Player Matchup

Cerberus
Cerberus
Bronze V
Manu-Cesar8
Cerberus
Bronze V
Level 41
God Stats
0W - 1L
1,222 SR
Queue Stats
5W - 32L
652 MMR
Solo
Erlang Shen
Erlang Shen
Silver IV
Salahfahalah
Erlang Shen
Silver IV
Level 97
God Stats
9W - 7L
1,641 SR
Queue Stats
153W - 175L
731 MMR
Solo
Xbalanque
Xbalanque
Silver III
XxXAaDaAiiiRXxX
Xbalanque
Silver III
Level 129
God Stats
0W - 2L
1,284 SR
Queue Stats
124W - 144L
741 MMR
Solo
Kali
Kali
Silver II
godsgraceyan
Kali
Silver II
Level 127
God Stats
5W - 9L
1,586 SR
Queue Stats
1,074W - 1,074L
837 MMR
Solo
Janus
Janus
Bronze II
joselitto300
Janus
Bronze II
Level 97
God Stats
2W - 7L
1,211 SR
Queue Stats
120W - 158L
266 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 98
1,389 SR
645 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,503 SR
640 MMR
Chronos
Chronos
Bronze IV
Asthmaticbee
Chronos
Bronze IV
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 297L
-454 MMR
Solo
Thor
Thor
Silver I
Rapiiz-
Thor
Silver I
Level 148
God Stats
14W - 10L
1,615 SR
Queue Stats
261W - 274L
1,230 MMR
Party 1
Zhong Kui
Zhong Kui
Silver IV
SchemaTheClique
Zhong Kui
Silver IV
Level 69
God Stats
29W - 19L
1,721 SR
Queue Stats
228W - 253L
763 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver III
Valantino5
Kumbhakarna
Silver III
Level 118
God Stats
6W - 7L
1,484 SR
Queue Stats
30W - 50L
742 MMR
Solo
Raijin
Raijin
Silver III
jank090404
Raijin
Silver III
Level 160
God Stats
1W - 6L
1,196 SR
Queue Stats
647W - 664L
920 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Manu-Cesar8
Cerberus
8
1 / 5 / 1
5,129
366
2,247
8,340
3,702
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
Salahfahalah
Erlang Shen
12
1 / 0 / 0
6,537
467
2,158
7,187
4,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
XxXAaDaAiiiRXxX
Xbalanque
10
1 / 5 / 1
5,992
428
7,103
10,000
2,755
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 2
6,154
440
3,698
7,429
2,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 7 / 0
6,027
431
2,479
8,022
2,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
GilgameshMorgan Le FayAthenaArtemisOdin

VS

Bans
CthulhuYmirCu ChulainnTiamatKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Asthmaticbee
Chronos
11
2 / 0 / 6
6,836
488
4,640
6,919
2,653
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thor
Rapiiz-
Thor
13
7 / 0 / 3
8,234
588
5,729
9,286
3,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
SchemaTheClique
Zhong Kui
14
1 / 1 / 0
8,246
589
3,682
5,587
5,431
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
Valantino5
Kumbhakarna
11
1 / 2 / 6
6,988
499
3,899
10,199
7,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
jank090404
Raijin
15
8 / 1 / 4
9,343
667
6,775
8,610
3,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
19
19
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chronos
Asthmaticbee
Chronos
2
0
6
5
L
Cerberus
Manu-Cesar8
Cerberus
1
5
1
0.3
W
Thor
Rapiiz-
Thor
7
0
3
8.5
L
Erlang Shen
Salahfahalah
Erlang Shen
1
0
0
1
W
Zhong Kui
SchemaTheClique
Zhong Kui
1
1
0
1
W
Kumbhakarna
Valantino5
Kumbhakarna
1
2
6
2
L
Xbalanque
XxXAaDaAiiiRXxX
Xbalanque
1
5
1
0.3
L
0
2
2
0.5
W
Raijin
jank090404
Raijin
8
1
4
10
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,685
Damage
24,725
40,978
Taken
40,601
16,379
Mitigated
22,156
9,753
Healing
14,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Asthmaticbee
Chronos
4,640
1,712
0
3,193
6,919
2,653
562
1,128
5,733
33,998
0
L
Cerberus
Manu-Cesar8
Cerberus
2,247
219
0
1,968
8,340
3,702
0
5,715
2,625
12,953
0
W
Thor
Rapiiz-
Thor
5,729
1,915
0
2,688
9,286
3,306
0
322
8,964
0
41,480
L
Erlang Shen
Salahfahalah
Erlang Shen
2,158
956
0
1,936
7,187
4,618
0
2,377
4,810
0
34,415
W
Zhong Kui
SchemaTheClique
Zhong Kui
3,682
612
0
3,349
5,587
5,431
3,049
72
5,515
47,357
0
W
Kumbhakarna
Valantino5
Kumbhakarna
3,899
466
459
2,980
10,199
7,326
150
1,742
8,433
19,313
0
L
Xbalanque
XxXAaDaAiiiRXxX
Xbalanque
7,103
2,185
0
2,847
10,000
2,755
0
5,168
4,832
0
38,126
L
3,698
2,257
0
2,877
7,429
2,955
0
1,521
5,908
0
36,981
W
Raijin
jank090404
Raijin
6,775
1,108
0
2,329
8,610
3,440
74
1,272
7,230
60,334
0
L
2,479
425
0
125
8,022
2,349
0
4,215
3,807
28,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,839
Gold Earned
39,647
316
Minions Killed
394
0
Camps Cleared
0
1,079,814
Distance Traveled
1,243,260
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,836
488
64
5
0
200,411
1
L
Cerberus
5,129
366
33
2
0
192,565
0
W
Thor
8,234
588
75
5
0
293,347
0
L
Erlang Shen
6,537
467
82
6
0
217,448
1
W
Zhong Kui
8,246
589
117
8
0
234,076
2
W
Kumbhakarna
6,988
499
20
1
0
264,102
3
L
Xbalanque
5,992
428
75
5
0
219,013
2
L
Kali
6,154
440
73
5
0
243,600
1
W
Raijin
9,343
667
118
8
0
251,324
4
L
Janus
6,027
431
53
4
0
207,188
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role