Jormungandr
Gold IV
Sparrow242
Jormungandr
Gold IV
Level 153
God Stats
1W - 0L
1,217 SR
Queue Stats
12W - 8L
1,661 MMR
Party 1
Discordia
Discordia
Platinum V
Urke79
Discordia
Platinum V
Level 155
God Stats
3W - 6L
1,578 SR
Queue Stats
367W - 290L
1,723 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 6 / 3
9,186
574
10,001
15,612
5,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
13
1 / 5 / 3
9,021
564
11,311
21,153
23,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chiron
Pappouth
Chiron
13
3 / 6 / 2
9,972
623
11,193
16,183
5,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
TiamatPersephoneAthenaMorgan Le FayGilgamesh

VS

Bans
ThothSobekDanzaburouArtioCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 6
11,415
713
17,418
15,550
5,813
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Sparrow242
Jormungandr
15
5 / 1 / 10
11,302
706
10,995
18,569
20,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
Urke79
Discordia
15
4 / 1 / 9
10,865
679
19,734
10,217
3,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
5
Kills
17
17
Deaths
5
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
6
3
0.42
W
8
3
6
3.67
L
Ares
1
5
3
0.5
L
Chiron
Pappouth
Chiron
3
6
2
0.67
W
Jormungandr
Sparrow242
Jormungandr
5
1
10
10
W
Discordia
Urke79
Discordia
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,505
Damage
48,147
52,948
Taken
44,336
34,000
Mitigated
30,323
8,432
Healing
14,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
10,001
407
54
2,217
15,612
5,187
0
10,637
4,584
37,314
0
W
17,418
7,983
0
5,728
15,550
5,813
1,463
8,862
6,175
0
52,306
L
Ares
11,311
478
0
2,551
21,153
23,144
0
11,484
8,965
17,127
0
L
Chiron
Pappouth
Chiron
11,193
5,595
486
3,124
16,183
5,669
0
7,064
8,592
0
41,998
W
Jormungandr
Sparrow242
Jormungandr
10,995
1,860
542
4,758
18,569
20,833
325
6,443
11,497
32,239
0
W
Discordia
Urke79
Discordia
19,734
1,082
0
2,982
10,217
3,677
1,155
5,347
4,777
53,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,179
Gold Earned
33,582
149
Minions Killed
194
5
Camps Cleared
8
847,634
Distance Traveled
909,433
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,186
574
56
4
1
288,081
5
W
Ullr
11,415
713
81
5
5
292,203
7
L
Ares
9,021
564
14
1
2
276,635
3
L
Chiron
9,972
623
79
5
2
282,918
4
W
Jormungandr
11,302
706
40
3
2
302,415
4
W
Discordia
10,865
679
73
5
1
314,815
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role