Player Matchup

Cthulhu
Cthulhu
Calfreezy_x1
Cthulhu
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 37L
1,308 Elo+
Solo
Sun Wukong
Sun Wukong
Constantwic
Sun Wukong
Level 16
God Stats
11W - 11L
1,423 SR
Queue Stats
36W - 46L
1,240 Elo+
Solo
Hades
Hades
Shinobi Geri
Hades
Level 28
God Stats
2W - 0L
1,675 SR
Queue Stats
55W - 62L
1,365 Elo+
Solo
Cupid
Cupid
ikertiti
Cupid
Level 29
God Stats
1W - 0L
1,641 SR
Queue Stats
51W - 56L
1,386 Elo+
Solo
Mercury
Mercury
m7_on_controller
Mercury
Level 26
God Stats
10W - 5L
1,350 SR
Queue Stats
142W - 148L
1,420 Elo+
Solo
Team Averages
Level 24
1,518 SR
1,344 Elo+

VS

Team Averages
Level 10
1,366 SR
1,225 Elo+
Janus
Janus
Delus012
Janus
Level 16
God Stats
0W - 5L
1,177 SR
Queue Stats
20W - 44L
1,237 Elo+
Solo
Bakasura
Bakasura
Tozythebest22010
Bakasura
Level 23
God Stats
16W - 22L
1,377 SR
Queue Stats
37W - 48L
1,290 Elo+
Solo
Arachne
Arachne
alexis-ninie2586
Arachne
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,134 Elo+
Solo
Anubis
Anubis
ediogostrigun
Anubis
Level 2
God Stats
0W - 4L
1,278 SR
Queue Stats
4W - 13L
1,435 Elo+
Party 1
Sobek
Sobek
xaviquelu
Sobek
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 18L
1,027 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Calfreezy_x1
Cthulhu
10
4 / 0 / 7
6,922
532
3,485
5,143
3,815
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sun Wukong
Constantwic
Sun Wukong
11
5 / 1 / 10
7,189
553
4,312
5,618
3,992
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
6 / 2 / 8
7,360
566
5,830
6,857
2,174
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
ikertiti
Cupid
14
5 / 1 / 1
7,965
613
4,667
5,402
1,610
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
7 / 0 / 2
8,436
649
5,789
8,546
3,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Delus012
Janus
1
0 / 0 / 0
4,043
311
0
0
0
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 5 / 0
6,072
467
3,007
10,161
3,230
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 8 / 0
4,865
374
2,198
7,205
2,598
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
1 / 8 / 2
5,599
431
4,631
7,010
2,413
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
xaviquelu
Sobek
9
2 / 6 / 1
5,708
439
4,237
11,876
8,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
7
27
Kills
4
4
Deaths
27
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Calfreezy_x1
Cthulhu
4
0
7
7.5
W
Sun Wukong
Constantwic
Sun Wukong
5
1
10
10
L
Janus
Delus012
Janus
0
0
0
0
W
6
2
8
5
L
1
5
0
0.2
L
0
8
0
0
L
1
8
2
0.25
W
Cupid
ikertiti
Cupid
5
1
1
5.5
W
7
0
2
8
L
Sobek
xaviquelu
Sobek
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,083
Damage
14,073
31,566
Taken
36,252
14,844
Mitigated
16,749
8,485
Healing
4,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Calfreezy_x1
Cthulhu
3,485
636
0
583
5,143
3,815
542
450
4,693
16,901
0
W
Sun Wukong
Constantwic
Sun Wukong
4,312
649
0
2,016
5,618
3,992
741
2,591
3,027
0
24,375
L
Janus
Delus012
Janus
0
0
0
0
0
0
0
0
0
0
0
W
5,830
2,219
538
2,675
6,857
2,174
1,102
4,409
2,448
21,818
0
L
3,007
1,917
0
1,704
10,161
3,230
1,036
375
9,786
0
24,707
L
2,198
1,808
0
659
7,205
2,598
0
2,249
4,956
0
11,492
L
4,631
1,122
0
75
7,010
2,413
0
3,034
3,976
16,346
0
W
Cupid
ikertiti
Cupid
4,667
3,255
95
2,530
5,402
1,610
661
242
5,060
0
51,958
W
5,789
2,746
0
48
8,546
3,253
2,373
1,176
7,150
0
61,372
L
Sobek
xaviquelu
Sobek
4,237
724
0
2,254
11,876
8,508
0
3,805
8,071
15,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,872
Gold Earned
26,287
332
Minions Killed
130
0
Camps Cleared
0
1,211,809
Distance Traveled
835,524
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,922
532
39
3
0
268,823
3
W
Sun Wukong
7,189
553
45
3
0
185,916
0
L
Janus
4,043
311
0
0
0
2,774
0
W
Hades
7,360
566
48
4
0
225,930
2
L
Bakasura
6,072
467
59
5
0
206,023
0
L
Arachne
4,865
374
26
2
0
203,693
2
L
Anubis
5,599
431
29
2
0
185,219
0
W
Cupid
7,965
613
87
7
0
241,294
0
W
Mercury
8,436
649
113
9
0
289,846
0
L
Sobek
5,708
439
16
1
0
237,815
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role