Player Matchup

Bastet
Bastet
CallM6Karizma
Bastet
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 11L
1,500 Elo+
Solo
Hachiman
Hachiman
CookieGoat
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
He Bo
He Bo
Ctallrounder00
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,444 Elo+
Solo
Izanami
Izanami
HynjinSKZ
Izanami
Level 18
God Stats
1W - 1L
1,422 SR
Queue Stats
1W - 4L
1,322 Elo+
Solo
Chernobog
Chernobog
lorenzzo0
Chernobog
Level 6
God Stats
0W - 1L
1,828 SR
Queue Stats
2W - 3L
1,322 Elo+
Solo
Team Averages
Level 12
1,550 SR
1,417 Elo+

VS

Team Averages
Level 30
1,367 SR
1,430 Elo+
Odin
Odin
CAUZIMHIGH
Odin
Level 18
God Stats
3W - 3L
1,496 SR
Queue Stats
92W - 83L
1,317 Elo+
Solo
Anubis
Anubis
DarthDesecrus
Anubis
Level 9
God Stats
7W - 7L
1,297 SR
Queue Stats
56W - 70L
1,326 Elo+
Party 1
Hades
Hades
FusionFibers
Hades
Level 69
God Stats
2W - 0L
1,538 SR
Queue Stats
29W - 29L
1,482 Elo+
Party 1
Neith
Neith
KingStarFox27
Neith
Level 28
God Stats
1W - 1L
1,110 SR
Queue Stats
63W - 56L
1,429 Elo+
Solo
Zeus
Zeus
TheMidgetBandit
Zeus
Level 28
God Stats
2W - 2L
1,394 SR
Queue Stats
12W - 8L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 9 / 5
11,351
1,135
13,299
22,702
9,410
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hachiman
CookieGoat
Hachiman
16
5 / 6 / 9
11,252
1,125
16,245
18,597
5,821
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
2 / 11 / 10
10,368
1,037
8,414
19,958
6,653
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
HynjinSKZ
Izanami
15
2 / 4 / 4
9,102
910
3,891
5,203
1,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
lorenzzo0
Chernobog
16
1 / 10 / 10
9,965
997
10,782
16,702
5,663
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 18
10,505
1,051
9,236
11,389
14,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

18
8 / 5 / 18
11,454
1,145
13,343
12,998
5,720
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
11 / 5 / 18
13,237
1,324
18,712
16,087
10,593
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 2 / 22
10,295
1,030
9,115
8,597
3,255
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
17 / 1 / 18
13,712
1,371
28,257
8,467
3,053
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
134
17
Kills
40
40
Deaths
17
38
Assists
94
Player
Kills
Deaths
Assists
KDA
W
3
4
18
3
L
7
9
5
1.06
L
Hachiman
CookieGoat
Hachiman
5
6
9
1.58
L
2
11
10
0.64
W
8
5
18
3.4
W
11
5
18
4
L
Izanami
HynjinSKZ
Izanami
2
4
4
1
W
1
2
22
6
W
17
1
18
26
L
Chernobog
lorenzzo0
Chernobog
1
10
10
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,631
Damage
78,663
83,162
Taken
57,538
29,258
Mitigated
36,778
3,474
Healing
16,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,236
2,735
0
91
11,389
14,157
0
1,327
10,062
1,270
18,195
L
13,299
5,274
148
49
22,702
9,410
0
16,791
5,911
0
18,624
L
Hachiman
CookieGoat
Hachiman
16,245
7,874
0
0
18,597
5,821
0
14,541
4,056
0
35,132
L
8,414
1,238
0
2,458
19,958
6,653
0
14,418
5,540
17,704
0
W
13,343
2,269
203
3,374
12,998
5,720
0
1,991
11,007
25,103
0
W
18,712
3,165
397
6,740
16,087
10,593
0
2,598
13,489
44,071
0
L
Izanami
HynjinSKZ
Izanami
3,891
2,873
0
0
5,203
1,711
0
3,755
1,448
0
7,132
W
9,115
2,585
0
1,374
8,597
3,255
0
1,626
6,971
0
27,806
W
28,257
4,562
898
3,392
8,467
3,053
0
872
7,595
38,005
0
L
Chernobog
lorenzzo0
Chernobog
10,782
4,774
0
819
16,702
5,663
0
11,843
4,859
0
29,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,038
Gold Earned
59,203
107
Minions Killed
176
2
Camps Cleared
5
749,319
Distance Traveled
819,910
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,505
1,051
23
2
0
156,458
0
L
Bastet
11,351
1,135
10
1
0
180,236
3
L
Hachiman
11,252
1,125
43
4
1
185,957
1
L
He Bo
10,368
1,037
16
2
1
145,926
0
W
Anubis
11,454
1,145
28
3
1
143,831
2
W
Hades
13,237
1,324
58
6
3
151,917
0
L
Izanami
9,102
910
12
1
0
81,205
0
W
Neith
10,295
1,030
38
4
1
168,519
0
W
Zeus
13,712
1,371
29
3
0
199,185
1
L
Chernobog
9,965
997
26
3
0
155,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role