Player Matchup

Merlin
Merlin
BrodolfoGama
Merlin
Level 27
God Stats
0W - 1L
1,710 SR
Queue Stats
23W - 19L
1,479 Elo+
Solo
Bellona
Bellona
Pardoprimo
Bellona
Level 18
God Stats
4W - 6L
1,708 SR
Queue Stats
29W - 36L
1,405 Elo+
Solo
Fenrir
Fenrir
emanueljere
Fenrir
Level 27
God Stats
10W - 5L
1,797 SR
Queue Stats
106W - 81L
1,554 Elo+
Solo
Hou Yi
Hou Yi
jerodosantos
Hou Yi
Level 29
God Stats
23W - 24L
1,568 SR
Queue Stats
134W - 133L
1,524 Elo+
Solo
Danzaburou
Danzaburou
l-gant_klok
Danzaburou
Level 5
God Stats
2W - 6L
1,417 SR
Queue Stats
4W - 15L
1,232 Elo+
Solo
Team Averages
Level 21
1,640 SR
1,439 Elo+

VS

Team Averages
Level 24
1,524 SR
1,476 Elo+
Ares
Ares
Dummy5157
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 76L
1,402 Elo+
Solo
Sol
Sol
FlorJuy
Sol
Level 24
God Stats
17W - 12L
1,667 SR
Queue Stats
104W - 110L
1,534 Elo+
Solo
Ullr
Ullr
Rin5458
Ullr
Level 29
God Stats
5W - 4L
1,562 SR
Queue Stats
123W - 105L
1,538 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RoxasEvil
Morgan Le Fay
Level 25
God Stats
4W - 5L
1,432 SR
Queue Stats
5W - 9L
1,304 Elo+
Solo
Gilgamesh
Gilgamesh
rrolimm
Gilgamesh
Level 14
God Stats
6W - 5L
1,462 SR
Queue Stats
79W - 51L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
3 / 1 / 6
8,699
483
7,016
7,284
4,417
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
Pardoprimo
Bellona
12
1 / 6 / 4
7,410
412
4,950
13,802
9,550
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
16
9 / 3 / 4
10,225
568
13,609
17,430
11,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
14
2 / 6 / 3
8,677
482
8,167
13,726
4,707
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
l-gant_klok
Danzaburou
10
0 / 10 / 3
6,590
366
3,545
10,853
3,579
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
5 / 2 / 4
8,942
497
7,001
15,438
8,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
14
2 / 2 / 2
8,899
494
7,195
9,979
2,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
Rin5458
Ullr
16
6 / 5 / 1
10,143
564
6,600
11,454
4,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
RoxasEvil
Morgan Le Fay
14
2 / 1 / 10
8,817
490
6,603
8,925
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
rrolimm
Gilgamesh
16
10 / 5 / 5
10,131
563
16,629
17,447
8,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
47
15
Kills
25
26
Deaths
15
20
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Merlin
3
1
6
6
W
Ares
5
2
4
3.5
W
Sol
2
2
2
1.5
L
Bellona
Pardoprimo
Bellona
1
6
4
0.5
W
Ullr
Rin5458
Ullr
6
5
1
1.3
W
Morgan Le Fay
RoxasEvil
Morgan Le Fay
2
1
10
7
L
Fenrir
9
3
4
3.67
L
Hou Yi
2
6
3
0.58
L
Danzaburou
l-gant_klok
Danzaburou
0
10
3
0.15
W
Gilgamesh
rrolimm
Gilgamesh
10
5
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,287
Damage
44,028
63,095
Taken
63,243
33,750
Mitigated
27,240
10,876
Healing
19,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
7,016
154
0
1,814
7,284
4,417
0
2,437
4,847
34,404
0
W
Ares
7,001
271
0
4,972
15,438
8,167
0
967
14,471
51,163
0
W
Sol
7,195
1,647
0
4,065
9,979
2,986
877
2,132
7,847
49,373
0
L
Bellona
Pardoprimo
Bellona
4,950
1,662
0
342
13,802
9,550
0
4,473
9,329
0
25,440
W
Ullr
Rin5458
Ullr
6,600
2,183
0
864
11,454
4,462
2,003
1,095
10,359
0
77,726
W
Morgan Le Fay
RoxasEvil
Morgan Le Fay
6,603
888
76
3,441
8,925
3,217
407
1,590
7,335
43,969
0
L
Fenrir
13,609
2,982
0
4,733
17,430
11,497
0
6,387
11,043
0
52,016
L
Hou Yi
8,167
4,212
80
3,559
13,726
4,707
0
3,341
10,385
0
52,042
L
Danzaburou
l-gant_klok
Danzaburou
3,545
1,691
0
348
10,853
3,579
0
4,161
6,692
0
23,376
W
Gilgamesh
rrolimm
Gilgamesh
16,629
6,823
0
6,419
17,447
8,408
42
1,232
16,215
0
69,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,601
Gold Earned
46,932
302
Minions Killed
526
0
Camps Cleared
0
1,600,210
Distance Traveled
1,695,745
12
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,699
483
53
3
0
331,192
5
W
Ares
8,942
497
94
5
0
357,040
1
W
Sol
8,899
494
92
5
0
341,544
11
L
Bellona
7,410
412
56
3
0
319,895
3
W
Ullr
10,143
564
147
8
0
311,279
3
W
Morgan Le Fay
8,817
490
78
4
0
345,222
9
L
Fenrir
10,225
568
81
5
0
354,057
2
L
Hou Yi
8,677
482
78
4
0
298,979
2
L
Danzaburou
6,590
366
34
2
0
296,087
0
W
Gilgamesh
10,131
563
115
6
0
340,660
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role