Player Matchup

Fafnir
Fafnir
Microwave37
Fafnir
Level 27
God Stats
17W - 10L
1,728 SR
Queue Stats
334W - 300L
1,606 Elo+
Party 1
Mercury
Mercury
NovelWyrm
Mercury
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
562W - 496L
1,631 Elo+
Party 1
Nemesis
Nemesis
RamonElFollador
Nemesis
Level 39
God Stats
35W - 54L
1,322 SR
Queue Stats
509W - 635L
1,429 Elo+
Solo
Team Averages
Level 57
1,517 SR
1,555 Elo+

VS

Team Averages
Level 51
1,505 SR
1,487 Elo+
Pele
Pele
 
Pele
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Erazer2k20
Ymir
Level 77
God Stats
2W - 1L
1,299 SR
Queue Stats
181W - 190L
1,452 Elo+
Party 2
Ra
Ra
pricheta
Ra
Level 18
God Stats
3W - 0L
1,715 SR
Queue Stats
37W - 33L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
1 / 5 / 1
6,776
678
5,644
8,483
6,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mercury
NovelWyrm
Mercury
9
0 / 5 / 1
5,997
600
3,924
6,699
2,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 4 / 1
6,781
678
6,492
10,664
3,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
3 / 2 / 10
7,485
749
6,781
7,553
2,263
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
7 / 0 / 7
8,642
864
8,412
9,570
7,821
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
4 / 1 / 8
7,631
763
6,108
5,161
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
14
14
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
2
10
4
W
7
0
7
10.5
L
Fafnir
1
5
1
0.3
L
Mercury
NovelWyrm
Mercury
0
5
1
0.1
L
2
4
1
0.63
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,060
Damage
21,301
25,846
Taken
22,284
13,121
Mitigated
11,741
4,163
Healing
7,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,781
1,737
0
2,039
7,553
2,263
0
1,646
5,704
0
22,083
W
8,412
1,385
0
2,740
9,570
7,821
0
2,621
6,579
17,568
0
L
Fafnir
5,644
1,289
0
930
8,483
6,957
0
5,789
2,694
10,064
0
L
Mercury
NovelWyrm
Mercury
3,924
1,383
0
190
6,699
2,196
0
4,951
1,748
0
16,895
L
6,492
2,452
0
3,043
10,664
3,968
0
4,255
6,409
0
24,978
W
6,108
763
1,556
1,317
5,161
1,657
172
1,431
3,567
19,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,554
Gold Earned
23,758
86
Minions Killed
102
3
Camps Cleared
6
542,981
Distance Traveled
570,811
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,485
749
46
5
2
191,053
3
W
Ymir
8,642
864
21
2
3
197,975
3
L
Fafnir
6,776
678
9
1
0
173,663
1
L
Mercury
5,997
600
28
3
1
191,278
3
L
Nemesis
6,781
678
49
5
2
178,040
2
W
Ra
7,631
763
35
4
1
181,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role