Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
InsaneFear
Neith
Level 68
God Stats
1W - 3L
1,474 SR
Queue Stats
14W - 11L
1,310 Elo+
Party 2
Hercules
Hercules
NikolayQWE
Hercules
Level 59
God Stats
4W - 8L
1,306 SR
Queue Stats
422W - 467L
1,339 Elo+
Solo
Cupid
Cupid
PestufoStyle
Cupid
Level 129
God Stats
42W - 26L
1,673 SR
Queue Stats
295W - 268L
1,583 Elo+
Party 1
Ymir
Ymir
alucarpedro
Ymir
Level 89
God Stats
69W - 61L
1,613 SR
Queue Stats
130W - 120L
1,557 Elo+
Party 1
Team Averages
Level 81
1,513 SR
1,458 Elo+

VS

Team Averages
Level 97
1,575 SR
1,449 Elo+
Sol
Sol
Hichokrates
Sol
Level 65
God Stats
7W - 7L
1,558 SR
Queue Stats
149W - 157L
1,387 Elo+
Solo
Odin
Odin
JokerYeung
Odin
Level 61
God Stats
2W - 2L
1,741 SR
Queue Stats
144W - 176L
1,377 Elo+
Solo
Neith
Neith
NeKoba
Neith
Level 127
God Stats
53W - 63L
1,424 SR
Queue Stats
397W - 434L
1,448 Elo+
Solo
Danzaburou
Danzaburou
Savvos
Danzaburou
Level 147
God Stats
6W - 8L
1,429 SR
Queue Stats
401W - 390L
1,534 Elo+
Solo
Sylvanus
Sylvanus
Smurgis
Sylvanus
Level 85
God Stats
0W - 1L
1,725 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
3 / 0 / 2
6,119
556
2,419
2,834
752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
10
2 / 2 / 3
6,028
548
5,353
6,178
2,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
NikolayQWE
Hercules
10
0 / 1 / 0
5,614
510
1,804
7,157
3,029
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
5 / 1 / 4
6,491
590
7,406
5,785
1,780
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 0 / 7
6,321
575
3,961
4,583
3,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,844
531
3,484
6,681
2,688
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 2 / 1
5,173
470
2,590
7,828
2,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
NeKoba
Neith
11
2 / 0 / 0
6,445
586
5,204
3,513
1,141
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Danzaburou
Savvos
Danzaburou
9
2 / 3 / 0
5,797
527
3,834
7,361
2,353
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
Smurgis
Sylvanus
7
0 / 5 / 1
4,678
425
2,191
7,645
5,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
13
Kills
4
4
Deaths
13
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
0
2
4
L
0
3
0
0
W
Neith
2
2
3
1.75
L
0
2
1
0.25
L
Neith
NeKoba
Neith
2
0
0
2
W
Hercules
NikolayQWE
Hercules
0
1
0
0
W
5
1
4
7
L
Danzaburou
Savvos
Danzaburou
2
3
0
0.67
L
Sylvanus
Smurgis
Sylvanus
0
5
1
0.1
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,943
Damage
17,303
26,537
Taken
33,028
11,439
Mitigated
13,723
8,972
Healing
12,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
2,419
407
0
250
2,834
752
275
2,640
194
27,213
0
L
3,484
656
0
2,349
6,681
2,688
0
1,649
5,032
32,351
0
W
Neith
5,353
3,245
0
2,075
6,178
2,228
488
912
5,266
0
32,843
L
2,590
792
172
2,264
7,828
2,432
0
1,004
6,824
0
23,094
L
Neith
NeKoba
Neith
5,204
3,117
0
2,250
3,513
1,141
65
0
3,513
0
34,391
W
Hercules
NikolayQWE
Hercules
1,804
348
0
3,312
7,157
3,029
0
0
7,157
0
24,391
W
7,406
3,608
38
2,109
5,785
1,780
78
1,224
4,561
0
40,506
L
Danzaburou
Savvos
Danzaburou
3,834
1,521
0
1,849
7,361
2,353
64
2,220
5,141
0
34,220
L
Sylvanus
Smurgis
Sylvanus
2,191
606
1,577
1,578
7,645
5,109
0
1,558
6,087
6,969
0
W
3,961
1,573
0
1,188
4,583
3,650
112
899
3,684
11,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,573
Gold Earned
27,937
280
Minions Killed
292
0
Camps Cleared
0
1,041,425
Distance Traveled
939,639
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,119
556
64
6
0
227,352
0
L
Sol
5,844
531
74
7
0
199,839
3
W
Neith
6,028
548
65
6
0
187,173
1
L
Odin
5,173
470
45
4
0
210,955
4
L
Neith
6,445
586
91
8
0
162,807
3
W
Hercules
5,614
510
56
5
0
217,997
3
W
Cupid
6,491
590
82
7
0
197,350
7
L
Danzaburou
5,797
527
70
6
0
181,293
3
L
Sylvanus
4,678
425
12
1
0
184,745
3
W
Ymir
6,321
575
13
1
0
211,553
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role