Player Matchup

Cupid
Cupid
Demone__Rosa
Cupid
Level 17
God Stats
5W - 3L
1,500 SR
Queue Stats
59W - 106L
1,411 Elo+
Party 3
Thor
Thor
Gigik4422
Thor
Level 17
God Stats
1W - 2L
1,748 SR
Queue Stats
56W - 101L
1,411 Elo+
Party 3
Loki
Loki
Sir-Darklight
Loki
Level 16
God Stats
90W - 55L
1,446 SR
Queue Stats
98W - 73L
1,270 Elo+
Solo
Thanatos
Thanatos
Viruskoerper238
Thanatos
Level 22
God Stats
5W - 12L
1,666 SR
Queue Stats
33W - 73L
1,224 Elo+
Party 1
Hel
Hel
oOo__I-_-I__oOo
Hel
Level 29
God Stats
16W - 21L
1,414 SR
Queue Stats
31W - 69L
1,203 Elo+
Party 1
Team Averages
Level 20
1,555 SR
1,304 Elo+

VS

Team Averages
Level 18
1,361 SR
1,284 Elo+
Hou Yi
Hou Yi
El3kTrOnIcZ_DarK
Hou Yi
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Neith
Neith
TheToxicSky
Neith
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Fenrir
Fenrir
Youlneverguess15
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
963 Elo+
Solo
Eset
Eset
m4biig
Eset
Level 29
God Stats
1W - 4L
1,165 SR
Queue Stats
14W - 20L
1,206 Elo+
Solo
Ra
Ra
shortyisbonkers
Ra
Level 26
God Stats
1W - 5L
1,141 SR
Queue Stats
98W - 107L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 15
9,365
468
12,819
12,170
6,131
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
7
1 / 3 / 5
6,939
347
2,156
3,585
1,292
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mace

Mace

+10
Physical Power

16
10 / 0 / 6
10,016
501
7,327
11,669
4,347
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
16
15 / 4 / 10
10,975
549
15,828
15,613
6,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 2 / 7
11,090
555
8,070
11,316
4,480
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 2
8,056
403
7,311
10,884
3,439
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 9 / 1
7,706
385
2,374
11,452
3,457
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
0 / 5 / 0
8,289
414
5,871
14,918
5,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
m4biig
Eset
13
0 / 10 / 2
7,762
388
5,286
13,067
16,673
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

14
3 / 7 / 1
9,696
485
10,840
16,007
6,067
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
13
37
Kills
7
9
Deaths
38
43
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
0
15
10.5
L
3
7
2
0.57
W
Thor
1
3
5
1.17
W
10
0
6
13
L
1
9
1
0.17
W
Thanatos
15
4
10
5
L
0
5
0
0
L
Eset
m4biig
Eset
0
10
2
0.1
W
8
2
7
5.75
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,200
Damage
31,682
54,353
Taken
66,328
23,028
Mitigated
35,627
23,141
Healing
9,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,819
6,790
654
2,821
12,170
6,131
671
4,966
6,948
0
41,412
L
7,311
3,630
0
1,455
10,884
3,439
0
1,482
9,402
0
37,741
W
Thor
2,156
483
0
0
3,585
1,292
0
912
2,673
0
6,674
W
7,327
2,701
0
3,726
11,669
4,347
956
4,587
7,082
0
35,123
L
2,374
1,660
0
1,803
11,452
3,457
0
484
10,968
0
38,953
W
Thanatos
15,828
8,758
0
9,347
15,613
6,778
2,109
3,533
12,080
0
38,316
L
5,871
2,396
0
1,008
14,918
5,991
0
1,855
13,063
0
59,521
L
Eset
m4biig
Eset
5,286
553
536
594
13,067
16,673
498
2,500
10,567
34,429
0
W
8,070
289
1,847
4,746
11,316
4,480
4,783
1,872
9,444
69,011
0
L
10,840
1,806
143
3,631
16,007
6,067
770
2,797
13,210
50,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,385
Gold Earned
41,509
322
Minions Killed
358
0
Camps Cleared
0
1,738,127
Distance Traveled
1,507,634
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,365
468
47
2
0
396,214
2
L
Hou Yi
8,056
403
45
2
0
252,353
0
W
Thor
6,939
347
9
0
0
136,297
2
W
Loki
10,016
501
50
3
0
404,833
0
L
Neith
7,706
385
65
3
0
271,514
0
W
Thanatos
10,975
549
61
3
0
407,612
1
L
Fenrir
8,289
414
101
5
0
345,847
0
L
Eset
7,762
388
52
3
0
311,241
0
W
Hel
11,090
555
155
8
0
393,171
3
L
Ra
9,696
485
95
5
0
326,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role